Player Matchup

Apollo
Apollo
Bronze I
 
Apollo
Bronze I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver V
BABSOO
Olorun
Silver V
Level 61
God Stats
2W - 1L
1,811 SR
Queue Stats
35W - 42L
1,106 MMR
Party 1
Amaterasu
Amaterasu
Silver I
Danooo
Amaterasu
Silver I
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 68L
1,494 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,604 SR
1,367 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,367 SR
1,142 MMR
Sobek
Sobek
Gold IV
Feueroni
Sobek
Gold IV
Level 128
God Stats
28W - 43L
1,455 SR
Queue Stats
483W - 559L
1,019 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Liaomasis
Ah Muzen Cab
Silver II
Level 108
God Stats
4W - 2L
1,438 SR
Queue Stats
98W - 114L
947 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
sukhishvili
Morgan Le Fay
Silver II
Level 129
God Stats
1W - 0L
1,207 SR
Queue Stats
8W - 6L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 8 / 3
9,491
678
6,973
15,514
8,785
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
BABSOO
Olorun
13
2 / 6 / 0
9,015
644
11,102
13,063
5,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Danooo
Amaterasu
11
1 / 7 / 1
8,798
628
8,993
16,364
15,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
GilgameshTiamatThothAthenaZeus

VS

Bans
OdinMedusaDanzaburouArtemisHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Feueroni
Sobek
14
3 / 0 / 18
10,582
756
8,471
13,642
18,690
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Liaomasis
Ah Muzen Cab
14
9 / 2 / 9
11,129
795
10,951
10,893
4,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
sukhishvili
Morgan Le Fay
15
9 / 3 / 11
11,280
806
16,667
12,853
5,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
5
Kills
21
21
Deaths
5
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
8
3
0.44
L
Olorun
BABSOO
Olorun
2
6
0
0.33
L
Amaterasu
Danooo
Amaterasu
1
7
1
0.21
W
Sobek
Feueroni
Sobek
3
0
18
12
W
Ah Muzen Cab
Liaomasis
Ah Muzen Cab
9
2
9
6.75
W
Morgan Le Fay
sukhishvili
Morgan Le Fay
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,068
Damage
36,089
44,941
Taken
37,388
29,444
Mitigated
28,987
9,399
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,973
4,542
0
3,273
15,514
8,785
0
7,916
7,598
0
32,455
L
Olorun
BABSOO
Olorun
11,102
4,307
612
3,186
13,063
5,079
0
7,556
5,507
34,935
3,189
L
Amaterasu
Danooo
Amaterasu
8,993
2,076
0
2,328
16,364
15,580
0
10,045
6,319
0
16,830
W
Sobek
Feueroni
Sobek
8,471
624
0
4,042
13,642
18,690
241
4,425
8,956
21,985
0
W
Ah Muzen Cab
Liaomasis
Ah Muzen Cab
10,951
3,792
0
3,107
10,893
4,912
2,021
3,163
7,566
0
46,049
W
Morgan Le Fay
sukhishvili
Morgan Le Fay
16,667
1,222
0
3,086
12,853
5,385
1,049
3,353
9,030
51,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,304
Gold Earned
32,991
151
Minions Killed
155
5
Camps Cleared
7
746,450
Distance Traveled
805,272
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,491
678
77
6
1
237,414
1
L
Olorun
9,015
644
57
4
4
240,190
2
L
Amaterasu
8,798
628
17
1
0
268,846
3
W
Sobek
10,582
756
37
3
0
310,203
2
W
Ah Muzen Cab
11,129
795
44
3
4
250,901
1
W
Morgan Le Fay
11,280
806
74
5
3
244,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role