Player Matchup

Susano
Susano
 
Susano
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ConfusedBUNDA
Hachiman
Level 4
God Stats
2W - 4L
1,374 SR
Queue Stats
2W - 5L
1,240 Elo+
Party 1
Yemoja
Yemoja
LordZophos
Yemoja
Level 8
God Stats
2W - 1L
1,504 SR
Queue Stats
7W - 6L
1,485 Elo+
Party 3
Tiamat
Tiamat
Ministar200
Tiamat
Level 4
God Stats
2W - 2L
1,280 SR
Queue Stats
3W - 5L
1,240 Elo+
Party 1
Neith
Neith
luluinil
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 9
1,432 SR
1,393 Elo+

VS

Team Averages
Level 22
1,601 SR
1,417 Elo+
Skadi
Skadi
 
Skadi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AgentNi
Gilgamesh
Level 27
God Stats
7W - 5L
1,694 SR
Queue Stats
32W - 35L
1,403 Elo+
Party 2
Hercules
Hercules
Lukuss788
Hercules
Level 29
God Stats
1W - 1L
1,784 SR
Queue Stats
26W - 22L
1,464 Elo+
Party 2
Ah Puch
Ah Puch
Vikyro
Ah Puch
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,327 Elo+
Solo
Set
Set
blaique
Set
Level 15
God Stats
16W - 15L
1,528 SR
Queue Stats
39W - 43L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
5 / 4 / 3
10,366
518
9,632
15,654
5,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
ConfusedBUNDA
Hachiman
16
3 / 3 / 4
10,233
512
10,216
12,906
4,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
LordZophos
Yemoja
13
0 / 3 / 0
7,379
369
4,571
10,943
8,929
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
16
6 / 5 / 4
10,037
502
14,151
12,384
7,841
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
luluinil
Neith
11
1 / 10 / 2
7,538
377
3,557
12,605
3,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
8 / 3 / 2
10,171
509
9,373
13,940
5,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
AgentNi
Gilgamesh
14
8 / 2 / 6
10,199
510
12,029
14,079
8,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Lukuss788
Hercules
16
3 / 2 / 2
9,978
499
6,745
15,099
18,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
Vikyro
Ah Puch
15
4 / 8 / 4
10,074
504
12,451
15,769
5,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
2
0 / 1 / 0
5,697
285
0
595
114
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
15
Kills
23
25
Deaths
16
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
4
3
1.63
L
Skadi
 
Skadi
8
3
2
3
L
Gilgamesh
AgentNi
Gilgamesh
8
2
6
5.5
W
Hachiman
ConfusedBUNDA
Hachiman
3
3
4
1.67
W
Yemoja
LordZophos
Yemoja
0
3
0
0
L
Hercules
Lukuss788
Hercules
3
2
2
2
W
Tiamat
6
5
4
1.6
L
Ah Puch
Vikyro
Ah Puch
4
8
4
0.75
L
Set
0
1
0
0
W
Neith
luluinil
Neith
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,127
Damage
40,598
64,492
Taken
59,482
30,849
Mitigated
37,780
15,300
Healing
18,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,632
838
0
4,775
15,654
5,997
102
4,330
11,324
0
87,240
L
Skadi
 
Skadi
9,373
4,361
0
3,739
13,940
5,402
986
3,461
10,479
0
78,633
L
Gilgamesh
AgentNi
Gilgamesh
12,029
3,254
0
1,624
14,079
8,226
134
4,802
9,277
0
31,568
W
Hachiman
ConfusedBUNDA
Hachiman
10,216
5,352
0
3,944
12,906
4,454
1,110
1,817
11,089
0
55,174
W
Yemoja
LordZophos
Yemoja
4,571
770
544
1,170
10,943
8,929
533
0
10,943
27,150
0
L
Hercules
Lukuss788
Hercules
6,745
1,156
0
7,752
15,099
18,582
392
4,644
10,455
8,271
39,292
W
Tiamat
14,151
1,167
0
3,517
12,384
7,841
621
6,092
6,292
44,775
0
L
Ah Puch
Vikyro
Ah Puch
12,451
1,534
0
5,536
15,769
5,456
650
5,815
9,954
45,665
0
L
Set
0
0
0
0
595
114
0
0
595
0
433
W
Neith
luluinil
Neith
3,557
992
0
1,350
12,605
3,628
143
1,321
11,284
0
27,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,553
Gold Earned
46,119
388
Minions Killed
325
0
Camps Cleared
0
1,713,560
Distance Traveled
1,428,796
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,366
518
124
6
0
395,136
5
L
Skadi
10,171
509
118
6
0
326,832
2
L
Gilgamesh
10,199
510
37
2
0
417,280
0
W
Hachiman
10,233
512
102
5
0
390,420
4
W
Yemoja
7,379
369
44
2
0
304,437
0
L
Hercules
9,978
499
99
5
0
369,259
0
W
Tiamat
10,037
502
79
4
0
351,795
2
L
Ah Puch
10,074
504
71
4
0
307,194
1
L
Set
5,697
285
0
0
0
8,231
0
W
Neith
7,538
377
39
2
0
271,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role