Player Matchup

Cerberus
Cerberus
Blackmyster911
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
DBD__22
Thanatos
Level 14
God Stats
2W - 6L
1,549 SR
Queue Stats
74W - 100L
1,196 Elo+
Solo
Olorun
Olorun
Hermanos2839
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
IbrahimFyra
King Arthur
Level 7
God Stats
1W - 6L
1,165 SR
Queue Stats
6W - 14L
1,186 Elo+
Solo
Ra
Ra
PizzaBoy789_
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 5
1,443 SR
1,377 Elo+

VS

Team Averages
Level 11
1,435 SR
1,334 Elo+
Sol
Sol
Dontober
Sol
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,244 Elo+
Party 1
Anubis
Anubis
Sportymayhem
Anubis
Level 25
God Stats
57W - 76L
1,358 SR
Queue Stats
84W - 120L
1,204 Elo+
Solo
Xing Tian
Xing Tian
Tiago-on-bankz
Xing Tian
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Yuroyichi
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
yerrks
Danzaburou
Level 10
God Stats
6W - 2L
1,318 SR
Queue Stats
9W - 8L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
6
0 / 1 / 2
4,804
400
289
4,229
1,283
Thanatos
DBD__22
Thanatos
8
6 / 6 / 5
6,104
509
7,618
10,934
3,910
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
6
1 / 6 / 4
5,021
418
2,919
6,194
1,766
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
IbrahimFyra
King Arthur
11
9 / 0 / 2
7,363
614
9,110
12,613
5,968
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 6 / 9
6,277
523
3,863
7,637
3,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 2 / 2
6,279
523
9,279
7,601
3,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
9
2 / 5 / 1
5,677
473
2,399
8,410
4,729
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Tiago-on-bankz
Xing Tian
7
0 / 6 / 7
5,312
443
1,374
10,052
6,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Yuroyichi
Tiamat
7
0 / 6 / 6
5,052
421
2,207
5,962
2,706
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
yerrks
Danzaburou
11
10 / 1 / 4
7,461
622
13,126
8,158
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
17
Kills
19
19
Deaths
20
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
1
2
1
L
Thanatos
DBD__22
Thanatos
6
6
5
1.42
W
7
2
2
4
L
Olorun
1
6
4
0.5
L
King Arthur
IbrahimFyra
King Arthur
9
0
2
10
L
1
6
9
0.92
W
Anubis
2
5
1
0.5
W
Xing Tian
Tiago-on-bankz
Xing Tian
0
6
7
0.58
W
Tiamat
Yuroyichi
Tiamat
0
6
6
0.5
W
Danzaburou
yerrks
Danzaburou
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,799
Damage
28,385
41,607
Taken
40,183
16,263
Mitigated
20,891
12,674
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
289
68
0
361
4,229
1,283
0
782
3,447
9,908
0
L
Thanatos
DBD__22
Thanatos
7,618
2,932
186
5,597
10,934
3,910
0
4,311
6,623
0
19,943
W
9,279
3,204
0
2,552
7,601
3,223
1,112
1,631
5,970
25,442
0
L
Olorun
2,919
1,037
485
616
6,194
1,766
0
2,821
3,373
11,008
0
L
King Arthur
IbrahimFyra
King Arthur
9,110
1,794
0
4,725
12,613
5,968
258
5,384
7,229
0
31,377
L
3,863
1,474
0
704
7,637
3,336
84
1,961
5,676
14,701
0
W
Anubis
2,399
104
0
1,750
8,410
4,729
0
629
7,781
25,427
0
W
Xing Tian
Tiago-on-bankz
Xing Tian
1,374
568
0
0
10,052
6,909
100
1,741
8,311
5,306
0
W
Tiamat
Yuroyichi
Tiamat
2,207
1,031
0
651
5,962
2,706
120
1,175
4,787
6,217
0
W
Danzaburou
yerrks
Danzaburou
13,126
5,671
201
3,983
8,158
3,324
964
1,895
6,263
0
35,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,569
Gold Earned
29,781
144
Minions Killed
134
0
Camps Cleared
0
1,001,413
Distance Traveled
1,053,179
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,804
400
29
2
0
174,609
0
L
Thanatos
6,104
509
29
2
0
203,377
0
W
Sol
6,279
523
29
2
0
222,390
0
L
Olorun
5,021
418
20
2
0
167,208
1
L
King Arthur
7,363
614
50
4
0
242,811
3
L
Ra
6,277
523
16
1
0
213,408
0
W
Anubis
5,677
473
38
3
0
183,800
1
W
Xing Tian
5,312
443
8
1
0
231,592
0
W
Tiamat
5,052
421
11
1
0
181,772
1
W
Danzaburou
7,461
622
48
4
0
233,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role