Player Matchup

Odin
Odin
 
Odin
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Farcksfort
Athena
Level 25
God Stats
8W - 7L
1,712 SR
Queue Stats
25W - 25L
1,506 Elo+
Solo
Cernunnos
Cernunnos
Nearium
Cernunnos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,470 Elo+
Solo
Tiamat
Tiamat
Salve93
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 247L
1,487 Elo+
Solo
Merlin
Merlin
xXUmarothXx
Merlin
Level 8
God Stats
3W - 3L
1,668 SR
Queue Stats
7W - 7L
1,572 Elo+
Solo
Team Averages
Level 17
1,576 SR
1,507 Elo+

VS

Team Averages
Level 19
1,576 SR
1,509 Elo+
Thanatos
Thanatos
MitKisaUndTuta
Thanatos
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 105L
1,459 Elo+
Solo
Janus
Janus
NeroKannNichts
Janus
Level 24
God Stats
2W - 0L
1,721 SR
Queue Stats
21W - 12L
1,661 Elo+
Party 1
Hachiman
Hachiman
QWEQWÊ
Hachiman
Level 8
God Stats
22W - 13L
1,500 SR
Queue Stats
25W - 13L
1,492 Elo+
Solo
Nike
Nike
Villanid
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,444 Elo+
Solo
Medusa
Medusa
Vitrex88
Medusa
Level 20
God Stats
23W - 13L
1,656 SR
Queue Stats
47W - 43L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 2 / 1
6,722
480
6,438
8,155
6,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
Farcksfort
Athena
10
2 / 7 / 3
6,622
473
2,609
12,059
11,403
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cernunnos
Nearium
Cernunnos
10
4 / 7 / 3
7,024
502
6,029
9,399
2,286
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
Salve93
Tiamat
11
0 / 1 / 1
5,987
428
1,773
6,695
3,167
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
7
0 / 6 / 2
5,111
365
1,029
8,806
3,229

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
6 / 2 / 3
7,510
536
2,891
6,872
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 0 / 4
8,783
627
7,208
5,213
1,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
QWEQWÊ
Hachiman
13
8 / 4 / 7
8,466
605
10,423
9,511
2,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
12
2 / 0 / 2
7,367
526
3,501
7,530
3,690
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Vitrex88
Medusa
14
7 / 1 / 4
8,057
576
5,695
5,570
1,602
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
23
23
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
1
0.75
L
Athena
Farcksfort
Athena
2
7
3
0.5
W
Thanatos
6
2
3
3.75
L
Cernunnos
Nearium
Cernunnos
4
7
3
0.79
W
0
0
4
2
W
Hachiman
QWEQWÊ
Hachiman
8
4
7
2.88
L
Tiamat
Salve93
Tiamat
0
1
1
0.5
W
Nike
2
0
2
3
W
Medusa
Vitrex88
Medusa
7
1
4
9
L
Merlin
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,878
Damage
29,718
45,114
Taken
34,696
26,894
Mitigated
12,652
6,980
Healing
14,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,438
639
0
1,928
8,155
6,809
0
1,056
7,099
5,759
24,996
L
Athena
Farcksfort
Athena
2,609
789
0
480
12,059
11,403
0
640
11,419
14,967
0
W
Thanatos
2,891
268
0
6,295
6,872
2,984
0
745
5,994
0
34,393
L
Cernunnos
Nearium
Cernunnos
6,029
3,044
0
2,125
9,399
2,286
132
499
8,900
0
26,422
W
7,208
495
0
1,818
5,213
1,809
200
1,546
3,484
75,040
0
W
Hachiman
QWEQWÊ
Hachiman
10,423
5,127
0
2,280
9,511
2,567
2,864
1,536
7,975
0
57,522
L
Tiamat
Salve93
Tiamat
1,773
547
0
2,447
6,695
3,167
63
3,873
2,822
30,005
0
W
Nike
3,501
900
0
2,487
7,530
3,690
785
902
5,974
1,035
32,541
W
Medusa
Vitrex88
Medusa
5,695
3,164
0
1,762
5,570
1,602
1,972
1,792
3,731
0
39,362
L
Merlin
1,029
177
0
0
8,806
3,229
0
1,328
7,478
15,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,466
Gold Earned
40,183
222
Minions Killed
437
0
Camps Cleared
0
1,159,071
Distance Traveled
1,426,390
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,722
480
63
5
0
251,428
0
L
Athena
6,622
473
28
2
0
249,578
2
W
Thanatos
7,510
536
70
5
0
309,734
2
L
Cernunnos
7,024
502
43
3
0
226,948
2
W
Janus
8,783
627
148
11
0
308,982
1
W
Hachiman
8,466
605
78
6
0
250,840
1
L
Tiamat
5,987
428
58
4
0
215,479
1
W
Nike
7,367
526
65
5
0
276,371
0
W
Medusa
8,057
576
76
5
0
280,463
1
L
Merlin
5,111
365
30
2
0
215,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role