Player Matchup

Cupid
Cupid
Garazeb
Cupid
Level 78
God Stats
0W - 1L
1,270 SR
Queue Stats
75W - 98L
1,425 Elo+
Party 2
Ymir
Ymir
OrchideusMedi
Ymir
Level 26
God Stats
1W - 1L
1,712 SR
Queue Stats
12W - 12L
1,392 Elo+
Party 2
Ah Puch
Ah Puch
god_of_olymp1
Ah Puch
Level 29
God Stats
1W - 1L
1,297 SR
Queue Stats
38W - 24L
1,411 Elo+
Party 2
Team Averages
Level 44
1,426 SR
1,409 Elo+

VS

Team Averages
Level 25
1,258 SR
1,243 Elo+
Ra
Ra
Adrenalizer
Ra
Level 46
God Stats
10W - 20L
991 SR
Queue Stats
90W - 156L
1,151 Elo+
Party 1
Neith
Neith
Archmallow626777
Neith
Level 5
God Stats
1W - 0L
1,282 SR
Queue Stats
1W - 2L
1,242 Elo+
Solo
Sylvanus
Sylvanus
Vandryke
Sylvanus
Level 24
God Stats
11W - 16L
1,500 SR
Queue Stats
46W - 64L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Garazeb
Cupid
11
0 / 4 / 5
7,315
665
3,678
8,851
2,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 8 / 3
8,275
752
2,426
15,498
12,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
13
5 / 6 / 1
8,191
745
18,503
11,975
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 12
8,551
777
7,208
6,944
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
13 / 2 / 4
10,225
930
15,070
9,840
3,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Vandryke
Sylvanus
12
2 / 3 / 14
8,258
751
5,937
13,523
10,987
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
18
18
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
W
13
2
4
7.5
L
Cupid
Garazeb
Cupid
0
4
5
0.63
L
2
8
3
0.44
W
Sylvanus
Vandryke
Sylvanus
2
3
14
3
L
Ah Puch
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,607
Damage
28,215
36,324
Taken
30,307
19,031
Mitigated
17,146
9,083
Healing
17,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,208
797
3,866
3,018
6,944
2,404
606
6,111
833
24,090
0
W
15,070
5,099
0
3,079
9,840
3,755
1,412
6,426
3,414
0
35,440
L
Cupid
Garazeb
Cupid
3,678
1,435
343
1,985
8,851
2,702
0
4,293
4,558
0
21,329
L
2,426
497
0
2,979
15,498
12,589
0
5,917
9,581
14,785
0
W
Sylvanus
Vandryke
Sylvanus
5,937
1,992
2,769
4,435
13,523
10,987
556
8,544
4,979
11,453
0
L
Ah Puch
18,503
242
160
3,616
11,975
3,740
0
3,685
8,290
43,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,781
Gold Earned
27,034
128
Minions Killed
140
8
Camps Cleared
2
542,347
Distance Traveled
571,687
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,551
777
63
6
0
194,061
0
W
Neith
10,225
930
59
5
2
201,643
4
L
Cupid
7,315
665
57
5
3
194,549
0
L
Ymir
8,275
752
17
2
1
150,757
4
W
Sylvanus
8,258
751
18
2
0
175,983
0
L
Ah Puch
8,191
745
54
5
4
197,041
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role