Player Matchup

Agni
Agni
Cuba Banks
Agni
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,403 Elo+
Party 2
Hou Yi
Hou Yi
Escomo77
Hou Yi
Level 145
God Stats
1W - 2L
1,253 SR
Queue Stats
192W - 201L
1,583 Elo+
Party 2
Ares
Ares
MoLDYCh33ZE
Ares
Level 154
God Stats
16W - 11L
1,636 SR
Queue Stats
375W - 352L
1,532 Elo+
Party 3
Jing Wei
Jing Wei
SenileGiraffe71
Jing Wei
Level 129
God Stats
1W - 2L
1,590 SR
Queue Stats
262W - 220L
1,558 Elo+
Party 3
Ah Puch
Ah Puch
aKoalatyGuy
Ah Puch
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,435 Elo+
Solo
Team Averages
Level 116
1,496 SR
1,502 Elo+

VS

Team Averages
Level 120
1,592 SR
1,533 Elo+
He Bo
He Bo
Famou5Flip
He Bo
Level 157
God Stats
4W - 2L
1,628 SR
Queue Stats
410W - 411L
1,497 Elo+
Solo
Poseidon
Poseidon
RNS x PREDZz
Poseidon
Level 129
God Stats
9W - 5L
1,752 SR
Queue Stats
278W - 250L
1,523 Elo+
Party 1
Discordia
Discordia
RNS x SIMPZz
Discordia
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
233W - 200L
1,536 Elo+
Party 1
Vulcan
Vulcan
TempleRust
Vulcan
Level 82
God Stats
7W - 2L
1,580 SR
Queue Stats
232W - 212L
1,549 Elo+
Solo
Serqet
Serqet
Whiterailing
Serqet
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 8
8,485
566
2,145
14,034
5,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Escomo77
Hou Yi
17
4 / 7 / 8
9,781
652
9,521
13,860
6,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 7 / 11
9,727
648
11,207
19,712
27,956
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
17
5 / 10 / 9
10,744
716
11,527
20,313
9,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
aKoalatyGuy
Ah Puch
19
3 / 5 / 10
11,203
747
12,881
10,933
4,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
19
9 / 6 / 17
11,795
786
13,082
10,957
4,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
RNS x PREDZz
Poseidon
20
11 / 3 / 18
13,109
874
14,829
9,905
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
RNS x SIMPZz
Discordia
19
3 / 2 / 21
11,449
763
11,065
6,369
2,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
TempleRust
Vulcan
20
13 / 2 / 17
12,757
850
23,821
9,444
4,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
17
4 / 5 / 20
10,923
728
6,122
21,908
15,850
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
133
14
Kills
40
40
Deaths
18
46
Assists
93
Player
Kills
Deaths
Assists
KDA
L
0
11
8
0.36
L
Hou Yi
Escomo77
Hou Yi
4
7
8
1.14
W
He Bo
9
6
17
2.92
L
2
7
11
1.07
W
Poseidon
RNS x PREDZz
Poseidon
11
3
18
6.67
W
Discordia
RNS x SIMPZz
Discordia
3
2
21
6.75
L
Jing Wei
5
10
9
0.95
W
Vulcan
TempleRust
Vulcan
13
2
17
10.75
W
Serqet
4
5
20
2.8
L
Ah Puch
aKoalatyGuy
Ah Puch
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,281
Damage
68,919
78,852
Taken
58,583
53,485
Mitigated
31,187
12,268
Healing
20,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,145
563
0
230
14,034
5,584
0
11,679
2,038
8,886
0
L
Hou Yi
Escomo77
Hou Yi
9,521
2,734
881
1,880
13,860
6,225
270
11,446
2,129
0
26,328
W
He Bo
13,082
0
812
669
10,957
4,193
336
5,143
5,814
27,791
0
L
11,207
331
791
2,268
19,712
27,956
0
12,564
5,985
13,776
0
W
Poseidon
RNS x PREDZz
Poseidon
14,829
1,237
634
1,949
9,905
3,734
867
3,704
6,201
39,042
0
W
Discordia
RNS x SIMPZz
Discordia
11,065
402
0
236
6,369
2,470
1,028
2,932
3,437
25,471
0
L
Jing Wei
11,527
4,259
844
2,638
20,313
9,257
326
17,929
2,291
0
25,855
W
Vulcan
TempleRust
Vulcan
23,821
9,187
4,031
3,237
9,444
4,940
1,718
4,953
4,491
46,456
0
W
Serqet
6,122
484
790
7,747
21,908
15,850
1,282
9,501
12,407
943
6,587
L
Ah Puch
aKoalatyGuy
Ah Puch
12,881
352
1,011
1,725
10,933
4,463
90
9,362
1,434
45,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,940
Gold Earned
60,033
154
Minions Killed
191
0
Camps Cleared
0
1,169,946
Distance Traveled
1,491,554
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,485
566
10
1
0
206,783
0
L
Hou Yi
9,781
652
34
2
0
224,022
0
W
He Bo
11,795
786
23
2
0
249,376
0
L
Ares
9,727
648
5
0
0
252,623
0
W
Poseidon
13,109
874
62
4
0
285,712
2
W
Discordia
11,449
763
54
4
0
290,924
0
L
Jing Wei
10,744
716
29
2
0
219,178
2
W
Vulcan
12,757
850
50
3
0
340,984
2
W
Serqet
10,923
728
2
0
0
324,558
1
L
Ah Puch
11,203
747
76
5
0
267,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role