Player Matchup

Artemis
Artemis
AverageCaiine
Artemis
Level 47
God Stats
24W - 18L
1,731 SR
Queue Stats
354W - 291L
1,576 Elo+
Party 2
Fenrir
Fenrir
HadesOfUwU
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,669 Elo+
Solo
Sol
Sol
InfernalBabyD
Sol
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 3L
1,707 Elo+
Party 2
Guan Yu
Guan Yu
NoNameispae
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,701 Elo+
Party 1
Xing Tian
Xing Tian
earthdontfall
Xing Tian
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,799 Elo+
Party 1
Team Averages
Level 15
1,546 SR
1,690 Elo+

VS

Team Averages
Level 18
1,576 SR
1,580 Elo+
Nu Wa
Nu Wa
BeBiBoicE
Nu Wa
Level 7
God Stats
1W - 0L
1,271 SR
Queue Stats
2W - 3L
1,414 Elo+
Solo
Susano
Susano
Durtdeval
Susano
Level 10
God Stats
1W - 0L
1,710 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Raginron
Chaac
Level 29
God Stats
4W - 4L
1,623 SR
Queue Stats
32W - 34L
1,502 Elo+
Solo
Raijin
Raijin
Tanreon
Raijin
Level 19
God Stats
3W - 1L
1,532 SR
Queue Stats
20W - 14L
1,650 Elo+
Solo
Nemesis
Nemesis
WaterMeImaTree
Nemesis
Level 27
God Stats
3W - 0L
1,746 SR
Queue Stats
209W - 82L
1,834 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
4 / 6 / 1
10,404
495
10,324
16,904
6,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
HadesOfUwU
Fenrir
15
5 / 6 / 2
10,770
513
11,810
16,444
11,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
9 / 7 / 2
12,009
572
15,582
21,094
9,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
NoNameispae
Guan Yu
14
0 / 7 / 2
9,037
430
1,554
13,369
10,747
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
earthdontfall
Xing Tian
13
0 / 7 / 4
9,206
438
4,176
20,146
21,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BeBiBoicE
Nu Wa
15
0 / 7 / 13
9,886
471
9,594
13,780
7,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Susano
Durtdeval
Susano
3
0 / 1 / 0
6,308
300
98
532
182
Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Raginron
Chaac
19
12 / 1 / 8
12,843
612
15,600
16,361
14,614
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
Tanreon
Raijin
16
2 / 8 / 10
10,149
483
7,264
15,194
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
18 / 1 / 7
14,192
676
28,024
19,530
10,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
18
Kills
32
33
Deaths
18
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Artemis
4
6
1
0.75
W
Nu Wa
BeBiBoicE
Nu Wa
0
7
13
0.93
W
Susano
Durtdeval
Susano
0
1
0
0
L
Fenrir
HadesOfUwU
Fenrir
5
6
2
1
L
9
7
2
1.43
L
Guan Yu
NoNameispae
Guan Yu
0
7
2
0.14
W
Chaac
Raginron
Chaac
12
1
8
16
W
Raijin
Tanreon
Raijin
2
8
10
0.88
W
18
1
7
21.5
L
Xing Tian
earthdontfall
Xing Tian
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,446
Damage
60,580
87,957
Taken
65,397
59,772
Mitigated
37,130
20,065
Healing
21,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
10,324
6,177
540
4,834
16,904
6,471
3,521
3,706
13,198
0
69,069
W
Nu Wa
BeBiBoicE
Nu Wa
9,594
2,047
396
2,712
13,780
7,245
1,512
2,476
11,304
32,499
0
W
Susano
Durtdeval
Susano
98
0
0
0
532
182
0
264
268
0
565
L
Fenrir
HadesOfUwU
Fenrir
11,810
887
0
3,597
16,444
11,375
0
3,008
13,436
0
65,723
L
15,582
4,122
0
10,078
21,094
9,381
4,295
4,306
16,788
82,073
11,488
L
Guan Yu
NoNameispae
Guan Yu
1,554
459
344
602
13,369
10,747
159
2,982
10,387
0
28,389
W
Chaac
Raginron
Chaac
15,600
3,327
0
6,951
16,361
14,614
1,181
1,807
14,358
0
77,625
W
Raijin
Tanreon
Raijin
7,264
722
0
4,176
15,194
4,860
1,240
8,312
6,882
50,392
0
W
28,024
18,932
0
7,360
19,530
10,229
2,961
6,840
12,651
0
112,640
L
Xing Tian
earthdontfall
Xing Tian
4,176
478
0
70
20,146
21,798
188
2,856
17,290
18,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,426
Gold Earned
53,378
448
Minions Killed
415
0
Camps Cleared
0
1,787,796
Distance Traveled
1,585,655
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,404
495
109
5
0
303,381
2
W
Nu Wa
9,886
471
39
2
0
337,036
1
W
Susano
6,308
300
0
0
0
38,551
0
L
Fenrir
10,770
513
106
5
0
366,159
7
L
Sol
12,009
572
146
7
0
333,324
1
L
Guan Yu
9,037
430
55
3
0
417,045
0
W
Chaac
12,843
612
145
7
0
399,173
0
W
Raijin
10,149
483
85
4
0
352,073
9
W
Nemesis
14,192
676
146
7
0
458,822
2
L
Xing Tian
9,206
438
32
2
0
367,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role