Player Matchup

Anubis
Anubis
Ehvolution
Anubis
Level 147
God Stats
0W - 1L
1,864 SR
Queue Stats
219W - 178L
1,638 Elo+
Party 1
Hun Batz
Hun Batz
NuclearMouse
Hun Batz
Level 43
God Stats
0W - 2L
1,222 SR
Queue Stats
35W - 53L
1,431 Elo+
Party 1
The Morrigan
The Morrigan
TheSquirrel93
The Morrigan
Level 67
God Stats
4W - 10L
1,283 SR
Queue Stats
283W - 357L
1,439 Elo+
Party 1
Gilgamesh
Gilgamesh
Zh1nXXE1it3
Gilgamesh
Level 49
God Stats
1W - 4L
1,393 SR
Queue Stats
62W - 71L
1,436 Elo+
Party 3
Charybdis
Charybdis
etativeL
Charybdis
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,508 Elo+
Party 3
Team Averages
Level 92
1,452 SR
1,491 Elo+

VS

Team Averages
Level 76
1,588 SR
1,486 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Dionjasper
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,415 Elo+
Party 2
Medusa
Medusa
SanMarcoss
Medusa
Level 42
God Stats
2W - 1L
1,562 SR
Queue Stats
152W - 172L
1,483 Elo+
Solo
Vamana
Vamana
Spazdude99
Vamana
Level 134
God Stats
3W - 0L
1,840 SR
Queue Stats
149W - 123L
1,642 Elo+
Party 2
Thanatos
Thanatos
bestolalion
Thanatos
Level 28
God Stats
2W - 2L
1,537 SR
Queue Stats
4W - 14L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ehvolution
Anubis
8
1 / 0 / 3
5,244
524
1,851
6,193
2,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
NuclearMouse
Hun Batz
9
0 / 4 / 1
5,245
525
2,917
6,659
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
TheSquirrel93
The Morrigan
8
1 / 5 / 0
5,023
502
968
6,713
2,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Zh1nXXE1it3
Gilgamesh
6
0 / 2 / 0
4,270
427
1,175
3,674
1,429
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
etativeL
Charybdis
10
3 / 1 / 1
5,591
559
3,317
6,116
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
7 / 0 / 1
7,149
715
7,081
3,387
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 3 / 1
4,979
498
1,467
5,678
2,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
SanMarcoss
Medusa
10
1 / 1 / 0
5,521
552
3,674
3,686
772
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Spazdude99
Vamana
12
4 / 1 / 0
6,855
686
2,965
4,983
3,325
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
bestolalion
Thanatos
9
0 / 1 / 2
5,170
517
626
4,555
1,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
12
12
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
0
1
7.5
W
0
3
1
0.17
L
Anubis
Ehvolution
Anubis
1
0
3
2.5
L
Hun Batz
NuclearMouse
Hun Batz
0
4
1
0.13
W
Medusa
SanMarcoss
Medusa
1
1
0
1
W
Vamana
Spazdude99
Vamana
4
1
0
4
L
The Morrigan
TheSquirrel93
The Morrigan
1
5
0
0.2
L
Gilgamesh
Zh1nXXE1it3
Gilgamesh
0
2
0
0
W
Thanatos
bestolalion
Thanatos
0
1
2
1
L
Charybdis
etativeL
Charybdis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,228
Damage
15,813
29,355
Taken
22,289
9,551
Mitigated
8,607
7,777
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,081
578
0
745
3,387
840
0
598
2,789
47,308
0
W
1,467
93
0
0
5,678
2,003
489
1,061
4,617
10,068
0
L
Anubis
Ehvolution
Anubis
1,851
638
0
3,203
6,193
2,132
0
928
5,241
28,155
0
L
Hun Batz
NuclearMouse
Hun Batz
2,917
983
0
283
6,659
2,069
317
1,806
4,729
0
28,944
W
Medusa
SanMarcoss
Medusa
3,674
1,560
0
593
3,686
772
0
680
3,006
0
31,905
W
Vamana
Spazdude99
Vamana
2,965
1,822
0
2,168
4,983
3,325
117
0
4,983
0
37,292
L
The Morrigan
TheSquirrel93
The Morrigan
968
376
0
811
6,713
2,375
0
4,351
2,032
21,541
0
L
Gilgamesh
Zh1nXXE1it3
Gilgamesh
1,175
409
0
250
3,674
1,429
0
0
3,674
0
7,479
W
Thanatos
bestolalion
Thanatos
626
159
0
2,850
4,555
1,667
1,089
480
4,075
0
19,505
L
Charybdis
etativeL
Charybdis
3,317
1,951
0
3,230
6,116
1,546
0
985
5,131
0
22,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,373
Gold Earned
29,674
234
Minions Killed
292
0
Camps Cleared
0
792,913
Distance Traveled
947,816
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,149
715
93
9
0
196,123
3
W
Ares
4,979
498
21
2
0
170,851
0
L
Anubis
5,244
524
45
5
0
166,939
6
L
Hun Batz
5,245
525
64
6
0
181,681
0
W
Medusa
5,521
552
50
5
0
188,742
0
W
Vamana
6,855
686
85
9
0
190,069
4
L
The Morrigan
5,023
502
45
5
0
162,198
3
L
Gilgamesh
4,270
427
22
2
0
111,438
1
W
Thanatos
5,170
517
43
4
0
202,031
0
L
Charybdis
5,591
559
58
6
0
170,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role