Player Matchup

Loki
Loki
EL HOMBRE SHH
Loki
Level 105
God Stats
58W - 73L
1,368 SR
Queue Stats
394W - 390L
1,405 Elo+
Party 1
Ganesha
Ganesha
Frost-White-
Ganesha
Level 68
God Stats
24W - 32L
1,506 SR
Queue Stats
76W - 85L
1,487 Elo+
Solo
Scylla
Scylla
IIl Nemesis lII
Scylla
Level 125
God Stats
15W - 16L
1,636 SR
Queue Stats
639W - 634L
1,407 Elo+
Party 1
Izanami
Izanami
Wolf nutella
Izanami
Level 81
God Stats
53W - 28L
1,624 SR
Queue Stats
160W - 149L
1,517 Elo+
Solo
Guan Yu
Guan Yu
bionic1988
Guan Yu
Level 126
God Stats
6W - 11L
1,386 SR
Queue Stats
483W - 477L
1,438 Elo+
Solo
Team Averages
Level 101
1,504 SR
1,451 Elo+

VS

Team Averages
Level 77
1,499 SR
1,440 Elo+
Charybdis
Charybdis
Adleraugel-anton
Charybdis
Level 88
God Stats
7W - 9L
1,478 SR
Queue Stats
58W - 79L
1,430 Elo+
Party 2
Tiamat
Tiamat
B4K3R 99
Tiamat
Level 97
God Stats
10W - 3L
1,605 SR
Queue Stats
176W - 170L
1,494 Elo+
Solo
Erlang Shen
Erlang Shen
MajorMoabit
Erlang Shen
Level 69
God Stats
33W - 24L
1,577 SR
Queue Stats
204W - 184L
1,470 Elo+
Solo
Sol
Sol
Meistermol1
Sol
Level 84
God Stats
19W - 19L
1,501 SR
Queue Stats
103W - 108L
1,464 Elo+
Party 2
Ymir
Ymir
Stephane390
Ymir
Level 48
God Stats
3W - 3L
1,334 SR
Queue Stats
88W - 86L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
6,452
496
4,834
8,910
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Frost-White-
Ganesha
8
0 / 2 / 2
5,443
419
2,326
7,891
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 3 / 1
6,993
538
4,707
5,453
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Wolf nutella
Izanami
11
1 / 5 / 1
6,532
502
2,444
6,369
1,071
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
bionic1988
Guan Yu
11
1 / 3 / 0
6,252
481
3,444
9,539
6,335
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
11
3 / 1 / 3
7,001
539
4,439
6,336
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
B4K3R 99
Tiamat
14
4 / 1 / 2
8,003
616
6,415
6,554
8,940
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
MajorMoabit
Erlang Shen
13
7 / 0 / 2
7,788
599
6,031
7,746
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 3 / 2
7,952
612
3,606
7,852
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 1 / 7
6,477
498
3,189
7,220
4,646
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
17
18
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
3
1
3
4.5
W
Tiamat
B4K3R 99
Tiamat
4
1
2
5
L
2
5
2
0.6
L
Ganesha
Frost-White-
Ganesha
0
2
2
0.5
L
2
3
1
0.83
W
Erlang Shen
MajorMoabit
Erlang Shen
7
0
2
8
W
1
3
2
0.67
W
2
1
7
5.5
L
Izanami
Wolf nutella
Izanami
1
5
1
0.3
L
Guan Yu
bionic1988
Guan Yu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,755
Damage
23,680
38,162
Taken
35,708
16,393
Mitigated
22,467
10,531
Healing
11,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
4,439
2,458
0
1,206
6,336
2,220
360
375
5,961
0
45,751
W
Tiamat
B4K3R 99
Tiamat
6,415
951
0
2,409
6,554
8,940
386
42
6,512
41,180
0
L
4,834
1,744
0
2,612
8,910
2,785
0
3,126
5,784
0
32,064
L
Ganesha
Frost-White-
Ganesha
2,326
181
203
1,981
7,891
4,463
0
1,795
6,096
12,635
0
L
4,707
195
0
1,530
5,453
1,739
0
3,397
2,056
34,127
0
W
Erlang Shen
MajorMoabit
Erlang Shen
6,031
3,313
0
4,000
7,746
3,501
82
1,235
6,471
0
42,462
W
3,606
1,211
0
3,106
7,852
3,160
583
2,716
4,896
48,401
4,626
W
3,189
651
120
605
7,220
4,646
50
2,463
4,681
23,761
0
L
Izanami
Wolf nutella
Izanami
2,444
1,631
0
2,006
6,369
1,071
1,174
635
5,734
0
32,304
L
Guan Yu
bionic1988
Guan Yu
3,444
772
84
2,115
9,539
6,335
0
4,014
5,525
0
30,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,672
Gold Earned
37,221
285
Minions Killed
413
0
Camps Cleared
0
1,170,827
Distance Traveled
1,184,887
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,001
539
93
7
0
226,896
4
W
Tiamat
8,003
616
98
8
0
219,692
3
L
Loki
6,452
496
59
5
0
239,139
4
L
Ganesha
5,443
419
9
1
0
214,245
5
L
Scylla
6,993
538
81
6
0
254,374
3
W
Erlang Shen
7,788
599
79
6
0
258,843
2
W
Sol
7,952
612
115
9
0
236,075
3
W
Ymir
6,477
498
28
2
0
243,381
5
L
Izanami
6,532
502
75
6
0
226,104
3
L
Guan Yu
6,252
481
61
5
0
236,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role