Player Matchup

He Bo
He Bo
 
He Bo
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
mavetlarvim
Artemis
Level 17
God Stats
31W - 41L
1,424 SR
Queue Stats
40W - 45L
1,381 Elo+
Party 1
Osiris
Osiris
xPlayeRxEma
Osiris
Level 16
God Stats
4W - 1L
1,694 SR
Queue Stats
149W - 164L
1,467 Elo+
Solo
Team Averages
Level 26
1,539 SR
1,449 Elo+

VS

Team Averages
Level 31
1,587 SR
1,258 Elo+
Chernobog
Chernobog
G7SANTO
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,175 Elo+
Party 2
Fenrir
Fenrir
RahoXI
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,175 Elo+
Party 2
Discordia
Discordia
stiviliri
Discordia
Level 85
God Stats
4W - 3L
1,762 SR
Queue Stats
72W - 86L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
13 / 0 / 7
9,328
933
10,423
5,764
2,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
mavetlarvim
Artemis
11
1 / 1 / 12
7,420
742
4,101
7,077
2,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
11
6 / 1 / 9
8,130
813
5,399
8,914
5,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
G7SANTO
Chernobog
9
0 / 8 / 1
5,803
580
2,401
8,802
3,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
RahoXI
Fenrir
7
0 / 7 / 1
5,612
561
3,513
7,931
4,078
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
stiviliri
Discordia
9
1 / 5 / 1
6,555
656
9,889
5,657
1,827
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
20
Kills
1
2
Deaths
20
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
13
0
7
16.5
L
Chernobog
G7SANTO
Chernobog
0
8
1
0.06
L
Fenrir
RahoXI
Fenrir
0
7
1
0.07
W
Artemis
mavetlarvim
Artemis
1
1
12
7
L
Discordia
stiviliri
Discordia
1
5
1
0.3
W
Osiris
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,923
Damage
15,803
21,755
Taken
22,390
10,218
Mitigated
9,124
3,141
Healing
738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,423
573
0
1,448
5,764
2,499
488
2,654
3,110
26,425
0
L
Chernobog
G7SANTO
Chernobog
2,401
1,870
0
296
8,802
3,219
104
4,744
4,058
0
11,919
L
Fenrir
RahoXI
Fenrir
3,513
1,271
0
442
7,931
4,078
0
2,922
5,009
0
7,014
W
Artemis
mavetlarvim
Artemis
4,101
1,560
0
647
7,077
2,478
1,198
4,203
2,874
0
20,432
L
Discordia
stiviliri
Discordia
9,889
477
0
0
5,657
1,827
0
3,129
2,528
22,253
0
W
Osiris
5,399
1,419
0
1,046
8,914
5,241
752
3,419
5,495
0
18,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,878
Gold Earned
17,970
114
Minions Killed
59
7
Camps Cleared
2
560,090
Distance Traveled
415,719
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,328
933
65
7
2
196,236
2
L
Chernobog
5,803
580
22
2
1
116,782
4
L
Fenrir
5,612
561
5
1
1
138,854
1
W
Artemis
7,420
742
27
3
3
180,625
0
L
Discordia
6,555
656
32
3
0
160,083
0
W
Osiris
8,130
813
22
2
2
183,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role