Player Matchup

Artio
Artio
Fre3down
Artio
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 76L
1,267 Elo+
Party 2
Chang'e
Chang'e
Mrmillsap
Chang'e
Level 25
God Stats
10W - 11L
1,228 SR
Queue Stats
131W - 160L
1,285 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZagaiZa
Ah Muzen Cab
Level 25
God Stats
1W - 2L
1,273 SR
Queue Stats
43W - 62L
1,206 Elo+
Party 2
Team Averages
Level 39
1,334 SR
1,253 Elo+

VS

Team Averages
Level 27
1,357 SR
1,223 Elo+
Thanatos
Thanatos
BEAVERS174
Thanatos
Level 29
God Stats
31W - 50L
1,416 SR
Queue Stats
279W - 355L
1,236 Elo+
Party 1
Ares
Ares
BEEFFYYburito
Ares
Level 27
God Stats
28W - 29L
1,458 SR
Queue Stats
172W - 236L
1,214 Elo+
Party 1
Odin
Odin
Dark Lord Shaxx
Odin
Level 24
God Stats
2W - 3L
1,196 SR
Queue Stats
27W - 52L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Fre3down
Artio
16
9 / 2 / 8
13,664
759
12,725
30,181
44,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Mrmillsap
Chang'e
14
6 / 5 / 9
11,769
654
23,417
17,528
13,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
ZagaiZa
Ah Muzen Cab
16
3 / 1 / 13
11,677
649
26,866
12,359
6,400
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BEAVERS174
Thanatos
13
1 / 10 / 6
10,461
581
10,059
22,420
10,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 4 / 2
11,308
628
16,663
29,767
40,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 5 / 4
10,309
573
13,275
24,232
22,572
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
18
Kills
8
8
Deaths
19
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BEAVERS174
Thanatos
1
10
6
0.4
L
5
4
2
1.5
L
2
5
4
0.8
W
Artio
Fre3down
Artio
9
2
8
6.5
W
Chang'e
Mrmillsap
Chang'e
6
5
9
2.1
W
Ah Muzen Cab
ZagaiZa
Ah Muzen Cab
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,008
Damage
39,997
60,068
Taken
76,419
64,118
Mitigated
73,397
31,396
Healing
11,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BEAVERS174
Thanatos
10,059
2,282
0
4,457
22,420
10,177
0
13,203
9,217
0
27,350
L
16,663
472
0
0
29,767
40,648
0
12,205
17,562
33,051
0
L
13,275
2,737
1,343
6,059
24,232
22,572
0
11,594
12,638
17,330
28,911
W
Artio
Fre3down
Artio
12,725
1,738
4,223
13,281
30,181
44,548
302
8,728
19,834
31,081
0
W
Chang'e
Mrmillsap
Chang'e
23,417
4,418
4,536
6,153
17,528
13,170
1,092
7,476
9,555
51,238
0
W
Ah Muzen Cab
ZagaiZa
Ah Muzen Cab
26,866
12,630
636
2,567
12,359
6,400
1,512
5,626
6,651
0
67,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,110
Gold Earned
32,078
173
Minions Killed
144
5
Camps Cleared
6
922,662
Distance Traveled
870,385
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,461
581
48
3
0
269,864
2
L
Ares
11,308
628
18
1
1
293,782
0
L
Odin
10,309
573
78
4
5
306,739
2
W
Artio
13,664
759
27
2
1
331,018
2
W
Chang'e
11,769
654
58
3
3
285,300
1
W
Ah Muzen Cab
11,677
649
88
5
1
306,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role