Player Matchup

Sol
Sol
CowMuuMuu
Sol
Level 2
God Stats
1W - 1L
1,729 SR
Queue Stats
6W - 6L
1,687 Elo+
Party 1
Guan Yu
Guan Yu
Dawid2009pl
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,687 Elo+
Party 1
Ravana
Ravana
JGisLife
Ravana
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
11W - 10L
1,504 Elo+
Party 2
Anhur
Anhur
ifreakoutt
Anhur
Level 154
God Stats
0W - 1L
1,300 SR
Queue Stats
47W - 45L
1,606 Elo+
Party 2
Cthulhu
Cthulhu
sprinkling
Cthulhu
Level 7
God Stats
0W - 2L
1,588 SR
Queue Stats
3W - 2L
1,467 Elo+
Solo
Team Averages
Level 34
1,524 SR
1,590 Elo+

VS

Team Averages
Level 15
1,547 SR
1,577 Elo+
Sol
Sol
LlamaLord901
Sol
Level 12
God Stats
13W - 8L
1,500 SR
Queue Stats
74W - 57L
1,525 Elo+
Solo
Neith
Neith
PablosBell
Neith
Level 25
God Stats
4W - 3L
1,520 SR
Queue Stats
127W - 139L
1,692 Elo+
Solo
Thanatos
Thanatos
SirGorgona
Thanatos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Janus
Janus
Splinixxx
Janus
Level 3
God Stats
5W - 4L
1,716 SR
Queue Stats
7W - 9L
1,708 Elo+
Solo
Ymir
Ymir
Zamuro
Ymir
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 32L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,608
419
1,001
7,032
1,601
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Dawid2009pl
Guan Yu
7
0 / 6 / 0
4,331
394
1,710
6,265
3,256
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
JGisLife
Ravana
7
1 / 3 / 0
4,848
441
1,413
5,062
1,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
9
3 / 5 / 0
5,463
497
5,807
7,938
2,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
sprinkling
Cthulhu
7
0 / 6 / 1
4,491
408
2,761
9,845
3,629
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 6
6,491
590
6,283
4,946
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
12
2 / 0 / 7
7,116
647
5,213
4,676
1,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
SirGorgona
Thanatos
12
12 / 1 / 4
7,745
704
9,793
9,486
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Splinixxx
Janus
10
3 / 2 / 5
6,452
587
4,468
3,626
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Zamuro
Ymir
8
2 / 1 / 5
5,897
536
1,985
7,791
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
4
Kills
24
24
Deaths
4
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Guan Yu
Dawid2009pl
Guan Yu
0
6
0
0
L
Ravana
JGisLife
Ravana
1
3
0
0.33
W
5
0
6
8
W
Neith
2
0
7
5.5
W
Thanatos
SirGorgona
Thanatos
12
1
4
14
W
Janus
Splinixxx
Janus
3
2
5
2.75
W
Ymir
Zamuro
Ymir
2
1
5
4.5
L
Anhur
3
5
0
0.6
L
Cthulhu
sprinkling
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,692
Damage
27,742
36,142
Taken
30,525
11,883
Mitigated
10,227
6,774
Healing
15,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,001
372
0
2,839
7,032
1,601
0
813
6,201
17,834
0
L
Guan Yu
Dawid2009pl
Guan Yu
1,710
393
254
450
6,265
3,256
0
2,555
3,710
0
12,290
L
Ravana
JGisLife
Ravana
1,413
545
0
1,547
5,062
1,275
389
1,319
3,667
0
15,515
W
6,283
1,682
0
1,812
4,946
1,299
674
1,473
3,473
29,156
0
W
Neith
5,213
2,197
0
2,929
4,676
1,472
784
296
4,380
0
44,124
W
Thanatos
SirGorgona
Thanatos
9,793
2,711
0
8,967
9,486
2,793
342
705
8,781
0
46,495
W
Janus
Splinixxx
Janus
4,468
256
0
717
3,626
777
374
273
3,353
27,292
0
W
Ymir
Zamuro
Ymir
1,985
859
0
872
7,791
3,886
124
1,015
6,776
19,803
0
L
Anhur
5,807
2,136
0
750
7,938
2,122
0
3,237
4,421
0
23,151
L
Cthulhu
sprinkling
Cthulhu
2,761
580
0
934
9,845
3,629
0
4,398
5,407
17,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,741
Gold Earned
33,701
184
Minions Killed
311
0
Camps Cleared
0
967,669
Distance Traveled
1,061,090
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,608
419
48
4
0
184,435
0
L
Guan Yu
4,331
394
22
2
0
210,284
2
L
Ravana
4,848
441
40
4
0
201,555
1
W
Sol
6,491
590
54
5
0
204,498
2
W
Neith
7,116
647
98
9
0
210,845
1
W
Thanatos
7,745
704
75
7
0
243,483
2
W
Janus
6,452
587
50
5
0
217,166
1
W
Ymir
5,897
536
34
3
0
185,098
3
L
Anhur
5,463
497
39
4
0
192,679
4
L
Cthulhu
4,491
408
35
3
0
178,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role