Player Matchup

Achilles
Achilles
EliT z Boltz
Achilles
Level 86
God Stats
56W - 59L
1,416 SR
Queue Stats
322W - 367L
1,486 Elo+
Solo
Hou Yi
Hou Yi
Labortamox
Hou Yi
Level 105
God Stats
5W - 2L
1,285 SR
Queue Stats
434W - 420L
1,487 Elo+
Party 1
Bastet
Bastet
Lemon_Green07
Bastet
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
154W - 153L
1,435 Elo+
Party 2
Yemoja
Yemoja
RENAN-INFAMOUS
Yemoja
Level 119
God Stats
3W - 2L
1,526 SR
Queue Stats
369W - 357L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
Tadecovishk
Kukulkan
Level 85
God Stats
5W - 8L
1,317 SR
Queue Stats
113W - 126L
1,373 Elo+
Party 2
Team Averages
Level 103
1,409 SR
1,451 Elo+

VS

Team Averages
Level 97
1,454 SR
1,469 Elo+
Chang'e
Chang'e
 
Chang'e
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Elpapuli215
Izanami
Level 112
God Stats
6W - 8L
1,442 SR
Queue Stats
129W - 124L
1,437 Elo+
Solo
Cerberus
Cerberus
FelicsRibeiro
Cerberus
Level 47
God Stats
37W - 38L
1,487 SR
Queue Stats
321W - 376L
1,446 Elo+
Solo
Loki
Loki
Miiran_nda
Loki
Level 84
God Stats
10W - 18L
1,338 SR
Queue Stats
477W - 483L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EliT z Boltz
Achilles
6
1 / 1 / 1
4,069
678
2,918
3,375
1,249
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
Labortamox
Hou Yi
6
0 / 0 / 0
3,416
569
501
1,885
416
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
3 / 0 / 0
4,407
735
1,279
2,547
592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 0
3,280
547
464
2,596
980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Tadecovishk
Kukulkan
7
0 / 1 / 1
3,780
630
399
1,365
377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
2 / 1 / 0
3,955
659
621
2,266
512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
 
Cthulhu
6
0 / 0 / 0
3,707
618
1,047
2,470
720
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Elpapuli215
Izanami
4
0 / 0 / 0
3,084
514
645
1,122
197
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
FelicsRibeiro
Cerberus
6
0 / 1 / 1
3,562
594
1,450
4,513
2,064
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 2 / 2
3,779
630
284
3,301
730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
2
2
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
0
2
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Achilles
EliT z Boltz
Achilles
1
1
1
1.5
L
Izanami
Elpapuli215
Izanami
0
0
0
0
L
Cerberus
FelicsRibeiro
Cerberus
0
1
1
0.5
W
Hou Yi
Labortamox
Hou Yi
0
0
0
0
W
3
0
0
3
L
0
2
2
0.5
W
0
0
0
0
W
Kukulkan
Tadecovishk
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,561
Damage
4,047
11,768
Taken
13,672
3,614
Mitigated
4,223
3,595
Healing
6,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
621
0
78
1,041
2,266
512
0
287
1,979
12,817
0
L
Cthulhu
 
Cthulhu
1,047
41
45
1,173
2,470
720
0
249
2,221
10,976
0
W
Achilles
EliT z Boltz
Achilles
2,918
835
0
1,037
3,375
1,249
0
1,435
1,912
0
13,765
L
Izanami
Elpapuli215
Izanami
645
605
0
512
1,122
197
0
215
907
0
12,683
L
Cerberus
FelicsRibeiro
Cerberus
1,450
27
0
2,377
4,513
2,064
0
0
4,513
13,701
0
W
Hou Yi
Labortamox
Hou Yi
501
225
0
820
1,885
416
0
412
1,473
0
17,321
W
1,279
548
0
0
2,547
592
0
282
2,213
0
16,827
L
284
0
0
1,360
3,301
730
0
112
3,189
0
13,762
W
464
121
458
1,030
2,596
980
0
867
1,729
8,448
0
W
Kukulkan
Tadecovishk
Kukulkan
399
40
0
250
1,365
377
0
258
1,091
15,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,952
Gold Earned
18,087
151
Minions Killed
153
0
Camps Cleared
0
551,936
Distance Traveled
484,248
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,955
659
25
4
0
119,211
0
L
Cthulhu
3,707
618
33
6
0
98,986
1
W
Achilles
4,069
678
23
4
0
111,176
3
L
Izanami
3,084
514
28
5
0
55,837
1
L
Cerberus
3,562
594
32
5
0
98,414
0
W
Hou Yi
3,416
569
35
6
0
97,618
2
W
Bastet
4,407
735
46
8
0
136,785
3
L
Loki
3,779
630
35
6
0
111,800
3
W
Yemoja
3,280
547
11
2
0
100,609
0
W
Kukulkan
3,780
630
36
6
0
105,748
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role