Player Matchup

Sun Wukong
Sun Wukong
Brazz_Heures
Sun Wukong
Level 18
God Stats
4W - 3L
1,550 SR
Queue Stats
9W - 15L
1,244 Elo+
Party 2
Ra
Ra
FleischLiebe285
Ra
Level 18
God Stats
0W - 2L
1,088 SR
Queue Stats
3W - 5L
1,243 Elo+
Party 1
Mercury
Mercury
MoRa InTime
Mercury
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,347 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SB_Silex
Cu Chulainn
Level 16
God Stats
2W - 2L
1,308 SR
Queue Stats
9W - 10L
1,338 Elo+
Party 2
Gilgamesh
Gilgamesh
SZ Rednas
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,225 Elo+
Solo
Team Averages
Level 17
1,389 SR
1,279 Elo+

VS

Team Averages
Level 14
1,392 SR
1,323 Elo+
Loki
Loki
IsCo 0ne
Loki
Level 8
God Stats
2W - 2L
1,257 SR
Queue Stats
4W - 5L
1,312 Elo+
Solo
Ymir
Ymir
J4NUSZ3K
Ymir
Level 16
God Stats
4W - 3L
1,593 SR
Queue Stats
17W - 14L
1,540 Elo+
Solo
Kukulkan
Kukulkan
Rainer_Schnee89
Kukulkan
Level 18
God Stats
1W - 0L
1,318 SR
Queue Stats
7W - 9L
964 Elo+
Solo
Zhong Kui
Zhong Kui
ShadowSpy847765
Zhong Kui
Level 16
God Stats
20W - 16L
1,293 SR
Queue Stats
38W - 45L
1,299 Elo+
Solo
Thanatos
Thanatos
nixonator020695
Thanatos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brazz_Heures
Sun Wukong
6
0 / 2 / 0
6,064
303
2,402
5,079
1,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 15 / 0
7,096
355
4,063
14,999
4,242
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
MoRa InTime
Mercury
15
4 / 6 / 0
9,405
470
4,398
18,225
6,460
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
SB_Silex
Cu Chulainn
10
1 / 4 / 0
6,981
349
3,362
11,948
5,584
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
SZ Rednas
Gilgamesh
12
4 / 6 / 1
8,111
406
5,705
18,902
13,911
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
4 / 3 / 3
9,924
496
3,989
8,135
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
15
8 / 1 / 6
10,161
508
11,474
10,814
12,040
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Kukulkan
16
6 / 0 / 10
10,220
511
9,898
4,481
1,696
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
ShadowSpy847765
Zhong Kui
16
7 / 2 / 13
11,024
551
14,948
13,685
9,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
15
4 / 4 / 1
9,956
498
5,240
12,114
5,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
9
Kills
29
33
Deaths
10
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Brazz_Heures
Sun Wukong
0
2
0
0
L
0
15
0
0
W
Loki
4
3
3
1.83
W
Ymir
8
1
6
11
L
Mercury
MoRa InTime
Mercury
4
6
0
0.67
W
Kukulkan
6
0
10
11
L
Cu Chulainn
SB_Silex
Cu Chulainn
1
4
0
0.25
L
Gilgamesh
SZ Rednas
Gilgamesh
4
6
1
0.75
W
Zhong Kui
ShadowSpy847765
Zhong Kui
7
2
13
6.75
W
Thanatos
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,930
Damage
45,549
69,153
Taken
49,229
31,912
Mitigated
31,552
8,392
Healing
23,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Brazz_Heures
Sun Wukong
2,402
255
0
633
5,079
1,715
0
3,343
1,736
0
12,891
L
4,063
653
71
378
14,999
4,242
0
9,026
5,973
31,790
0
W
Loki
3,989
1,392
0
3,650
8,135
2,464
0
75
8,060
0
43,525
W
Ymir
11,474
2,913
0
1,575
10,814
12,040
1,480
938
9,876
52,691
0
L
Mercury
MoRa InTime
Mercury
4,398
2,375
0
7,117
18,225
6,460
1,368
6,108
12,117
0
59,163
W
Kukulkan
9,898
1,564
0
1,156
4,481
1,696
2,281
1,703
2,778
48,435
0
L
Cu Chulainn
SB_Silex
Cu Chulainn
3,362
963
0
63
11,948
5,584
309
8,067
3,881
0
22,968
L
Gilgamesh
SZ Rednas
Gilgamesh
5,705
1,700
0
130
18,902
13,911
36
8,285
10,617
0
28,557
W
Zhong Kui
ShadowSpy847765
Zhong Kui
14,948
3,485
382
6,674
13,685
9,893
3,408
1,244
12,441
63,400
13,045
W
Thanatos
5,240
2,436
0
9,933
12,114
5,459
890
103
12,011
0
70,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,657
Gold Earned
51,285
251
Minions Killed
470
0
Camps Cleared
0
1,500,027
Distance Traveled
1,714,139
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,064
303
23
1
0
200,997
4
L
Ra
7,096
355
52
3
0
260,723
1
W
Loki
9,924
496
88
4
0
355,316
1
W
Ymir
10,161
508
75
4
0
346,876
6
L
Mercury
9,405
470
95
5
0
336,946
0
W
Kukulkan
10,220
511
97
5
0
346,060
4
L
Cu Chulainn
6,981
349
39
2
0
362,347
0
L
Gilgamesh
8,111
406
42
2
0
339,014
0
W
Zhong Kui
11,024
551
109
5
0
307,033
0
W
Thanatos
9,956
498
101
5
0
358,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role