Player Matchup

Osiris
Osiris
Afro Kuang
Osiris
Level 109
God Stats
1W - 2L
1,266 SR
Queue Stats
162W - 146L
1,554 Elo+
Party 2
Artemis
Artemis
HotRotate
Artemis
Level 129
God Stats
3W - 6L
1,386 SR
Queue Stats
148W - 136L
1,531 Elo+
Party 2
Anubis
Anubis
Oxyhaemoglobin
Anubis
Level 64
God Stats
19W - 20L
1,593 SR
Queue Stats
76W - 68L
1,622 Elo+
Solo
Gilgamesh
Gilgamesh
saitama_punch_11
Gilgamesh
Level 107
God Stats
3W - 4L
1,626 SR
Queue Stats
150W - 143L
1,581 Elo+
Solo
Agni
Agni
xxkoronel97xx
Agni
Level 107
God Stats
7W - 12L
1,571 SR
Queue Stats
210W - 189L
1,609 Elo+
Solo
Team Averages
Level 103
1,488 SR
1,580 Elo+

VS

Team Averages
Level 111
1,549 SR
1,580 Elo+
Hercules
Hercules
INYOURMOMFAST
Hercules
Level 147
God Stats
60W - 50L
1,543 SR
Queue Stats
107W - 93L
1,602 Elo+
Solo
Vulcan
Vulcan
ItsDiesel
Vulcan
Level 87
God Stats
4W - 7L
1,500 SR
Queue Stats
663W - 471L
1,570 Elo+
Party 1
Nemesis
Nemesis
Turkeytuesday29
Nemesis
Level 124
God Stats
8W - 3L
1,494 SR
Queue Stats
272W - 263L
1,564 Elo+
Party 1
Rama
Rama
auberg
Rama
Level 128
God Stats
3W - 2L
1,332 SR
Queue Stats
629W - 430L
1,583 Elo+
Party 1
Artio
Artio
imQev
Artio
Level 67
God Stats
5W - 1L
1,877 SR
Queue Stats
294W - 182L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Afro Kuang
Osiris
10
0 / 3 / 1
5,707
519
3,433
8,027
5,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
HotRotate
Artemis
10
0 / 2 / 0
5,557
505
2,527
5,346
1,332
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 2 / 1
5,758
523
2,659
4,617
1,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
7
0 / 3 / 2
4,918
447
1,343
10,636
2,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 3 / 1
6,331
576
3,782
5,217
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
INYOURMOMFAST
Hercules
10
4 / 0 / 3
6,691
608
3,902
6,550
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
ItsDiesel
Vulcan
10
0 / 4 / 3
5,674
516
4,358
4,678
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 0 / 4
6,522
593
4,112
4,291
1,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
auberg
Rama
12
2 / 0 / 2
6,575
598
4,897
5,055
1,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
imQev
Artio
11
3 / 1 / 1
6,570
597
4,140
9,359
6,178
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
13
13
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Osiris
Afro Kuang
Osiris
0
3
1
0.17
L
Artemis
HotRotate
Artemis
0
2
0
0
W
Hercules
INYOURMOMFAST
Hercules
4
0
3
5.5
W
Vulcan
ItsDiesel
Vulcan
0
4
3
0.38
L
2
2
1
1.25
W
4
0
4
6
W
Rama
auberg
Rama
2
0
2
3
W
Artio
imQev
Artio
3
1
1
3.5
L
Gilgamesh
0
3
2
0.33
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,744
Damage
21,409
33,843
Taken
29,933
12,160
Mitigated
14,249
7,895
Healing
14,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Afro Kuang
Osiris
3,433
1,219
0
2,208
8,027
5,142
0
2,890
5,137
0
29,476
L
Artemis
HotRotate
Artemis
2,527
1,353
0
2,003
5,346
1,332
884
538
4,728
0
29,274
W
Hercules
INYOURMOMFAST
Hercules
3,902
1,679
0
4,805
6,550
3,872
123
323
6,227
0
38,430
W
Vulcan
ItsDiesel
Vulcan
4,358
672
0
601
4,678
1,364
0
3,747
931
25,614
0
L
2,659
89
0
781
4,617
1,401
0
407
4,200
27,822
0
W
4,112
1,412
0
1,599
4,291
1,534
0
946
3,345
0
28,457
W
Rama
auberg
Rama
4,897
3,669
0
1,700
5,055
1,301
0
184
4,871
0
41,032
W
Artio
imQev
Artio
4,140
646
164
5,563
9,359
6,178
0
1,241
8,118
27,538
0
L
Gilgamesh
1,343
356
0
2,268
10,636
2,870
0
2,494
8,064
0
15,219
L
3,782
633
0
635
5,217
1,415
0
1,807
3,216
35,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,271
Gold Earned
32,032
294
Minions Killed
305
0
Camps Cleared
0
999,568
Distance Traveled
1,101,067
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,707
519
62
6
0
189,876
0
L
Artemis
5,557
505
59
5
0
186,152
2
W
Hercules
6,691
608
52
5
0
233,137
4
W
Vulcan
5,674
516
49
4
0
205,391
3
L
Anubis
5,758
523
55
5
0
216,069
4
W
Nemesis
6,522
593
61
6
0
237,141
5
W
Rama
6,575
598
76
7
0
206,753
2
W
Artio
6,570
597
67
6
0
218,645
1
L
Gilgamesh
4,918
447
33
3
0
198,608
3
L
Agni
6,331
576
85
8
0
208,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role