Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
QWM1321
Cthulhu
Level 54
God Stats
3W - 1L
1,893 SR
Queue Stats
45W - 44L
1,457 Elo+
Party 1
Freya
Freya
Slad3ban3
Freya
Level 107
God Stats
5W - 1L
1,462 SR
Queue Stats
227W - 209L
1,480 Elo+
Party 1
Team Averages
Level 105
1,618 SR
1,479 Elo+

VS

Team Averages
Level 22
1,403 SR
1,394 Elo+
Cernunnos
Cernunnos
OsborneReady590
Cernunnos
Level 28
God Stats
26W - 27L
1,675 SR
Queue Stats
239W - 218L
1,563 Elo+
Solo
Xing Tian
Xing Tian
azuLated
Xing Tian
Level 28
God Stats
27W - 30L
1,163 SR
Queue Stats
100W - 126L
1,259 Elo+
Solo
Zeus
Zeus
maxton88
Zeus
Level 11
God Stats
0W - 1L
1,371 SR
Queue Stats
2W - 9L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
4 / 1 / 9
9,025
752
8,407
7,568
2,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
QWM1321
Cthulhu
13
6 / 1 / 7
9,688
807
9,191
9,474
5,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Freya
Slad3ban3
Freya
13
4 / 0 / 9
8,814
735
6,215
8,070
3,082
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
OsborneReady590
Cernunnos
11
1 / 2 / 1
7,331
611
10,201
7,961
2,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
azuLated
Xing Tian
10
1 / 2 / 1
6,860
572
3,646
9,396
3,421
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
9
0 / 10 / 2
6,741
562
2,371
11,455
5,004
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
2
2
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
1
9
8.5
L
Cernunnos
OsborneReady590
Cernunnos
1
2
1
0.75
W
Cthulhu
QWM1321
Cthulhu
6
1
7
9.5
W
Freya
Slad3ban3
Freya
4
0
9
8.5
L
Xing Tian
azuLated
Xing Tian
1
2
1
0.75
L
Zeus
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,813
Damage
16,218
25,112
Taken
28,812
11,573
Mitigated
11,062
7,906
Healing
1,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,407
2,003
0
1,416
7,568
2,756
1,862
2,037
5,531
0
33,300
L
Cernunnos
OsborneReady590
Cernunnos
10,201
4,195
163
994
7,961
2,637
47
4,884
3,077
0
35,254
W
Cthulhu
QWM1321
Cthulhu
9,191
168
197
1,891
9,474
5,735
96
2,177
7,297
30,344
0
W
Freya
Slad3ban3
Freya
6,215
1,648
0
4,402
8,070
3,082
506
2,460
5,610
26,847
0
L
Xing Tian
azuLated
Xing Tian
3,646
204
0
594
9,396
3,421
0
5,331
4,065
9,484
0
L
Zeus
2,371
1,050
0
50
11,455
5,004
0
5,434
6,021
11,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,527
Gold Earned
20,932
152
Minions Killed
100
10
Camps Cleared
1
719,877
Distance Traveled
581,932
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,025
752
57
5
5
251,411
3
L
Cernunnos
7,331
611
70
6
1
178,555
1
W
Cthulhu
9,688
807
37
3
4
242,607
0
W
Freya
8,814
735
58
5
1
225,859
2
L
Xing Tian
6,860
572
12
1
0
227,820
0
L
Zeus
6,741
562
18
2
0
175,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role