Player Matchup

Izanami
Izanami
Met4lic4
Izanami
Level 27
God Stats
7W - 9L
1,512 SR
Queue Stats
111W - 103L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
Weytson
Baron Samedi
Level 96
God Stats
1W - 1L
1,311 SR
Queue Stats
70W - 95L
1,415 Elo+
Solo
Cthulhu
Cthulhu
alaskito
Cthulhu
Level 86
God Stats
1W - 0L
1,447 SR
Queue Stats
217W - 144L
1,559 Elo+
Solo
Team Averages
Level 70
1,424 SR
1,476 Elo+

VS

Team Averages
Level 88
1,461 SR
1,475 Elo+
Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DS_stonekill
Susano
Level 61
God Stats
1W - 4L
1,243 SR
Queue Stats
187W - 239L
1,419 Elo+
Solo
Danzaburou
Danzaburou
Insanity7
Danzaburou
Level 77
God Stats
28W - 22L
1,640 SR
Queue Stats
336W - 353L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Met4lic4
Izanami
12
3 / 0 / 4
7,866
715
10,243
7,066
3,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Weytson
Baron Samedi
11
1 / 4 / 6
7,386
671
3,894
7,111
3,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
alaskito
Cthulhu
12
4 / 1 / 4
8,558
778
6,266
12,124
12,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 3 / 4
7,121
647
4,535
8,352
7,131
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
11
3 / 2 / 2
7,620
693
5,574
9,234
4,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Insanity7
Danzaburou
12
1 / 3 / 3
7,469
679
10,852
8,534
2,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
8
Kills
5
5
Deaths
8
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
4
1
L
Susano
3
2
2
2
L
Danzaburou
Insanity7
Danzaburou
1
3
3
0.83
W
Izanami
Met4lic4
Izanami
3
0
4
5
W
Baron Samedi
Weytson
Baron Samedi
1
4
6
1
W
Cthulhu
alaskito
Cthulhu
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,403
Damage
20,961
26,301
Taken
26,120
18,459
Mitigated
13,799
8,446
Healing
5,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,535
933
0
818
8,352
7,131
0
2,924
5,428
14,894
0
L
Susano
5,574
750
0
2,461
9,234
4,073
0
4,162
5,072
0
18,068
L
Danzaburou
Insanity7
Danzaburou
10,852
4,590
0
2,411
8,534
2,595
120
3,401
5,133
0
39,603
W
Izanami
Met4lic4
Izanami
10,243
4,556
0
2,327
7,066
3,028
480
1,945
5,001
0
34,720
W
Baron Samedi
Weytson
Baron Samedi
3,894
42
1,305
960
7,111
3,331
109
831
6,145
22,027
0
W
Cthulhu
alaskito
Cthulhu
6,266
394
380
3,474
12,124
12,100
0
2,475
9,287
16,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,810
Gold Earned
22,210
149
Minions Killed
132
4
Camps Cleared
6
623,475
Distance Traveled
575,961
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,121
647
21
2
3
175,591
3
L
Susano
7,620
693
39
4
2
215,736
3
L
Danzaburou
7,469
679
72
7
1
184,634
4
W
Izanami
7,866
715
85
8
2
204,953
3
W
Baron Samedi
7,386
671
41
4
2
186,184
1
W
Cthulhu
8,558
778
23
2
0
232,338
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role