Player Matchup

Izanami
Izanami
ElLuchadorr535
Izanami
Level 8
God Stats
63W - 52L
2,003 SR
Queue Stats
96W - 92L
1,548 Elo+
Solo
Cabrakan
Cabrakan
JakobDasRegal
Cabrakan
Level 30
God Stats
3W - 4L
1,393 SR
Queue Stats
166W - 159L
1,624 Elo+
Solo
Ne Zha
Ne Zha
Peponccio
Ne Zha
Level 26
God Stats
1W - 1L
1,528 SR
Queue Stats
16W - 4L
1,766 Elo+
Party 2
Sol
Sol
eurofighteeeer
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 28L
1,704 Elo+
Party 2
Raijin
Raijin
rogueCirno
Raijin
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
35W - 41L
1,582 Elo+
Solo
Team Averages
Level 19
1,585 SR
1,645 Elo+

VS

Team Averages
Level 24
1,624 SR
1,540 Elo+
Ganesha
Ganesha
 
Ganesha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Angrypotat0
Anubis
Level 18
God Stats
0W - 1L
1,772 SR
Queue Stats
8W - 11L
1,469 Elo+
Party 1
Merlin
Merlin
GoingParabolic
Merlin
Level 24
God Stats
4W - 5L
1,582 SR
Queue Stats
137W - 100L
1,747 Elo+
Solo
Freya
Freya
Stickyballz
Freya
Level 29
God Stats
0W - 2L
1,550 SR
Queue Stats
6W - 10L
1,435 Elo+
Party 1
Izanami
Izanami
Toxicarinho
Izanami
Level 19
God Stats
6W - 6L
1,717 SR
Queue Stats
46W - 39L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 3
9,604
640
7,522
9,228
2,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
JakobDasRegal
Cabrakan
15
7 / 1 / 7
9,519
635
9,100
11,591
10,931
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Peponccio
Ne Zha
14
5 / 3 / 9
8,878
592
8,633
11,448
7,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 1 / 5
10,224
682
12,062
12,939
5,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
rogueCirno
Raijin
15
2 / 4 / 8
9,094
606
6,219
9,155
2,355
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 5 / 2
5,743
383
3,172
10,880
3,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Anubis
12
5 / 6 / 1
7,866
524
8,142
11,885
6,482
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
2 / 2 / 0
9,386
626
6,404
7,703
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 5 / 4
7,004
467
7,313
12,857
3,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Toxicarinho
Izanami
11
2 / 9 / 2
7,063
471
9,210
12,858
3,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
27
Kills
10
10
Deaths
27
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
2
0.2
L
Anubis
5
6
1
0.92
W
7
1
3
8.5
L
2
2
0
1
W
Cabrakan
JakobDasRegal
Cabrakan
7
1
7
10.5
W
Ne Zha
Peponccio
Ne Zha
5
3
9
3.17
L
1
5
4
0.6
L
Izanami
Toxicarinho
Izanami
2
9
2
0.33
W
6
1
5
8.5
W
Raijin
rogueCirno
Raijin
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,536
Damage
34,241
54,361
Taken
56,183
28,502
Mitigated
20,742
21,049
Healing
11,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,172
331
0
1,320
10,880
3,518
0
4,243
6,637
10,821
0
L
Anubis
8,142
1,014
0
3,334
11,885
6,482
698
7,227
4,658
35,195
0
W
7,522
5,606
0
2,198
9,228
2,936
3,158
3,992
5,172
0
70,991
L
6,404
135
0
1,750
7,703
3,080
0
3,172
4,531
69,152
0
W
Cabrakan
JakobDasRegal
Cabrakan
9,100
1,548
179
1,905
11,591
10,931
212
3,127
8,445
28,420
0
W
Ne Zha
Peponccio
Ne Zha
8,633
4,292
0
4,610
11,448
7,186
543
5,187
6,203
0
45,653
L
7,313
2,798
0
2,920
12,857
3,940
684
5,800
7,057
38,039
0
L
Izanami
Toxicarinho
Izanami
9,210
5,218
0
2,484
12,858
3,722
46
6,939
5,919
0
43,330
W
12,062
5,658
0
9,084
12,939
5,094
2,857
6,288
6,343
76,056
0
W
Raijin
rogueCirno
Raijin
6,219
504
0
3,073
9,155
2,355
396
5,988
3,167
47,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,319
Gold Earned
37,062
503
Minions Killed
386
0
Camps Cleared
0
1,403,369
Distance Traveled
1,301,168
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,743
383
7
0
0
239,372
5
L
Anubis
7,866
524
77
5
0
241,283
1
W
Izanami
9,604
640
134
9
0
285,108
1
L
Merlin
9,386
626
152
10
0
294,979
3
W
Cabrakan
9,519
635
44
3
0
282,416
3
W
Ne Zha
8,878
592
82
5
0
299,292
3
L
Freya
7,004
467
67
4
0
280,902
0
L
Izanami
7,063
471
83
6
0
244,632
2
W
Sol
10,224
682
139
9
0
282,925
1
W
Raijin
9,094
606
104
7
0
253,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role