Player Matchup

Zeus
Zeus
Hafnon
Zeus
Level 28
God Stats
26W - 16L
1,637 SR
Queue Stats
98W - 106L
1,503 Elo+
Solo
King Arthur
King Arthur
WiciorekK
King Arthur
Level 29
God Stats
1W - 0L
1,377 SR
Queue Stats
7W - 3L
1,681 Elo+
Solo
Anubis
Anubis
cptjanni1985
Anubis
Level 7
God Stats
31W - 17L
1,727 SR
Queue Stats
48W - 59L
1,609 Elo+
Solo
Ratatoskr
Ratatoskr
nakiumdyane
Ratatoskr
Level 28
God Stats
14W - 6L
1,628 SR
Queue Stats
229W - 208L
1,551 Elo+
Solo
Ymir
Ymir
sollo61
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,671 Elo+
Solo
Team Averages
Level 20
1,574 SR
1,603 Elo+

VS

Team Averages
Level 10
1,502 SR
1,466 Elo+
Nike
Nike
Bivn1
Nike
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Morbolk
Neith
Level 7
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 1
Merlin
Merlin
NarbiNeo
Merlin
Level 12
God Stats
0W - 1L
1,740 SR
Queue Stats
0W - 4L
1,181 Elo+
Party 1
Kali
Kali
Nko003
Kali
Level 18
God Stats
24W - 11L
1,500 SR
Queue Stats
90W - 59L
1,773 Elo+
Solo
Ymir
Ymir
ikerborne
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Hafnon
Zeus
17
6 / 1 / 3
11,206
560
6,265
10,258
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
WiciorekK
King Arthur
15
6 / 1 / 6
10,568
528
14,375
12,960
16,077
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
16
8 / 3 / 5
10,994
550
12,786
13,179
10,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ratatoskr
nakiumdyane
Ratatoskr
17
4 / 2 / 5
11,419
571
3,763
13,778
5,236
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
sollo61
Ymir
14
2 / 3 / 4
9,432
472
1,623
15,520
12,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Bivn1
Nike
13
4 / 9 / 3
9,398
470
5,981
20,201
13,009
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Morbolk
Neith
15
2 / 6 / 3
9,440
472
10,573
11,563
3,184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
NarbiNeo
Merlin
13
3 / 10 / 4
9,388
469
4,332
10,547
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
Nko003
Kali
8
1 / 0 / 2
7,124
356
2,131
4,701
1,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
4
0 / 1 / 1
6,169
308
0
1,605
288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
26
Kills
10
10
Deaths
26
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nike
Bivn1
Nike
4
9
3
0.61
W
Zeus
Hafnon
Zeus
6
1
3
7.5
L
Neith
Morbolk
Neith
2
6
3
0.58
L
Merlin
NarbiNeo
Merlin
3
10
4
0.5
L
Kali
Nko003
Kali
1
0
2
2
W
King Arthur
WiciorekK
King Arthur
6
1
6
9
W
Anubis
8
3
5
3.5
L
Ymir
0
1
1
0.5
W
Ratatoskr
nakiumdyane
Ratatoskr
4
2
5
3.25
W
Ymir
sollo61
Ymir
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,812
Damage
23,017
65,695
Taken
48,617
48,312
Mitigated
20,085
18,783
Healing
5,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Bivn1
Nike
5,981
1,882
0
905
20,201
13,009
175
5,918
14,247
0
30,853
W
Zeus
Hafnon
Zeus
6,265
982
0
3,069
10,258
4,069
3,726
389
9,869
86,427
0
L
Neith
Morbolk
Neith
10,573
5,882
0
2,508
11,563
3,184
0
7,480
3,839
0
45,836
L
Merlin
NarbiNeo
Merlin
4,332
586
0
190
10,547
2,452
0
4,464
6,075
28,622
0
L
Kali
Nko003
Kali
2,131
1,247
0
1,616
4,701
1,152
0
1,166
3,535
0
16,120
W
King Arthur
WiciorekK
King Arthur
14,375
2,294
0
2,910
12,960
16,077
1,129
851
12,109
0
64,603
W
Anubis
12,786
577
286
7,374
13,179
10,089
1,028
1,603
11,576
61,043
0
L
Ymir
0
0
0
0
1,605
288
0
1,311
247
0
0
W
Ratatoskr
nakiumdyane
Ratatoskr
3,763
1,080
0
4,894
13,778
5,236
1,654
600
13,178
0
79,922
W
Ymir
sollo61
Ymir
1,623
187
0
250
15,520
12,841
1,291
1,032
14,488
30,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,619
Gold Earned
41,519
583
Minions Killed
207
0
Camps Cleared
0
1,791,979
Distance Traveled
1,083,349
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,398
470
61
3
0
302,986
0
W
Zeus
11,206
560
154
8
0
294,511
3
L
Neith
9,440
472
69
3
0
300,004
4
L
Merlin
9,388
469
38
2
0
353,032
5
L
Kali
7,124
356
39
2
0
125,847
0
W
King Arthur
10,568
528
124
6
0
393,161
0
W
Anubis
10,994
550
112
6
0
295,836
8
L
Ymir
6,169
308
0
0
0
1,480
0
W
Ratatoskr
11,419
571
146
7
0
437,260
5
W
Ymir
9,432
472
47
2
0
371,211
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role