Player Matchup

Olorun
Olorun
Engie_Luiss
Olorun
Level 26
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
GodlyGhost16
Ymir
Level 4
God Stats
1W - 1L
1,722 SR
Queue Stats
5W - 15L
1,639 Elo+
Solo
Hun Batz
Hun Batz
KnightroTilla
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,687 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dantp1324
Ah Muzen Cab
Level 29
God Stats
1W - 2L
1,758 SR
Queue Stats
86W - 92L
1,466 Elo+
Solo
Horus
Horus
thekinglife04
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,579 Elo+
Solo
Team Averages
Level 15
1,580 SR
1,574 Elo+

VS

Team Averages
Level 22
1,530 SR
1,563 Elo+
Ra
Ra
AnjoMT1981
Ra
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 39L
1,555 Elo+
Solo
Loki
Loki
H1_Maximum
Loki
Level 21
God Stats
15W - 6L
1,702 SR
Queue Stats
114W - 63L
1,658 Elo+
Solo
Kukulkan
Kukulkan
TerranGoliath8
Kukulkan
Level 26
God Stats
39W - 26L
1,589 SR
Queue Stats
103W - 115L
1,459 Elo+
Party 1
Pele
Pele
bluemonet103-blu
Pele
Level 28
God Stats
1W - 0L
1,358 SR
Queue Stats
12W - 8L
1,706 Elo+
Solo
Set
Set
tumamalachupa19
Set
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 86L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
0 / 3 / 0
3,784
631
1,403
3,259
982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

4
1 / 2 / 0
3,531
589
713
4,176
1,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
KnightroTilla
Hun Batz
2
0 / 3 / 1
2,940
490
978
1,979
328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
dantp1324
Ah Muzen Cab
5
0 / 3 / 1
3,482
580
592
3,110
539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
5 / 1 / 0
4,903
817
4,096
3,492
1,129
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 5
4,551
759
2,616
2,385
1,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
4 / 2 / 2
4,242
707
4,492
3,885
876
Kukulkan
4
0 / 2 / 0
3,356
559
278
1,552
147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
4 / 0 / 1
4,861
810
3,354
3,888
989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
2 / 2 / 1
4,131
689
1,127
3,628
1,101
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
6
Kills
12
12
Deaths
7
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Olorun
0
3
0
0
L
1
2
0
0.5
W
4
2
2
2.5
L
Hun Batz
KnightroTilla
Hun Batz
0
3
1
0.17
W
Kukulkan
0
2
0
0
W
4
0
1
4.5
L
Ah Muzen Cab
dantp1324
Ah Muzen Cab
0
3
1
0.17
L
5
1
0
5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,782
Damage
11,867
16,016
Taken
15,338
4,211
Mitigated
4,725
2,821
Healing
4,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,616
416
312
813
2,385
1,612
78
504
1,881
15,543
0
L
Olorun
1,403
554
0
601
3,259
982
615
0
3,259
13,306
1,099
L
713
172
0
514
4,176
1,233
0
1,525
2,651
3,614
0
W
4,492
1,781
0
240
3,885
876
0
209
3,676
0
16,803
L
Hun Batz
KnightroTilla
Hun Batz
978
618
0
0
1,979
328
0
138
1,841
0
2,307
W
Kukulkan
278
107
0
32
1,552
147
155
0
1,552
7,277
0
W
3,354
1,235
0
1,580
3,888
989
0
1,132
2,756
0
18,003
L
Ah Muzen Cab
dantp1324
Ah Muzen Cab
592
326
0
386
3,110
539
0
953
2,157
0
11,064
L
4,096
2,047
0
1,320
3,492
1,129
0
278
3,214
0
16,784
W
1,127
447
0
1,122
3,628
1,101
0
58
3,570
0
11,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,640
Gold Earned
21,141
100
Minions Killed
153
0
Camps Cleared
0
522,433
Distance Traveled
605,460
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,551
759
31
5
0
111,267
0
L
Olorun
3,784
631
37
6
0
114,666
1
L
Ymir
3,531
589
6
1
0
112,695
1
W
Loki
4,242
707
27
5
0
127,748
1
L
Hun Batz
2,940
490
0
0
0
63,477
0
W
Kukulkan
3,356
559
19
3
0
113,499
1
W
Pele
4,861
810
41
7
0
142,542
0
L
Ah Muzen Cab
3,482
580
22
4
0
100,945
1
L
Horus
4,903
817
35
6
0
130,650
0
W
Set
4,131
689
35
6
0
110,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role