Player Matchup

Zhong Kui
Zhong Kui
Gold II
 
Zhong Kui
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Bronze III
Meluseek
Chernobog
Bronze III
Level 83
God Stats
0W - 1L
1,696 SR
Queue Stats
6W - 7L
1,587 MMR
Solo
Thor
Thor
Gold II
Werden98
Thor
Gold II
Level 85
God Stats
17W - 17L
1,546 SR
Queue Stats
464W - 483L
1,580 MMR
Solo
Anubis
Anubis
Silver I
uLUMENator
Anubis
Silver I
Level 32
God Stats
1W - 2L
1,666 SR
Queue Stats
7W - 12L
1,599 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 90
1,582 SR
1,553 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,559 SR
1,587 MMR
Ra
Ra
Platinum II
Euoo
Ra
Platinum II
Level 143
God Stats
6W - 8L
1,685 SR
Queue Stats
244W - 238L
1,614 MMR
Party 1
Cupid
Cupid
Gold II
NameLessGod
Cupid
Gold II
Level 137
God Stats
8W - 7L
1,504 SR
Queue Stats
341W - 348L
1,563 MMR
Solo
Fenrir
Fenrir
Gold III
SmookeFUN
Fenrir
Gold III
Level 159
God Stats
1W - 0L
1,540 SR
Queue Stats
15W - 12L
1,623 MMR
Party 1
Geb
Geb
Gold III
SoH2F
Geb
Gold III
Level 146
God Stats
13W - 18L
1,435 SR
Queue Stats
340W - 346L
1,579 MMR
Solo
Tyr
Tyr
Gold II
Xuanillo
Tyr
Gold II
Level 146
God Stats
50W - 35L
1,630 SR
Queue Stats
363W - 356L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
2 / 4 / 1
9,673
509
10,235
14,226
15,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
 
Sobek
12
0 / 6 / 6
8,842
465
5,996
22,560
25,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Meluseek
Chernobog
14
4 / 13 / 1
9,496
500
11,759
17,098
5,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
15
3 / 7 / 2
9,773
514
7,131
18,435
6,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
uLUMENator
Anubis
13
0 / 6 / 3
8,519
448
4,470
12,864
6,979
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AnhurTiamatAthenaNemesisArtemis

VS

Bans
Morgan Le FayGilgameshIzanamiOdinHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Euoo
Ra
18
7 / 1 / 10
11,985
631
15,727
10,344
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 2 / 5
12,069
635
11,954
10,486
3,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
SmookeFUN
Fenrir
18
18 / 3 / 6
12,186
641
21,112
18,085
13,778
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Geb
SoH2F
Geb
14
0 / 2 / 23
10,045
529
5,769
16,144
16,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 2 / 10
11,656
613
10,025
16,802
16,409
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
90
9
Kills
36
36
Deaths
10
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
4
1
0.63
L
Sobek
 
Sobek
0
6
6
0.5
W
Ra
Euoo
Ra
7
1
10
12
L
Chernobog
Meluseek
Chernobog
4
13
1
0.35
W
8
2
5
5.25
W
Fenrir
SmookeFUN
Fenrir
18
3
6
7
W
Geb
SoH2F
Geb
0
2
23
5.75
L
Thor
3
7
2
0.57
W
3
2
10
4
L
Anubis
uLUMENator
Anubis
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,591
Damage
64,587
85,183
Taken
71,861
59,684
Mitigated
55,253
20,063
Healing
32,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,235
1,617
0
5,174
14,226
15,647
1,128
2,227
11,999
59,747
0
L
Sobek
 
Sobek
5,996
439
0
3,416
22,560
25,289
0
7,797
14,763
17,401
0
W
Ra
Euoo
Ra
15,727
1,876
4,170
6,205
10,344
4,675
385
4,458
5,886
99,359
0
L
Chernobog
Meluseek
Chernobog
11,759
5,730
0
2,125
17,098
5,238
201
4,285
12,813
0
50,780
W
11,954
6,689
1,042
4,723
10,486
3,821
2,840
2,830
7,656
0
98,378
W
Fenrir
SmookeFUN
Fenrir
21,112
9,324
0
4,995
18,085
13,778
131
5,825
12,260
0
66,978
W
Geb
SoH2F
Geb
5,769
430
0
2,647
16,144
16,570
54
4,206
11,938
17,151
0
L
Thor
7,131
1,375
0
4,960
18,435
6,531
0
3,120
15,315
0
60,545
W
10,025
1,098
0
8,801
16,802
16,409
773
9,020
7,782
0
70,572
L
Anubis
uLUMENator
Anubis
4,470
189
0
4,388
12,864
6,979
0
4,067
8,797
55,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,303
Gold Earned
57,941
437
Minions Killed
523
0
Camps Cleared
0
1,626,062
Distance Traveled
1,898,469
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,673
509
123
6
0
323,277
4
L
Sobek
8,842
465
16
1
0
350,483
10
W
Ra
11,985
631
148
8
0
388,831
6
L
Chernobog
9,496
500
81
4
0
300,815
2
W
Cupid
12,069
635
146
8
0
351,261
6
W
Fenrir
12,186
641
73
4
0
399,082
3
W
Geb
10,045
529
14
1
0
384,392
7
L
Thor
9,773
514
111
6
0
335,235
6
W
Tyr
11,656
613
142
7
0
374,903
7
L
Anubis
8,519
448
106
6
0
316,252
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role