Player Matchup

Tiamat
Tiamat
HentaiSince1939
Tiamat
Level 29
God Stats
1W - 1L
1,706 SR
Queue Stats
12W - 5L
1,700 Elo+
Party 2
Khepri
Khepri
KingKitty1
Khepri
Level 10
God Stats
4W - 2L
1,791 SR
Queue Stats
11W - 5L
1,700 Elo+
Party 2
Fenrir
Fenrir
xLordManux
Fenrir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,700 Elo+
Party 2
Team Averages
Level 46
1,666 SR
1,700 Elo+

VS

Team Averages
Level 87
1,539 SR
1,588 Elo+
Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Redmarty
Mulan
Level 26
God Stats
24W - 9L
1,617 SR
Queue Stats
119W - 61L
1,634 Elo+
Party 1
Nu Wa
Nu Wa
Yelldirhelm
Nu Wa
Level 108
God Stats
5W - 3L
1,500 SR
Queue Stats
170W - 108L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 4
9,999
667
14,392
14,663
10,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
KingKitty1
Khepri
13
1 / 4 / 6
9,051
603
3,793
13,378
14,053
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
xLordManux
Fenrir
12
4 / 5 / 4
10,523
702
12,994
20,785
25,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
8 / 4 / 4
11,605
774
19,106
14,038
5,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Redmarty
Mulan
14
2 / 3 / 11
10,608
707
9,352
14,415
9,663
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
6 / 1 / 10
11,112
741
16,181
10,833
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
8
Kills
16
16
Deaths
8
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
4
4
2.5
L
3
7
4
0.71
L
Khepri
KingKitty1
Khepri
1
4
6
1
W
Mulan
Redmarty
Mulan
2
3
11
2.5
W
6
1
10
11
L
Fenrir
xLordManux
Fenrir
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,179
Damage
44,639
48,826
Taken
39,286
49,575
Mitigated
19,306
4,615
Healing
13,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
19,106
11,407
0
4,701
14,038
5,832
795
7,031
7,007
0
58,433
L
14,392
1,243
0
2,638
14,663
10,420
50
5,084
9,209
46,429
0
L
Khepri
KingKitty1
Khepri
3,793
522
0
170
13,378
14,053
0
4,324
8,646
12,707
0
W
Mulan
Redmarty
Mulan
9,352
1,557
506
4,885
14,415
9,663
369
7,472
6,943
0
19,376
W
16,181
4,272
119
3,458
10,833
3,811
1,068
6,370
4,463
47,763
0
L
Fenrir
xLordManux
Fenrir
12,994
2,211
0
1,807
20,785
25,102
0
5,866
14,467
7,107
19,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,573
Gold Earned
33,325
123
Minions Killed
193
4
Camps Cleared
9
771,053
Distance Traveled
789,932
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,605
774
92
6
6
259,121
2
L
Tiamat
9,999
667
76
5
4
227,375
1
L
Khepri
9,051
603
13
1
0
269,006
4
W
Mulan
10,608
707
32
2
0
261,239
4
W
Nu Wa
11,112
741
69
5
3
269,572
2
L
Fenrir
10,523
702
34
2
0
274,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role