Player Matchup

Hercules
Hercules
Diamond III
BricKsop
Hercules
Diamond III
Level 156
God Stats
13W - 2L
1,811 SR
Queue Stats
84W - 12L
2,100 MMR
Party 1
Medusa
Medusa
Diamond III
ComragOG
Medusa
Diamond III
Level 157
God Stats
71W - 10L
2,063 SR
Queue Stats
85W - 12L
2,100 MMR
Party 1
Sobek
Sobek
Diamond III
toastabl3s
Sobek
Diamond III
Level 137
God Stats
26W - 1L
2,073 SR
Queue Stats
84W - 12L
2,100 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,982 SR
2,100 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,655 SR
1,903 MMR
Hel
Hel
Diamond V
AdrielPsicologo
Hel
Diamond V
Level 69
God Stats
2W - 1L
1,805 SR
Queue Stats
26W - 7L
2,146 MMR
Party 2
Ymir
Ymir
Gold V
StaySilenzio
Ymir
Gold V
Level 121
God Stats
0W - 1L
1,675 SR
Queue Stats
17W - 14L
1,745 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
TequilaSmile
Gilgamesh
Platinum V
Level 131
God Stats
1W - 2L
1,487 SR
Queue Stats
10W - 4L
1,818 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BricKsop
Hercules
15
7 / 1 / 11
12,133
758
17,911
21,203
20,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
ComragOG
Medusa
15
7 / 2 / 9
11,597
725
19,862
12,917
5,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
15
4 / 0 / 14
12,510
782
16,904
14,458
19,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ThothTiamatAthenaOdinMorgan Le Fay

VS

Bans
PersephoneHou YiCerberusAnhurCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
9,943
621
18,176
15,546
11,626
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 11 / 2
9,780
611
4,333
23,047
30,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
TequilaSmile
Gilgamesh
13
1 / 3 / 2
9,417
589
14,296
23,941
33,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
18
Kills
3
3
Deaths
18
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Hercules
BricKsop
Hercules
7
1
11
12.5
W
Medusa
ComragOG
Medusa
7
2
9
5.75
L
1
11
2
0.18
L
Gilgamesh
TequilaSmile
Gilgamesh
1
3
2
0.67
W
Sobek
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,677
Damage
36,805
48,578
Taken
62,534
45,238
Mitigated
75,630
29,282
Healing
16,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,176
1,058
4,404
6,305
15,546
11,626
0
6,295
9,251
63,771
0
W
Hercules
BricKsop
Hercules
17,911
7,269
1,139
14,295
21,203
20,362
1,426
10,494
10,085
0
41,369
W
Medusa
ComragOG
Medusa
19,862
11,648
0
5,668
12,917
5,236
1,499
4,735
7,700
0
80,812
L
4,333
742
318
525
23,047
30,878
0
4,670
18,377
10,196
0
L
Gilgamesh
TequilaSmile
Gilgamesh
14,296
2,424
0
5,146
23,941
33,126
0
6,328
17,613
269
26,195
W
Sobek
16,904
1,958
0
8,180
14,458
19,640
528
8,097
5,610
28,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,240
Gold Earned
29,140
168
Minions Killed
151
8
Camps Cleared
5
954,756
Distance Traveled
930,748
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,943
621
111
7
3
327,578
0
W
Hercules
12,133
758
37
2
2
335,424
2
W
Medusa
11,597
725
106
7
6
289,830
5
L
Ymir
9,780
611
10
1
1
264,265
2
L
Gilgamesh
9,417
589
30
2
1
338,905
5
W
Sobek
12,510
782
25
2
0
329,502
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role