Player Matchup

Bacchus
Bacchus
Celsano
Bacchus
Level 160
God Stats
13W - 2L
1,794 SR
Queue Stats
1,206W - 121L
2,152 Elo+
Party 2
Tiamat
Tiamat
Tzullr
Tiamat
Level 26
God Stats
4W - 0L
1,720 SR
Queue Stats
220W - 1L
2,254 Elo+
Party 2
Izanami
Izanami
lunaticlivvy
Izanami
Level 159
God Stats
3W - 0L
1,489 SR
Queue Stats
1,056W - 111L
2,140 Elo+
Party 2
Team Averages
Level 115
1,668 SR
2,182 Elo+

VS

Team Averages
Level 71
1,553 SR
1,483 Elo+
Ares
Ares
AKA_PERSEUS
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,391 Elo+
Party 1
Janus
Janus
Diegotin_Sniper
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 240L
1,473 Elo+
Party 1
Fenrir
Fenrir
vKodigoo
Fenrir
Level 125
God Stats
5W - 4L
1,660 SR
Queue Stats
285W - 306L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Celsano
Bacchus
12
6 / 0 / 3
8,282
828
6,159
7,502
10,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Tzullr
Tiamat
12
4 / 1 / 4
7,481
748
10,800
5,452
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
lunaticlivvy
Izanami
9
0 / 1 / 6
6,379
638
4,228
3,415
1,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,241
624
2,321
10,364
6,303
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 1
5,621
562
2,949
5,981
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
vKodigoo
Fenrir
10
1 / 3 / 1
6,035
604
3,621
8,495
3,841
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
10
Kills
2
2
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Bacchus
Celsano
Bacchus
6
0
3
7.5
L
0
4
1
0.13
W
Tiamat
Tzullr
Tiamat
4
1
4
6
W
Izanami
lunaticlivvy
Izanami
0
1
6
3
L
Fenrir
vKodigoo
Fenrir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,187
Damage
8,891
16,369
Taken
24,840
15,109
Mitigated
12,277
4,611
Healing
1,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,321
277
0
310
10,364
6,303
0
6,534
3,830
9,164
0
W
Bacchus
Celsano
Bacchus
6,159
877
0
1,565
7,502
10,146
0
2,952
4,550
14,671
0
L
2,949
227
0
50
5,981
2,133
0
4,846
1,135
21,626
0
W
Tiamat
Tzullr
Tiamat
10,800
779
106
1,991
5,452
3,730
30
1,473
3,979
31,600
0
W
Izanami
lunaticlivvy
Izanami
4,228
2,114
0
949
3,415
1,233
1,026
1,321
2,094
0
25,383
L
Fenrir
vKodigoo
Fenrir
3,621
968
0
861
8,495
3,841
0
5,602
2,893
0
9,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,142
Gold Earned
17,897
130
Minions Killed
74
8
Camps Cleared
1
510,460
Distance Traveled
520,299
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,241
624
12
1
0
152,569
2
W
Bacchus
8,282
828
14
1
1
168,595
3
L
Janus
5,621
562
42
4
1
183,912
2
W
Tiamat
7,481
748
61
6
6
175,808
1
W
Izanami
6,379
638
55
6
1
166,057
3
L
Fenrir
6,035
604
20
2
0
183,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role