Player Matchup

Anubis
Anubis
DrJamari
Anubis
Level 105
God Stats
23W - 13L
1,689 SR
Queue Stats
238W - 248L
1,506 Elo+
Party 2
Ra
Ra
I Jashin I
Ra
Level 127
God Stats
5W - 2L
1,654 SR
Queue Stats
57W - 88L
1,374 Elo+
Party 1
Izanami
Izanami
Kinkyful
Izanami
Level 156
God Stats
8W - 7L
1,460 SR
Queue Stats
306W - 350L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
MajiinQ
Gilgamesh
Level 109
God Stats
30W - 15L
1,660 SR
Queue Stats
523W - 458L
1,560 Elo+
Solo
Chaac
Chaac
TheyLuvJay9x
Chaac
Level 109
God Stats
29W - 28L
1,560 SR
Queue Stats
236W - 253L
1,502 Elo+
Party 2
Team Averages
Level 121
1,605 SR
1,490 Elo+

VS

Team Averages
Level 115
1,535 SR
1,512 Elo+
Vulcan
Vulcan
Itachi313
Vulcan
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
313W - 305L
1,522 Elo+
Solo
Guan Yu
Guan Yu
RichTuber
Guan Yu
Level 111
God Stats
3W - 5L
1,274 SR
Queue Stats
543W - 515L
1,516 Elo+
Solo
Yemoja
Yemoja
SaladTin
Yemoja
Level 124
God Stats
2W - 3L
1,893 SR
Queue Stats
169W - 183L
1,548 Elo+
Party 3
Odin
Odin
XxfelipeperezxX
Odin
Level 160
God Stats
3W - 4L
1,510 SR
Queue Stats
263W - 273L
1,509 Elo+
Solo
Charybdis
Charybdis
tz0i
Charybdis
Level 55
God Stats
2W - 7L
1,500 SR
Queue Stats
7W - 13L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DrJamari
Anubis
17
4 / 5 / 8
11,258
512
11,716
18,301
13,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 5 / 9
10,684
486
7,969
13,380
6,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Kinkyful
Izanami
20
13 / 2 / 4
14,185
645
23,265
15,782
5,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
MajiinQ
Gilgamesh
17
3 / 3 / 7
11,190
509
13,518
18,932
12,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
0 / 2 / 9
11,680
531
10,622
23,595
21,643
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Itachi313
Vulcan
18
6 / 5 / 3
11,518
524
17,248
13,179
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
RichTuber
Guan Yu
19
3 / 5 / 6
11,533
524
8,295
22,665
11,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
SaladTin
Yemoja
15
5 / 3 / 4
9,876
449
14,525
21,987
21,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
1 / 3 / 2
12,081
549
13,893
22,760
16,483
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
tz0i
Charybdis
15
1 / 5 / 2
9,510
432
5,311
10,508
3,357
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
21
Kills
16
17
Deaths
21
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
DrJamari
Anubis
4
5
8
1.6
W
1
5
9
1.1
L
Vulcan
Itachi313
Vulcan
6
5
3
1.5
W
Izanami
Kinkyful
Izanami
13
2
4
7.5
W
Gilgamesh
MajiinQ
Gilgamesh
3
3
7
2.17
L
Guan Yu
RichTuber
Guan Yu
3
5
6
1.2
L
Yemoja
SaladTin
Yemoja
5
3
4
2.33
W
0
2
9
2.25
L
1
3
2
0.67
L
Charybdis
tz0i
Charybdis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,090
Damage
59,272
89,990
Taken
91,099
60,385
Mitigated
57,449
37,387
Healing
21,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DrJamari
Anubis
11,716
798
1,148
6,531
18,301
13,989
360
8,644
8,933
59,272
0
W
7,969
280
2,684
4,700
13,380
6,102
273
8,680
4,419
73,701
0
L
Vulcan
Itachi313
Vulcan
17,248
6,542
0
520
13,179
4,759
128
5,039
8,140
94,214
0
W
Izanami
Kinkyful
Izanami
23,265
14,762
0
3,757
15,782
5,823
5,818
5,852
9,469
0
113,321
W
Gilgamesh
MajiinQ
Gilgamesh
13,518
3,990
0
5,806
18,932
12,828
0
6,441
12,270
0
80,031
L
Guan Yu
RichTuber
Guan Yu
8,295
1,683
628
8,974
22,665
11,192
542
2,504
20,161
0
90,019
L
Yemoja
SaladTin
Yemoja
14,525
1,411
1,752
2,858
21,987
21,658
297
7,280
14,630
50,462
0
W
10,622
1,705
0
12,761
23,595
21,643
823
3,302
20,147
0
82,666
L
13,893
3,567
0
6,202
22,760
16,483
280
1,410
21,283
10,409
79,976
L
Charybdis
tz0i
Charybdis
5,311
3,208
0
1,058
10,508
3,357
660
3,452
7,056
0
49,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,997
Gold Earned
54,518
658
Minions Killed
652
0
Camps Cleared
0
2,066,934
Distance Traveled
1,931,122
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,258
512
57
3
0
377,387
3
W
Ra
10,684
486
120
5
0
436,697
1
L
Vulcan
11,518
524
159
7
0
375,662
1
W
Izanami
14,185
645
177
8
0
412,641
4
W
Gilgamesh
11,190
509
120
5
0
436,341
3
L
Guan Yu
11,533
524
149
7
0
442,716
4
L
Yemoja
9,876
449
58
3
0
393,598
4
W
Chaac
11,680
531
184
8
0
403,868
2
L
Odin
12,081
549
179
8
0
374,376
1
L
Charybdis
9,510
432
107
5
0
344,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role