Player Matchup

Zeus
Zeus
Corvrige
Zeus
Level 143
God Stats
4W - 3L
1,433 SR
Queue Stats
346W - 272L
1,582 Elo+
Solo
Khepri
Khepri
Me-In-My-Jakuzzi
Khepri
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
340W - 366L
1,574 Elo+
Solo
Fenrir
Fenrir
Thirdeyepoison
Fenrir
Level 99
God Stats
8W - 1L
1,523 SR
Queue Stats
49W - 43L
1,608 Elo+
Solo
Team Averages
Level 129
1,486 SR
1,588 Elo+

VS

Team Averages
Level 78
1,394 SR
1,556 Elo+
Charybdis
Charybdis
War_Frame-_-
Charybdis
Level 101
God Stats
0W - 3L
1,396 SR
Queue Stats
54W - 41L
1,528 Elo+
Solo
Sylvanus
Sylvanus
trikdefer
Sylvanus
Level 45
God Stats
13W - 15L
1,452 SR
Queue Stats
73W - 78L
1,441 Elo+
Solo
Nu Wa
Nu Wa
xSamyp
Nu Wa
Level 88
God Stats
3W - 6L
1,334 SR
Queue Stats
217W - 219L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
8 / 2 / 4
8,234
823
15,612
5,506
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 9
7,241
724
4,104
8,874
5,324
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
3 / 2 / 6
7,158
716
4,244
9,873
8,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
War_Frame-_-
Charybdis
10
3 / 5 / 1
6,889
689
9,297
9,716
4,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
trikdefer
Sylvanus
9
0 / 3 / 3
6,427
643
3,093
11,773
11,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
xSamyp
Nu Wa
10
1 / 4 / 3
6,275
628
5,270
6,237
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
12
Kills
4
4
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
8
2
4
5
W
1
0
9
5.5
W
3
2
6
3
L
Charybdis
War_Frame-_-
Charybdis
3
5
1
0.7
L
Sylvanus
trikdefer
Sylvanus
0
3
3
0.5
L
Nu Wa
xSamyp
Nu Wa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,960
Damage
17,660
24,253
Taken
27,726
15,994
Mitigated
17,778
7,495
Healing
10,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
15,612
1,716
0
989
5,506
1,993
652
2,739
2,767
40,824
0
W
4,104
587
1,126
2,022
8,874
5,324
328
3,112
5,762
13,055
0
W
4,244
849
0
3,358
9,873
8,677
0
3,142
6,731
0
18,322
L
Charybdis
War_Frame-_-
Charybdis
9,297
5,198
0
1,065
9,716
4,014
0
7,134
2,268
0
26,792
L
Sylvanus
trikdefer
Sylvanus
3,093
683
3,159
6,427
11,773
11,199
0
7,828
3,561
9,364
0
L
Nu Wa
xSamyp
Nu Wa
5,270
1,886
0
157
6,237
2,565
285
4,031
2,020
16,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,633
Gold Earned
19,591
135
Minions Killed
86
5
Camps Cleared
4
531,133
Distance Traveled
467,740
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,234
823
79
8
1
176,145
3
W
Khepri
7,241
724
20
2
1
171,568
2
W
Fenrir
7,158
716
36
4
3
183,420
4
L
Charybdis
6,889
689
51
5
4
148,289
1
L
Sylvanus
6,427
643
13
1
0
157,713
3
L
Nu Wa
6,275
628
22
2
0
161,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role