Player Matchup

Tyr
Tyr
Alastern
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,435 Elo+
Solo
Thor
Thor
Bloodars
Thor
Level 7
God Stats
0W - 1L
1,333 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
HayZeusCries
Cthulhu
Level 14
God Stats
0W - 1L
1,524 SR
Queue Stats
1W - 3L
1,413 Elo+
Party 1
Ra
Ra
RogueShinobi14
Ra
Level 29
God Stats
1W - 1L
1,586 SR
Queue Stats
9W - 12L
1,408 Elo+
Party 1
Artemis
Artemis
supremescion
Artemis
Level 15
God Stats
0W - 3L
1,211 SR
Queue Stats
3W - 7L
1,231 Elo+
Party 1
Team Averages
Level 17
1,431 SR
1,397 Elo+

VS

Team Averages
Level 19
1,483 SR
1,451 Elo+
Gilgamesh
Gilgamesh
JagwarSensei
Gilgamesh
Level 22
God Stats
4W - 4L
1,273 SR
Queue Stats
29W - 31L
1,570 Elo+
Solo
Achilles
Achilles
NeedsToBeCarried
Achilles
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
45W - 38L
1,566 Elo+
Solo
Da Ji
Da Ji
Selasmina
Da Ji
Level 20
God Stats
2W - 1L
1,716 SR
Queue Stats
33W - 29L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
Timid0
Baron Samedi
Level 28
God Stats
12W - 8L
1,424 SR
Queue Stats
741W - 899L
1,394 Elo+
Solo
Charybdis
Charybdis
sasuke9uchiha4
Charybdis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 7
10,514
956
7,425
21,572
19,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
17
2 / 14 / 8
9,929
903
7,759
21,415
9,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
HayZeusCries
Cthulhu
17
6 / 6 / 7
11,821
1,075
17,280
21,964
25,134
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 6 / 11
10,925
993
19,114
12,355
5,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
supremescion
Artemis
17
1 / 11 / 7
10,700
973
9,624
16,859
7,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JagwarSensei
Gilgamesh
20
25 / 2 / 13
15,515
1,410
31,436
19,451
15,973
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
11 / 0 / 25
14,050
1,277
18,727
10,198
13,481
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Da Ji
Selasmina
Da Ji
20
6 / 2 / 25
12,189
1,108
12,984
13,918
5,984
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Timid0
Baron Samedi
20
2 / 4 / 32
11,585
1,053
14,749
11,010
10,200
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
sasuke9uchiha4
Charybdis
18
2 / 6 / 21
11,011
1,001
9,626
13,610
5,289
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
162
14
Kills
46
46
Deaths
14
40
Assists
116
Player
Kills
Deaths
Assists
KDA
L
3
9
7
0.72
L
Thor
2
14
8
0.43
L
Cthulhu
HayZeusCries
Cthulhu
6
6
7
1.58
W
Gilgamesh
JagwarSensei
Gilgamesh
25
2
13
15.75
W
11
0
25
23.5
L
2
6
11
1.25
W
Da Ji
Selasmina
Da Ji
6
2
25
9.25
W
Baron Samedi
Timid0
Baron Samedi
2
4
32
4.5
W
Charybdis
sasuke9uchiha4
Charybdis
2
6
21
2.08
L
Artemis
supremescion
Artemis
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,202
Damage
87,522
94,165
Taken
68,187
66,026
Mitigated
50,927
6,183
Healing
10,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,425
2,389
0
809
21,572
19,491
0
4,987
16,430
0
14,188
L
Thor
7,759
1,687
0
0
21,415
9,121
0
3,245
18,170
0
20,173
L
Cthulhu
HayZeusCries
Cthulhu
17,280
463
108
2,544
21,964
25,134
0
3,767
18,197
45,657
0
W
Gilgamesh
JagwarSensei
Gilgamesh
31,436
9,630
0
601
19,451
15,973
0
9,884
9,567
0
55,900
W
18,727
3,148
0
1,741
10,198
13,481
0
5,750
4,448
0
43,199
L
19,114
895
1,024
1,168
12,355
5,252
0
966
11,389
49,025
0
W
Da Ji
Selasmina
Da Ji
12,984
3,166
0
454
13,918
5,984
0
8,299
5,619
0
22,327
W
Baron Samedi
Timid0
Baron Samedi
14,749
2,318
4,918
2,900
11,010
10,200
0
5,756
5,254
26,557
0
W
Charybdis
sasuke9uchiha4
Charybdis
9,626
7,305
0
68
13,610
5,289
0
6,705
6,905
0
26,946
L
Artemis
supremescion
Artemis
9,624
6,380
0
530
16,859
7,028
0
1,784
15,075
0
25,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,889
Gold Earned
64,350
194
Minions Killed
176
5
Camps Cleared
9
1,063,739
Distance Traveled
1,071,478
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,514
956
8
1
2
215,661
0
L
Thor
9,929
903
12
1
1
200,714
1
L
Cthulhu
11,821
1,075
62
6
0
248,982
0
W
Gilgamesh
15,515
1,410
49
4
6
258,741
1
W
Achilles
14,050
1,277
54
5
1
265,844
0
L
Ra
10,925
993
68
6
2
227,264
0
W
Da Ji
12,189
1,108
21
2
2
217,245
0
W
Baron Samedi
11,585
1,053
8
1
0
181,789
0
W
Charybdis
11,011
1,001
44
4
0
147,859
3
L
Artemis
10,700
973
44
4
0
171,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role