Player Matchup

Cthulhu
Cthulhu
Aleandro_barca
Cthulhu
Level 19
God Stats
263W - 237L
1,705 SR
Queue Stats
460W - 495L
1,522 Elo+
Solo
Ao Kuang
Ao Kuang
DARKdragon54610
Ao Kuang
Level 19
God Stats
1W - 1L
1,728 SR
Queue Stats
9W - 16L
1,365 Elo+
Solo
Jormungandr
Jormungandr
Stixx EX
Jormungandr
Level 7
God Stats
1W - 5L
1,294 SR
Queue Stats
3W - 7L
1,343 Elo+
Party 1
Ymir
Ymir
Weemessi198
Ymir
Level 2
God Stats
0W - 2L
1,321 SR
Queue Stats
0W - 3L
1,262 Elo+
Party 1
Ravana
Ravana
jornal-ligeira
Ravana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,454 Elo+
Solo
Team Averages
Level 12
1,510 SR
1,389 Elo+

VS

Team Averages
Level 17
1,517 SR
1,406 Elo+
Chang'e
Chang'e
Evigeht
Chang'e
Level 13
God Stats
4W - 6L
1,436 SR
Queue Stats
82W - 79L
1,472 Elo+
Solo
Neith
Neith
Lukirri95
Neith
Level 6
God Stats
11W - 7L
1,451 SR
Queue Stats
13W - 13L
1,260 Elo+
Solo
Bellona
Bellona
NXM shadow
Bellona
Level 19
God Stats
3W - 1L
1,705 SR
Queue Stats
48W - 35L
1,486 Elo+
Solo
Ah Puch
Ah Puch
Nawmasi
Ah Puch
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
49W - 60L
1,426 Elo+
Solo
Medusa
Medusa
theBAKEDveg
Medusa
Level 29
God Stats
72W - 67L
1,495 SR
Queue Stats
330W - 350L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 15
13,060
1,005
21,297
32,108
30,113
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
20
11 / 8 / 7
15,744
1,211
29,300
28,991
12,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Stixx EX
Jormungandr
18
2 / 10 / 9
11,893
915
12,299
25,799
26,012
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
1 / 11 / 10
12,097
931
5,674
24,022
24,297
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
5 / 6 / 4
12,386
953
10,138
18,855
10,394
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Evigeht
Chang'e
20
8 / 5 / 25
13,806
1,062
25,267
19,093
7,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Lukirri95
Neith
20
11 / 5 / 23
15,189
1,168
31,020
15,890
6,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
NXM shadow
Bellona
20
9 / 0 / 24
14,097
1,084
20,427
16,831
20,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
Nawmasi
Ah Puch
20
6 / 6 / 27
13,832
1,064
22,032
12,408
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
20
9 / 4 / 18
13,406
1,031
21,931
18,351
6,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
160
20
Kills
43
43
Deaths
20
45
Assists
117
Player
Kills
Deaths
Assists
KDA
L
1
8
15
1.06
L
Ao Kuang
11
8
7
1.81
W
Chang'e
Evigeht
Chang'e
8
5
25
4.1
W
Neith
Lukirri95
Neith
11
5
23
4.5
W
Bellona
NXM shadow
Bellona
9
0
24
21
W
Ah Puch
Nawmasi
Ah Puch
6
6
27
3.25
L
Jormungandr
Stixx EX
Jormungandr
2
10
9
0.65
L
1
11
10
0.55
L
5
6
4
1.17
W
Medusa
9
4
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,708
Damage
120,677
129,775
Taken
82,573
103,364
Mitigated
47,587
9,471
Healing
20,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,297
512
1,113
1,049
32,108
30,113
0
12,504
19,604
43,179
0
L
Ao Kuang
29,300
6,959
0
6,482
28,991
12,548
0
10,887
18,104
53,374
2,763
W
Chang'e
Evigeht
Chang'e
25,267
2,997
5,676
6,411
19,093
7,868
0
15,733
3,360
42,478
0
W
Neith
Lukirri95
Neith
31,020
16,225
0
1,920
15,890
6,995
0
12,442
3,448
0
52,581
W
Bellona
NXM shadow
Bellona
20,427
4,005
0
1,706
16,831
20,802
0
12,294
4,537
0
33,064
W
Ah Puch
Nawmasi
Ah Puch
22,032
892
0
1,453
12,408
5,049
0
10,285
2,123
44,403
0
L
Jormungandr
Stixx EX
Jormungandr
12,299
3,991
0
0
25,799
26,012
0
6,214
19,585
36,196
0
L
5,674
1,004
0
0
24,022
24,297
0
9,213
14,809
19,002
0
L
10,138
1,896
0
827
18,855
10,394
0
8,481
10,374
0
23,399
W
Medusa
21,931
14,102
0
3,102
18,351
6,873
0
16,328
2,023
0
41,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,180
Gold Earned
70,330
235
Minions Killed
227
5
Camps Cleared
5
1,182,405
Distance Traveled
1,188,296
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,060
1,005
67
5
0
277,815
0
L
Ao Kuang
15,744
1,211
62
5
3
250,551
2
W
Chang'e
13,806
1,062
48
4
1
237,598
0
W
Neith
15,189
1,168
58
4
0
209,889
2
W
Bellona
14,097
1,084
29
2
2
282,337
0
W
Ah Puch
13,832
1,064
48
4
0
232,522
4
L
Jormungandr
11,893
915
58
4
1
217,182
2
L
Ymir
12,097
931
24
2
0
179,509
0
L
Ravana
12,386
953
24
2
1
257,348
1
W
Medusa
13,406
1,031
44
3
2
225,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role