Player Matchup

Bellona
Bellona
MLT820
Bellona
Level 57
God Stats
6W - 2L
1,245 SR
Queue Stats
262W - 217L
1,522 Elo+
Party 1
Vulcan
Vulcan
Smily_Ay
Vulcan
Level 87
God Stats
4W - 3L
1,482 SR
Queue Stats
410W - 340L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
dAwesomeMan
Kukulkan
Level 58
God Stats
6W - 8L
1,556 SR
Queue Stats
58W - 56L
1,535 Elo+
Party 1
Team Averages
Level 67
1,428 SR
1,507 Elo+

VS

Team Averages
Level 60
1,499 SR
1,456 Elo+
Jormungandr
Jormungandr
Daddy Large
Jormungandr
Level 68
God Stats
1W - 3L
1,464 SR
Queue Stats
51W - 57L
1,465 Elo+
Solo
Ra
Ra
GunZstarHero
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
TitoBocina
Heimdallr
Level 106
God Stats
0W - 3L
1,534 SR
Queue Stats
138W - 199L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MLT820
Bellona
15
16 / 3 / 6
11,400
877
15,182
15,260
8,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
Smily_Ay
Vulcan
13
6 / 4 / 17
9,837
757
10,849
8,745
3,312
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
dAwesomeMan
Kukulkan
14
8 / 0 / 15
10,510
808
12,328
10,964
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Daddy Large
Jormungandr
13
2 / 6 / 4
8,816
678
12,411
19,443
17,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 14 / 3
7,445
573
1,860
11,398
3,557
Heimdallr
TitoBocina
Heimdallr
12
4 / 10 / 2
9,517
732
10,690
14,562
8,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
30
Kills
6
7
Deaths
30
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Daddy Large
Jormungandr
2
6
4
0.67
L
0
14
3
0.11
W
Bellona
MLT820
Bellona
16
3
6
6.33
W
Vulcan
Smily_Ay
Vulcan
6
4
17
3.63
L
Heimdallr
TitoBocina
Heimdallr
4
10
2
0.5
W
Kukulkan
dAwesomeMan
Kukulkan
8
0
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,359
Damage
24,961
34,969
Taken
45,403
16,123
Mitigated
29,266
6,089
Healing
2,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Daddy Large
Jormungandr
12,411
3,681
144
1,833
19,443
17,477
0
10,645
8,798
37,271
0
L
1,860
410
0
0
11,398
3,557
0
6,264
5,134
7,595
0
W
Bellona
MLT820
Bellona
15,182
7,135
391
1,363
15,260
8,509
1,101
3,592
11,286
0
29,058
W
Vulcan
Smily_Ay
Vulcan
10,849
6,143
236
1,274
8,745
3,312
315
4,764
3,597
23,749
0
L
Heimdallr
TitoBocina
Heimdallr
10,690
2,342
0
590
14,562
8,232
0
6,748
7,814
0
27,824
W
Kukulkan
dAwesomeMan
Kukulkan
12,328
1,942
658
2,167
10,964
4,302
282
5,191
5,431
40,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,747
Gold Earned
25,778
142
Minions Killed
106
4
Camps Cleared
5
885,111
Distance Traveled
540,018
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,816
678
52
4
4
219,565
1
L
Ra
7,445
573
12
1
0
142,325
0
W
Bellona
11,400
877
32
2
1
335,179
1
W
Vulcan
9,837
757
29
2
1
241,765
0
L
Heimdallr
9,517
732
42
3
1
178,128
1
W
Kukulkan
10,510
808
81
6
2
308,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role