Player Matchup

Medusa
Medusa
 
Medusa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JUBA552
Baron Samedi
Level 88
God Stats
4W - 4L
1,646 SR
Queue Stats
586W - 610L
1,388 Elo+
Party 1
Erlang Shen
Erlang Shen
dArctRoi
Erlang Shen
Level 68
God Stats
10W - 6L
1,490 SR
Queue Stats
304W - 322L
1,383 Elo+
Party 1
Scylla
Scylla
spoegwolf
Scylla
Level 146
God Stats
11W - 6L
1,549 SR
Queue Stats
281W - 278L
1,459 Elo+
Party 1
Artio
Artio
windgat911
Artio
Level 148
God Stats
2W - 0L
1,776 SR
Queue Stats
75W - 66L
1,507 Elo+
Party 1
Team Averages
Level 107
1,592 SR
1,447 Elo+

VS

Team Averages
Level 68
1,596 SR
1,438 Elo+
Vulcan
Vulcan
KRK_Autt20
Vulcan
Level 85
God Stats
5W - 3L
1,483 SR
Queue Stats
281W - 271L
1,437 Elo+
Party 3
Chernobog
Chernobog
McClarky
Chernobog
Level 49
God Stats
2W - 1L
1,790 SR
Queue Stats
85W - 92L
1,507 Elo+
Party 2
Set
Set
N1ck3
Set
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,428 Elo+
Party 2
Vamana
Vamana
casa_10
Vamana
Level 75
God Stats
6W - 4L
1,741 SR
Queue Stats
182W - 175L
1,433 Elo+
Party 3
Ra
Ra
loiico6769
Ra
Level 64
God Stats
1W - 2L
1,464 SR
Queue Stats
13W - 22L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
8 / 6 / 11
11,915
794
21,662
18,913
10,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Baron Samedi
JUBA552
Baron Samedi
18
3 / 3 / 12
11,204
747
14,665
16,556
9,927
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
dArctRoi
Erlang Shen
17
1 / 3 / 16
10,218
681
7,761
27,668
33,011
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
spoegwolf
Scylla
20
10 / 2 / 12
12,428
829
25,242
13,477
7,416
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
20
5 / 2 / 19
11,522
768
13,330
32,564
36,976
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KRK_Autt20
Vulcan
19
9 / 5 / 4
12,146
810
32,405
14,638
6,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
McClarky
Chernobog
15
1 / 6 / 6
9,250
617
17,336
15,572
7,041
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Set
N1ck3
Set
16
2 / 7 / 7
10,457
697
10,178
16,834
14,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
casa_10
Vamana
16
1 / 5 / 9
10,067
671
15,103
27,639
35,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 4 / 6
10,066
671
15,541
15,439
6,757
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
48
27
Kills
16
16
Deaths
27
70
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
6
11
2.25
W
Baron Samedi
JUBA552
Baron Samedi
3
3
12
3
L
Vulcan
KRK_Autt20
Vulcan
9
5
4
2.2
L
Chernobog
McClarky
Chernobog
1
6
6
0.67
L
Set
N1ck3
Set
2
7
7
0.79
L
Vamana
casa_10
Vamana
1
5
9
1.1
W
Erlang Shen
dArctRoi
Erlang Shen
1
3
16
3
L
3
4
6
1.5
W
Scylla
spoegwolf
Scylla
10
2
12
8
W
Artio
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,660
Damage
90,563
109,178
Taken
90,122
97,974
Mitigated
70,221
53,379
Healing
34,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
21,662
10,745
1,857
2,670
18,913
10,644
1,543
7,023
11,890
0
39,100
W
Baron Samedi
JUBA552
Baron Samedi
14,665
903
10,414
3,886
16,556
9,927
879
8,653
7,903
42,465
0
L
Vulcan
KRK_Autt20
Vulcan
32,405
14,157
2,365
4,426
14,638
6,270
313
8,928
5,710
58,159
0
L
Chernobog
McClarky
Chernobog
17,336
8,171
1,195
3,740
15,572
7,041
788
11,470
4,102
0
29,663
L
Set
N1ck3
Set
10,178
3,541
1,204
1,691
16,834
14,861
429
10,718
6,116
0
15,158
L
Vamana
casa_10
Vamana
15,103
4,854
1,241
10,728
27,639
35,292
28
13,055
14,584
0
19,669
W
Erlang Shen
dArctRoi
Erlang Shen
7,761
2,059
2,473
5,636
27,668
33,011
866
13,982
13,686
1,265
11,681
L
15,541
1,504
2,867
5,126
15,439
6,757
723
10,031
5,408
32,161
0
W
Scylla
spoegwolf
Scylla
25,242
2,564
3,190
2,319
13,477
7,416
2,266
6,281
7,196
56,451
0
W
Artio
13,330
686
8,909
12,025
32,564
36,976
251
12,007
20,557
21,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,287
Gold Earned
51,986
183
Minions Killed
143
0
Camps Cleared
0
1,465,271
Distance Traveled
1,320,033
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,915
794
35
2
0
253,436
1
W
Baron Samedi
11,204
747
60
4
0
290,066
0
L
Vulcan
12,146
810
57
4
0
286,846
2
L
Chernobog
9,250
617
21
1
0
249,671
1
L
Set
10,457
697
16
1
0
252,929
0
L
Vamana
10,067
671
14
1
0
257,976
0
W
Erlang Shen
10,218
681
10
1
0
303,796
0
L
Ra
10,066
671
35
2
0
272,611
0
W
Scylla
12,428
829
67
4
0
285,848
0
W
Artio
11,522
768
11
1
0
332,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role