Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Bl1zzardW1zard
Da Ji
Level 77
God Stats
1W - 2L
1,496 SR
Queue Stats
148W - 125L
1,450 Elo+
Party 2
Sun Wukong
Sun Wukong
HanAlistar
Sun Wukong
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 47L
1,383 Elo+
Solo
He Bo
He Bo
adzziemac
He Bo
Level 129
God Stats
4W - 7L
1,240 SR
Queue Stats
261W - 269L
1,421 Elo+
Solo
Janus
Janus
schlinked08
Janus
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 88L
1,385 Elo+
Party 2
Team Averages
Level 84
1,447 SR
1,428 Elo+

VS

Team Averages
Level 82
1,610 SR
1,455 Elo+
He Bo
He Bo
 
He Bo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DazMagic
Xbalanque
Level 150
God Stats
2W - 1L
1,817 SR
Queue Stats
55W - 48L
1,456 Elo+
Solo
Kumbhakarna
Kumbhakarna
Fenix2709
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
YourName7498
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Eset
Eset
pBlacKmoe5
Eset
Level 120
God Stats
3W - 1L
1,735 SR
Queue Stats
133W - 141L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
8 / 1 / 21
11,691
974
18,186
23,751
22,302
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

18
13 / 2 / 10
11,141
928
8,779
9,209
4,355
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Sun Wukong
HanAlistar
Sun Wukong
15
1 / 3 / 14
8,991
749
8,363
11,017
7,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
adzziemac
He Bo
13
1 / 4 / 17
8,741
728
6,061
8,203
2,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
9 / 3 / 17
10,782
899
16,582
7,437
3,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 7 / 6
8,183
682
9,328
10,514
3,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
DazMagic
Xbalanque
14
1 / 5 / 7
7,927
661
9,249
11,545
4,695
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Fenix2709
Kumbhakarna
14
4 / 10 / 3
8,990
749
5,015
18,979
10,056
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
YourName7498
Sun Wukong
15
3 / 7 / 4
8,589
716
9,667
14,566
10,873
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 3 / 4
8,313
693
11,038
10,575
4,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
35
32
Kills
11
13
Deaths
32
79
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
8
1
21
18.5
L
He Bo
 
He Bo
2
7
6
0.71
W
13
2
10
9
L
Xbalanque
DazMagic
Xbalanque
1
5
7
0.9
L
Kumbhakarna
Fenix2709
Kumbhakarna
4
10
3
0.55
W
Sun Wukong
HanAlistar
Sun Wukong
1
3
14
2.67
L
Sun Wukong
YourName7498
Sun Wukong
3
7
4
0.71
W
He Bo
adzziemac
He Bo
1
4
17
2.38
L
1
3
4
1
W
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,971
Damage
44,297
59,617
Taken
66,179
39,767
Mitigated
34,138
27,691
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
18,186
4,126
1,268
13,222
23,751
22,302
111
8,570
15,181
42,093
0
L
He Bo
 
He Bo
9,328
717
464
545
10,514
3,977
0
6,458
4,056
19,821
0
W
8,779
1,148
2,089
2,850
9,209
4,355
1,712
4,775
4,434
0
21,858
L
Xbalanque
DazMagic
Xbalanque
9,249
4,937
1,233
1,315
11,545
4,695
0
7,688
3,857
0
20,933
L
Kumbhakarna
Fenix2709
Kumbhakarna
5,015
1,165
0
0
18,979
10,056
0
12,106
6,873
8,990
0
W
Sun Wukong
HanAlistar
Sun Wukong
8,363
1,460
791
4,028
11,017
7,131
1,228
5,112
5,905
0
16,847
L
Sun Wukong
YourName7498
Sun Wukong
9,667
2,190
232
2,150
14,566
10,873
0
9,659
4,907
307
16,280
W
He Bo
adzziemac
He Bo
6,061
775
111
1,375
8,203
2,958
305
4,244
3,959
12,767
0
L
11,038
0
3,456
2,565
10,575
4,537
0
4,918
5,657
27,376
0
W
16,582
2,050
667
1,290
7,437
3,021
1,218
2,975
4,462
28,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,346
Gold Earned
42,002
122
Minions Killed
90
0
Camps Cleared
0
1,187,876
Distance Traveled
1,098,162
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,691
974
32
3
0
243,633
0
L
He Bo
8,183
682
21
2
0
187,646
0
W
Da Ji
11,141
928
27
2
0
246,781
1
L
Xbalanque
7,927
661
17
1
0
207,354
0
L
Kumbhakarna
8,990
749
12
1
0
208,878
0
W
Sun Wukong
8,991
749
15
1
0
242,213
0
L
Sun Wukong
8,589
716
18
2
0
239,843
2
W
He Bo
8,741
728
23
2
0
225,863
3
L
Eset
8,313
693
22
2
0
254,441
0
W
Janus
10,782
899
25
2
0
229,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role