Player Matchup

Nu Wa
Nu Wa
Amythest22
Nu Wa
Level 137
God Stats
5W - 2L
1,554 SR
Queue Stats
9W - 7L
1,951 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ApeBooty
Morgan Le Fay
Level 128
God Stats
17W - 10L
1,703 SR
Queue Stats
100W - 83L
1,563 Elo+
Party 2
Medusa
Medusa
Zedata
Medusa
Level 127
God Stats
3W - 1L
1,441 SR
Queue Stats
23W - 19L
1,688 Elo+
Party 2
Team Averages
Level 131
1,566 SR
1,734 Elo+

VS

Team Averages
Level 109
1,577 SR
1,549 Elo+
Kumbhakarna
Kumbhakarna
OGpuffymuffin
Kumbhakarna
Level 91
God Stats
4W - 3L
1,695 SR
Queue Stats
186W - 145L
1,497 Elo+
Party 1
Sol
Sol
OhYeahItsJosh
Sol
Level 126
God Stats
3W - 3L
1,597 SR
Queue Stats
64W - 57L
1,586 Elo+
Solo
Bakasura
Bakasura
Void CIouds
Bakasura
Level 109
God Stats
2W - 3L
1,440 SR
Queue Stats
49W - 43L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
5 / 1 / 12
12,962
648
14,514
7,966
2,911
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
ApeBooty
Morgan Le Fay
17
9 / 2 / 9
13,940
697
24,333
18,943
9,176
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Zedata
Medusa
17
4 / 3 / 12
13,179
659
22,527
18,223
11,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
OGpuffymuffin
Kumbhakarna
14
1 / 4 / 3
11,937
597
6,611
30,820
45,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 6 / 2
11,826
591
18,652
20,561
7,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Void CIouds
Bakasura
15
3 / 8 / 1
12,188
609
10,242
20,930
8,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
18
Kills
6
6
Deaths
18
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
5
1
12
11
W
Morgan Le Fay
ApeBooty
Morgan Le Fay
9
2
9
6.75
L
Kumbhakarna
OGpuffymuffin
Kumbhakarna
1
4
3
0.63
L
2
6
2
0.5
L
Bakasura
Void CIouds
Bakasura
3
8
1
0.44
W
Medusa
Zedata
Medusa
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,374
Damage
35,505
45,132
Taken
72,311
23,821
Mitigated
61,296
19,137
Healing
14,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
14,514
4,808
1,074
713
7,966
2,911
1,261
4,416
3,470
52,352
0
W
Morgan Le Fay
ApeBooty
Morgan Le Fay
24,333
1,381
152
8,347
18,943
9,176
452
11,754
7,119
65,260
0
L
Kumbhakarna
OGpuffymuffin
Kumbhakarna
6,611
314
0
2,757
30,820
45,139
0
16,330
14,490
21,057
0
L
18,652
4,940
0
5,273
20,561
7,745
0
12,583
7,978
76,725
5,602
L
Bakasura
Void CIouds
Bakasura
10,242
7,585
0
6,131
20,930
8,412
93
10,628
10,302
0
33,777
W
Medusa
Zedata
Medusa
22,527
7,844
1,622
7,229
18,223
11,734
1,102
7,909
9,085
0
64,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,081
Gold Earned
35,951
253
Minions Killed
227
9
Camps Cleared
7
1,072,620
Distance Traveled
1,047,346
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,962
648
60
3
3
346,291
2
W
Morgan Le Fay
13,940
697
84
4
3
352,428
3
L
Kumbhakarna
11,937
597
26
1
0
362,473
5
L
Sol
11,826
591
127
6
1
337,502
3
L
Bakasura
12,188
609
74
4
6
347,371
0
W
Medusa
13,179
659
109
5
3
373,901
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role