Player Matchup

Morgan Le Fay
Morgan Le Fay
Actavonu
Morgan Le Fay
Level 96
God Stats
3W - 5L
1,306 SR
Queue Stats
64W - 48L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
FrantikZz
Baron Samedi
Level 107
God Stats
6W - 1L
1,781 SR
Queue Stats
121W - 86L
1,602 Elo+
Party 1
Charybdis
Charybdis
LetsRockThis
Charybdis
Level 77
God Stats
2W - 3L
1,171 SR
Queue Stats
55W - 69L
1,329 Elo+
Solo
Mercury
Mercury
Reefo
Mercury
Level 79
God Stats
4W - 2L
1,500 SR
Queue Stats
170W - 138L
1,609 Elo+
Party 1
Thor
Thor
jímm
Thor
Level 68
God Stats
3W - 3L
1,725 SR
Queue Stats
243W - 160L
1,606 Elo+
Party 1
Team Averages
Level 85
1,497 SR
1,515 Elo+

VS

Team Averages
Level 86
1,605 SR
1,449 Elo+
Sun Wukong
Sun Wukong
Bebop181
Sun Wukong
Level 50
God Stats
16W - 15L
1,455 SR
Queue Stats
114W - 140L
1,348 Elo+
Party 2
Neith
Neith
Bicubik
Neith
Level 59
God Stats
13W - 15L
1,479 SR
Queue Stats
134W - 166L
1,305 Elo+
Party 2
Hercules
Hercules
RefuseToLose
Hercules
Level 154
God Stats
3W - 5L
1,737 SR
Queue Stats
161W - 152L
1,541 Elo+
Solo
Ah Puch
Ah Puch
iiDominatrix
Ah Puch
Level 111
God Stats
2W - 2L
1,657 SR
Queue Stats
70W - 59L
1,495 Elo+
Solo
Cerberus
Cerberus
shaozine
Cerberus
Level 58
God Stats
25W - 15L
1,698 SR
Queue Stats
363W - 286L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Actavonu
Morgan Le Fay
20
8 / 11 / 21
19,697
518
37,588
35,409
16,651
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
FrantikZz
Baron Samedi
20
8 / 2 / 25
20,081
528
43,874
31,818
47,046
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
LetsRockThis
Charybdis
20
10 / 10 / 11
20,721
545
25,293
43,573
16,290
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mercury
Reefo
Mercury
20
12 / 10 / 15
20,894
550
31,823
36,370
16,434
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
jímm
Thor
20
14 / 9 / 26
21,100
555
40,693
47,181
46,051
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bebop181
Sun Wukong
20
1 / 9 / 9
16,625
438
15,091
41,495
47,771
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Neith
Bicubik
Neith
20
10 / 12 / 9
18,917
498
26,762
37,762
17,450
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
RefuseToLose
Hercules
20
14 / 10 / 7
19,395
510
27,964
47,789
42,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
iiDominatrix
Ah Puch
20
7 / 12 / 16
17,859
470
35,319
43,922
23,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
shaozine
Cerberus
20
9 / 9 / 19
17,909
471
28,295
51,028
83,662
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
101
52
Kills
41
42
Deaths
52
98
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Actavonu
Morgan Le Fay
8
11
21
1.68
L
Sun Wukong
Bebop181
Sun Wukong
1
9
9
0.61
L
Neith
Bicubik
Neith
10
12
9
1.21
W
Baron Samedi
FrantikZz
Baron Samedi
8
2
25
10.25
W
Charybdis
LetsRockThis
Charybdis
10
10
11
1.55
W
Mercury
Reefo
Mercury
12
10
15
1.95
L
Hercules
RefuseToLose
Hercules
14
10
7
1.75
L
Ah Puch
iiDominatrix
Ah Puch
7
12
16
1.25
W
Thor
jímm
Thor
14
9
26
3
L
Cerberus
shaozine
Cerberus
9
9
19
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

179,271
Damage
133,431
194,351
Taken
221,996
142,472
Mitigated
214,734
63,881
Healing
62,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Actavonu
Morgan Le Fay
37,588
3,162
0
9,223
35,409
16,651
1,401
19,521
15,182
134,759
0
L
Sun Wukong
Bebop181
Sun Wukong
15,091
1,404
573
13,222
41,495
47,771
821
19,215
22,280
0
108,231
L
Neith
Bicubik
Neith
26,762
15,164
0
10,593
37,762
17,450
3,444
11,885
25,877
0
125,990
W
Baron Samedi
FrantikZz
Baron Samedi
43,874
2,310
4,260
16,386
31,818
47,046
1,174
8,629
21,885
124,738
0
W
Charybdis
LetsRockThis
Charybdis
25,293
17,691
1,052
21,037
43,573
16,290
5,341
12,121
31,281
0
174,710
W
Mercury
Reefo
Mercury
31,823
19,288
0
6,424
36,370
16,434
3,566
14,005
22,007
0
192,114
L
Hercules
RefuseToLose
Hercules
27,964
5,735
0
12,340
47,789
42,308
0
15,501
32,288
11,764
136,714
L
Ah Puch
iiDominatrix
Ah Puch
35,319
3,095
903
14,667
43,922
23,543
253
17,020
26,902
119,837
0
W
Thor
jímm
Thor
40,693
9,309
0
5,499
47,181
46,051
0
16,076
29,829
0
109,696
L
Cerberus
shaozine
Cerberus
28,295
1,358
0
10,524
51,028
83,662
506
18,069
32,959
93,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,493
Gold Earned
90,705
821
Minions Killed
778
0
Camps Cleared
0
3,354,042
Distance Traveled
3,097,018
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
19,697
518
167
4
0
600,508
9
L
Sun Wukong
16,625
438
177
5
0
635,500
0
L
Neith
18,917
498
177
5
0
606,048
3
W
Baron Samedi
20,081
528
149
4
0
712,561
2
W
Charybdis
20,721
545
212
6
0
624,104
2
W
Mercury
20,894
550
205
5
0
754,002
8
L
Hercules
19,395
510
173
5
0
715,895
6
L
Ah Puch
17,859
470
145
4
0
520,936
14
W
Thor
21,100
555
88
2
0
662,867
5
L
Cerberus
17,909
471
106
3
0
618,639
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role