Player Matchup

Tiamat
Tiamat
AlbertDyrlund
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,587 Elo+
Solo
Chaac
Chaac
PoseidonX11
Chaac
Level 93
God Stats
3W - 2L
1,827 SR
Queue Stats
16W - 24L
1,288 Elo+
Party 1
Hachiman
Hachiman
RedAnachy114
Hachiman
Level 15
God Stats
0W - 4L
1,096 SR
Queue Stats
12W - 23L
1,260 Elo+
Party 1
Team Averages
Level 42
1,474 SR
1,379 Elo+

VS

Team Averages
Level 61
1,483 SR
1,454 Elo+
Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Kirouza
Guan Yu
Level 148
God Stats
3W - 2L
1,698 SR
Queue Stats
58W - 40L
1,573 Elo+
Party 2
Ra
Ra
Линвуд
Ra
Level 8
God Stats
3W - 4L
1,249 SR
Queue Stats
3W - 6L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,161
616
5,780
6,684
3,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 3 / 0
6,971
697
7,725
12,181
8,026
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
RedAnachy114
Hachiman
9
0 / 4 / 2
6,324
632
3,658
7,706
2,125
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 1 / 7
7,330
733
9,577
5,805
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Kirouza
Guan Yu
12
4 / 0 / 5
7,589
759
8,019
12,413
10,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 5
7,319
732
5,797
5,945
2,022
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
9
9
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
7
5.5
L
0
2
1
0.25
W
Guan Yu
Kirouza
Guan Yu
4
0
5
6.5
L
2
3
0
0.67
L
Hachiman
RedAnachy114
Hachiman
0
4
2
0.25
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,163
Damage
23,393
26,571
Taken
24,163
13,682
Mitigated
15,110
6,238
Healing
10,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,577
2,721
0
0
5,805
2,285
0
1,655
4,150
0
25,588
L
5,780
791
0
654
6,684
3,531
0
1,165
5,519
18,128
0
W
Guan Yu
Kirouza
Guan Yu
8,019
1,651
2,329
3,722
12,413
10,803
0
2,747
9,666
0
18,179
L
7,725
927
536
4,290
12,181
8,026
0
2,969
9,212
0
26,905
L
Hachiman
RedAnachy114
Hachiman
3,658
1,927
0
758
7,706
2,125
0
2,165
5,541
0
14,031
W
5,797
493
2,020
2,151
5,945
2,022
525
1,984
3,961
28,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,456
Gold Earned
22,238
100
Minions Killed
138
4
Camps Cleared
5
580,348
Distance Traveled
631,599
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,330
733
35
4
0
227,824
1
L
Tiamat
6,161
616
17
2
0
187,351
2
W
Guan Yu
7,589
759
30
3
3
218,400
3
L
Chaac
6,971
697
61
6
1
212,271
3
L
Hachiman
6,324
632
22
2
3
180,726
5
W
Ra
7,319
732
73
7
2
185,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role