Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Borkinator
Ah Muzen Cab
Level 118
God Stats
3W - 7L
1,464 SR
Queue Stats
647W - 642L
1,512 Elo+
Party 1
Nemesis
Nemesis
DaddyIceman
Nemesis
Level 156
God Stats
2W - 5L
1,324 SR
Queue Stats
524W - 538L
1,499 Elo+
Party 1
Hel
Hel
Dirty-AKA-Chez
Hel
Level 158
God Stats
6W - 5L
1,504 SR
Queue Stats
795W - 786L
1,473 Elo+
Solo
Hou Yi
Hou Yi
X27Carnage
Hou Yi
Level 111
God Stats
1W - 1L
1,704 SR
Queue Stats
76W - 62L
1,505 Elo+
Party 1
Team Averages
Level 141
1,499 SR
1,498 Elo+

VS

Team Averages
Level 107
1,545 SR
1,554 Elo+
Achilles
Achilles
SwiftCalf197754
Achilles
Level 138
God Stats
6W - 7L
1,765 SR
Queue Stats
587W - 570L
1,585 Elo+
Solo
Cthulhu
Cthulhu
Tyler6
Cthulhu
Level 137
God Stats
6W - 4L
1,428 SR
Queue Stats
499W - 516L
1,532 Elo+
Solo
Persephone
Persephone
ifTupacWasBack
Persephone
Level 159
God Stats
28W - 41L
1,597 SR
Queue Stats
849W - 774L
1,526 Elo+
Party 2
Hel
Hel
illbeFatman
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 18L
1,618 Elo+
Solo
Hachiman
Hachiman
russdamus38
Hachiman
Level 76
God Stats
7W - 10L
1,434 SR
Queue Stats
752W - 699L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
2 / 9 / 6
10,428
613
20,736
31,193
43,148
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Borkinator
Ah Muzen Cab
19
2 / 4 / 9
11,614
683
41,409
23,077
11,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
DaddyIceman
Nemesis
16
0 / 7 / 10
10,018
589
16,534
27,235
31,216
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
3 / 5 / 8
11,835
696
33,367
22,573
12,006
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
X27Carnage
Hou Yi
19
5 / 3 / 4
11,778
693
19,599
18,289
8,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
9 / 3 / 12
12,852
756
19,137
44,252
64,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Tyler6
Cthulhu
18
1 / 3 / 17
10,908
642
15,071
34,461
39,598
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
ifTupacWasBack
Persephone
19
3 / 1 / 21
12,111
712
28,884
21,079
13,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 3 / 17
12,666
745
20,876
26,557
18,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
russdamus38
Hachiman
20
7 / 2 / 14
12,181
717
25,106
27,809
14,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
107
12
Kills
26
28
Deaths
12
37
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
9
6
0.56
L
Ah Muzen Cab
Borkinator
Ah Muzen Cab
2
4
9
1.63
L
Nemesis
DaddyIceman
Nemesis
0
7
10
0.71
L
3
5
8
1.4
W
Achilles
9
3
12
5
W
Cthulhu
Tyler6
Cthulhu
1
3
17
3.17
L
Hou Yi
X27Carnage
Hou Yi
5
3
4
2.33
W
Persephone
ifTupacWasBack
Persephone
3
1
21
13.5
W
6
3
17
4.83
W
Hachiman
russdamus38
Hachiman
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,645
Damage
109,074
122,367
Taken
154,158
106,510
Mitigated
150,870
52,400
Healing
93,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
20,736
654
1,010
4,641
31,193
43,148
104
15,243
15,302
25,703
0
L
Ah Muzen Cab
Borkinator
Ah Muzen Cab
41,409
10,717
1,216
4,859
23,077
11,697
2,410
13,945
8,776
0
80,548
L
Nemesis
DaddyIceman
Nemesis
16,534
4,196
3,019
5,558
27,235
31,216
0
11,697
14,848
102
20,303
L
33,367
44
18,113
9,752
22,573
12,006
916
12,492
9,609
52,412
0
W
Achilles
19,137
3,356
3,018
14,462
44,252
64,481
747
13,047
30,475
380
23,516
W
Cthulhu
Tyler6
Cthulhu
15,071
600
2,135
1,204
34,461
39,598
606
10,119
23,806
34,806
0
L
Hou Yi
X27Carnage
Hou Yi
19,599
8,633
1,973
2,259
18,289
8,443
2,150
11,799
6,291
0
35,427
W
Persephone
ifTupacWasBack
Persephone
28,884
1,560
3,757
4,360
21,079
13,591
1,179
7,778
12,937
57,411
0
W
20,876
2,697
40,003
16,392
26,557
18,308
1,136
10,096
16,319
42,488
0
W
Hachiman
russdamus38
Hachiman
25,106
11,946
3,057
4,761
27,809
14,892
1,990
11,202
16,434
0
50,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,673
Gold Earned
60,718
181
Minions Killed
211
0
Camps Cleared
0
1,527,542
Distance Traveled
1,670,107
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,428
613
17
1
0
294,183
0
L
Ah Muzen Cab
11,614
683
76
4
0
295,966
2
L
Nemesis
10,018
589
7
0
0
311,510
1
L
Hel
11,835
696
41
2
0
333,140
0
W
Achilles
12,852
756
19
1
0
334,662
0
W
Cthulhu
10,908
642
23
1
0
331,595
4
L
Hou Yi
11,778
693
40
2
0
292,743
2
W
Persephone
12,111
712
54
3
0
343,444
6
W
Hel
12,666
745
61
4
0
329,756
1
W
Hachiman
12,181
717
54
3
0
330,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role