Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Brugus
Ah Muzen Cab
Level 6
God Stats
6W - 5L
1,480 SR
Queue Stats
60W - 47L
1,545 Elo+
Solo
Ao Kuang
Ao Kuang
Colemund
Ao Kuang
Level 28
God Stats
3W - 2L
1,541 SR
Queue Stats
168W - 154L
1,582 Elo+
Solo
Ra
Ra
Felixistgeil
Ra
Level 16
God Stats
2W - 2L
1,351 SR
Queue Stats
4W - 6L
1,350 Elo+
Party 2
Bellona
Bellona
HanutaMitColgate
Bellona
Level 40
God Stats
1W - 1L
1,268 SR
Queue Stats
1W - 2L
1,286 Elo+
Party 2
Neith
Neith
Luchimpy
Neith
Level 26
God Stats
45W - 28L
1,607 SR
Queue Stats
121W - 127L
1,448 Elo+
Solo
Team Averages
Level 23
1,449 SR
1,442 Elo+

VS

Team Averages
Level 13
1,373 SR
1,485 Elo+
Hachiman
Hachiman
EryxRoman
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,637 Elo+
Solo
Amaterasu
Amaterasu
KNM1993
Amaterasu
Level 12
God Stats
0W - 2L
1,242 SR
Queue Stats
5W - 8L
1,402 Elo+
Party 1
Jormungandr
Jormungandr
Toraryion
Jormungandr
Level 14
God Stats
1W - 6L
1,362 SR
Queue Stats
348W - 367L
1,566 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
naughtynerd
Morgan Le Fay
Level 6
God Stats
1W - 7L
1,260 SR
Queue Stats
3W - 9L
1,368 Elo+
Solo
Achilles
Achilles
sealllll
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Brugus
Ah Muzen Cab
20
4 / 3 / 21
12,563
1,142
18,544
10,811
4,652
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ao Kuang
Colemund
Ao Kuang
20
34 / 2 / 9
16,869
1,534
52,326
19,979
9,608
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 4 / 18
12,346
1,122
8,559
13,403
5,713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 3 / 20
12,051
1,096
17,488
16,675
14,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Luchimpy
Neith
19
2 / 1 / 18
11,141
1,013
12,455
10,134
4,640
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EryxRoman
Hachiman
18
5 / 11 / 8
11,756
1,069
13,504
20,406
7,830
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
KNM1993
Amaterasu
16
0 / 8 / 5
9,734
885
7,819
25,421
16,571
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Toraryion
Jormungandr
18
3 / 5 / 7
11,979
1,089
14,227
19,997
22,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
naughtynerd
Morgan Le Fay
18
2 / 16 / 5
10,592
963
10,845
26,650
9,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
sealllll
Achilles
17
3 / 9 / 5
11,791
1,072
19,781
25,420
21,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
43
49
Kills
13
13
Deaths
49
86
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Brugus
Ah Muzen Cab
4
3
21
4.83
W
Ao Kuang
Colemund
Ao Kuang
34
2
9
19.25
L
Hachiman
EryxRoman
Hachiman
5
11
8
0.82
W
6
4
18
3.75
W
3
3
20
4.33
L
Amaterasu
KNM1993
Amaterasu
0
8
5
0.31
W
Neith
Luchimpy
Neith
2
1
18
11
L
Jormungandr
Toraryion
Jormungandr
3
5
7
1.3
L
Morgan Le Fay
naughtynerd
Morgan Le Fay
2
16
5
0.28
L
Achilles
sealllll
Achilles
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,372
Damage
66,176
71,002
Taken
117,894
39,428
Mitigated
78,446
20,025
Healing
6,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Brugus
Ah Muzen Cab
18,544
12,081
0
1,198
10,811
4,652
0
5,226
5,585
0
44,931
W
Ao Kuang
Colemund
Ao Kuang
52,326
22,299
191
11,061
19,979
9,608
0
5,782
14,197
58,241
0
L
Hachiman
EryxRoman
Hachiman
13,504
9,317
0
610
20,406
7,830
0
9,796
10,610
0
23,400
W
8,559
1,662
2,220
2,132
13,403
5,713
0
6,654
6,749
21,789
0
W
17,488
5,300
0
1,646
16,675
14,815
0
6,005
10,670
0
26,683
L
Amaterasu
KNM1993
Amaterasu
7,819
2,631
0
3,390
25,421
16,571
0
11,762
13,659
285
16,155
W
Neith
Luchimpy
Neith
12,455
8,001
0
1,577
10,134
4,640
0
2,409
7,725
0
33,433
L
Jormungandr
Toraryion
Jormungandr
14,227
3,768
0
1,313
19,997
22,236
0
8,569
11,428
55,500
0
L
Morgan Le Fay
naughtynerd
Morgan Le Fay
10,845
697
79
1,067
26,650
9,882
0
17,841
8,809
19,947
0
L
Achilles
sealllll
Achilles
19,781
5,774
0
424
25,420
21,927
0
12,917
12,503
776
43,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,970
Gold Earned
55,852
179
Minions Killed
207
5
Camps Cleared
6
1,044,655
Distance Traveled
1,011,504
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,563
1,142
51
5
0
181,254
0
W
Ao Kuang
16,869
1,534
11
1
2
213,260
0
L
Hachiman
11,756
1,069
20
2
0
166,092
0
W
Ra
12,346
1,122
43
4
0
202,895
0
W
Bellona
12,051
1,096
20
2
3
235,618
1
L
Amaterasu
9,734
885
19
2
3
188,438
3
W
Neith
11,141
1,013
54
5
0
211,628
3
L
Jormungandr
11,979
1,089
90
8
1
230,315
2
L
Morgan Le Fay
10,592
963
21
2
2
196,662
1
L
Achilles
11,791
1,072
57
5
0
229,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role