Player Matchup

The Morrigan
The Morrigan
ChildishJurcino
The Morrigan
Level 157
God Stats
0W - 2L
1,410 SR
Queue Stats
389W - 370L
1,534 Elo+
Party 2
Ymir
Ymir
Daehwi
Ymir
Level 128
God Stats
5W - 5L
1,866 SR
Queue Stats
582W - 538L
1,563 Elo+
Solo
Cernunnos
Cernunnos
KZUU
Cernunnos
Level 79
God Stats
21W - 13L
1,846 SR
Queue Stats
77W - 72L
1,599 Elo+
Solo
Ne Zha
Ne Zha
Nacho_Men_XD
Ne Zha
Level 46
God Stats
7W - 10L
1,380 SR
Queue Stats
118W - 151L
1,475 Elo+
Solo
Hades
Hades
thephord
Hades
Level 69
God Stats
5W - 7L
1,544 SR
Queue Stats
304W - 273L
1,541 Elo+
Party 2
Team Averages
Level 96
1,609 SR
1,542 Elo+

VS

Team Averages
Level 94
1,605 SR
1,623 Elo+
Da Ji
Da Ji
AIIFor1
Da Ji
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 155L
1,666 Elo+
Party 1
Hou Yi
Hou Yi
Ch1bi
Hou Yi
Level 46
God Stats
4W - 1L
1,846 SR
Queue Stats
305W - 217L
1,669 Elo+
Solo
Bellona
Bellona
Hex415
Bellona
Level 160
God Stats
40W - 25L
1,677 SR
Queue Stats
622W - 642L
1,591 Elo+
Party 1
Sol
Sol
KingCthUwU
Sol
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
316W - 334L
1,476 Elo+
Solo
Horus
Horus
QenLo
Horus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 25L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChildishJurcino
The Morrigan
13
4 / 5 / 4
8,037
574
9,086
9,176
3,770
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Daehwi
Ymir
11
2 / 7 / 6
6,847
489
3,135
15,527
7,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
KZUU
Cernunnos
11
2 / 6 / 3
7,182
513
6,048
12,292
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
11
3 / 7 / 4
7,359
526
4,408
11,935
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
thephord
Hades
12
2 / 6 / 1
7,420
530
5,319
12,934
9,158
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AIIFor1
Da Ji
15
11 / 4 / 7
9,099
650
14,043
9,238
4,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Ch1bi
Hou Yi
15
5 / 2 / 7
8,545
610
9,976
8,249
2,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Hex415
Bellona
16
9 / 2 / 3
9,162
654
10,827
11,595
9,768
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 2 / 5
7,686
549
6,725
7,251
1,851
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
QenLo
Horus
11
3 / 3 / 14
7,332
524
5,510
11,527
9,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
13
Kills
31
31
Deaths
13
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AIIFor1
Da Ji
11
4
7
3.63
W
Hou Yi
Ch1bi
Hou Yi
5
2
7
4.25
L
The Morrigan
ChildishJurcino
The Morrigan
4
5
4
1.2
L
Ymir
Daehwi
Ymir
2
7
6
0.71
W
Bellona
Hex415
Bellona
9
2
3
5.25
L
Cernunnos
KZUU
Cernunnos
2
6
3
0.58
W
3
2
5
2.75
L
Ne Zha
3
7
4
0.71
W
Horus
QenLo
Horus
3
3
14
3.33
L
Hades
thephord
Hades
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,996
Damage
47,081
61,864
Taken
47,860
26,939
Mitigated
27,493
13,799
Healing
11,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AIIFor1
Da Ji
14,043
4,072
0
1,426
9,238
4,333
0
3,404
5,834
0
54,277
W
Hou Yi
Ch1bi
Hou Yi
9,976
4,553
0
3,090
8,249
2,300
180
1,444
6,805
0
65,250
L
The Morrigan
ChildishJurcino
The Morrigan
9,086
1,595
0
1,960
9,176
3,770
0
1,863
7,260
50,877
0
L
Ymir
Daehwi
Ymir
3,135
707
60
565
15,527
7,589
0
2,361
13,166
19,744
0
W
Bellona
Hex415
Bellona
10,827
2,493
0
3,263
11,595
9,768
108
4,779
6,816
0
54,199
L
Cernunnos
KZUU
Cernunnos
6,048
3,487
0
4,070
12,292
3,220
42
262
11,980
0
39,560
W
6,725
2,041
0
1,251
7,251
1,851
226
3,089
4,162
49,523
0
L
Ne Zha
4,408
815
0
2,988
11,935
3,202
0
1,502
10,295
0
25,834
W
Horus
QenLo
Horus
5,510
2,044
401
1,946
11,527
9,241
18
4,824
6,703
0
15,685
L
Hades
thephord
Hades
5,319
901
58
4,098
12,934
9,158
0
892
11,505
30,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,845
Gold Earned
41,824
333
Minions Killed
416
0
Camps Cleared
0
1,227,125
Distance Traveled
1,338,453
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,099
650
88
6
0
284,081
1
W
Hou Yi
8,545
610
110
8
0
278,983
8
L
The Morrigan
8,037
574
93
7
0
238,640
5
L
Ymir
6,847
489
33
2
0
247,330
2
W
Bellona
9,162
654
116
8
0
263,561
4
L
Cernunnos
7,182
513
86
6
0
224,457
3
W
Sol
7,686
549
82
6
0
239,013
10
L
Ne Zha
7,359
526
49
4
0
275,009
2
W
Horus
7,332
524
20
1
0
272,815
3
L
Hades
7,420
530
72
5
0
241,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role