Player Matchup

Ganesha
Ganesha
Gold III
Dr-Stoss_oT
Ganesha
Gold III
Level 102
God Stats
16W - 14L
1,559 SR
Queue Stats
226W - 239L
1,557 MMR
Solo
Da Ji
Da Ji
Platinum IV
Ninjarabeeeee
Da Ji
Platinum IV
Level 104
God Stats
7W - 9L
1,547 SR
Queue Stats
403W - 387L
1,576 MMR
Solo
Medusa
Medusa
Bronze III
SzakalTHC
Medusa
Bronze III
Level 43
God Stats
1W - 0L
1,528 SR
Queue Stats
3W - 10L
1,554 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
imRikz-_
Zhong Kui
Gold I
Level 128
God Stats
42W - 48L
1,561 SR
Queue Stats
1,330W - 1,325L
1,585 MMR
Solo
Hera
Hera
Gold I
jagersk8
Hera
Gold I
Level 141
God Stats
32W - 24L
1,616 SR
Queue Stats
282W - 285L
1,578 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,562 SR
1,570 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,660 SR
1,569 MMR
Bellona
Bellona
Silver I
Bullet8Proof525
Bellona
Silver I
Level 40
God Stats
41W - 38L
1,589 SR
Queue Stats
104W - 93L
1,569 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Juan_Moron512
Tsukuyomi
Gold V
Level 96
God Stats
0W - 2L
1,540 SR
Queue Stats
12W - 16L
1,551 MMR
Solo
Fafnir
Fafnir
Bronze III
Nebeul
Fafnir
Bronze III
Level 103
God Stats
1W - 2L
1,807 SR
Queue Stats
8W - 13L
1,533 MMR
Party 1
Nu Wa
Nu Wa
Gold III
Th3Whal3
Nu Wa
Gold III
Level 119
God Stats
3W - 4L
1,866 SR
Queue Stats
227W - 221L
1,550 MMR
Solo
Skadi
Skadi
Silver I
WaRx HITM4N
Skadi
Silver I
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 59L
1,644 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dr-Stoss_oT
Ganesha
18
0 / 3 / 27
12,719
509
7,843
30,629
38,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
19 / 2 / 9
16,723
669
32,330
26,450
17,112
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
SzakalTHC
Medusa
19
5 / 5 / 11
12,972
519
10,643
18,998
8,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
imRikz-_
Zhong Kui
20
8 / 3 / 8
14,662
586
17,425
22,648
28,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hera
20
7 / 2 / 17
13,916
557
23,541
18,354
9,087
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayGilgameshAthenaPersephoneOdin

VS

Bans
KumbhakarnaLokiTiamatCthulhuScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 3
12,579
503
21,315
32,354
33,970
Mace

Mace

+10
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Juan_Moron512
Tsukuyomi
16
3 / 12 / 7
11,086
443
11,402
20,931
7,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Nebeul
Fafnir
15
1 / 7 / 5
11,060
442
8,541
24,856
39,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Th3Whal3
Nu Wa
18
2 / 5 / 9
11,919
477
18,487
18,778
6,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
4 / 9 / 1
12,250
490
16,357
22,500
8,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
40
39
Kills
15
15
Deaths
39
72
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
W
Ganesha
Dr-Stoss_oT
Ganesha
0
3
27
4.5
L
Tsukuyomi
Juan_Moron512
Tsukuyomi
3
12
7
0.54
L
Fafnir
Nebeul
Fafnir
1
7
5
0.5
W
19
2
9
11.75
W
Medusa
SzakalTHC
Medusa
5
5
11
2.1
L
Nu Wa
Th3Whal3
Nu Wa
2
5
9
1.3
L
4
9
1
0.5
W
Zhong Kui
imRikz-_
Zhong Kui
8
3
8
4
W
Hera
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,782
Damage
76,102
117,079
Taken
119,419
102,034
Mitigated
94,353
42,285
Healing
25,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,315
4,221
0
4,918
32,354
33,970
0
13,149
19,205
12,788
66,520
W
Ganesha
Dr-Stoss_oT
Ganesha
7,843
1,300
0
9,442
30,629
38,402
420
8,881
21,246
39,815
0
L
Tsukuyomi
Juan_Moron512
Tsukuyomi
11,402
2,485
0
3,586
20,931
7,072
0
10,292
10,639
0
59,050
L
Fafnir
Nebeul
Fafnir
8,541
3,003
145
5,346
24,856
39,057
123
9,511
15,345
32,838
0
W
32,330
9,486
0
5,999
26,450
17,112
228
5,339
20,857
0
162,401
W
Medusa
SzakalTHC
Medusa
10,643
6,135
0
6,581
18,998
8,686
6,110
5,869
12,859
0
72,678
L
Nu Wa
Th3Whal3
Nu Wa
18,487
4,584
0
5,280
18,778
6,099
224
9,760
9,018
83,006
0
L
16,357
7,046
0
6,285
22,500
8,155
3,471
6,097
16,403
0
96,593
W
Zhong Kui
imRikz-_
Zhong Kui
17,425
1,398
0
14,008
22,648
28,747
5,743
6,547
15,671
101,026
0
W
Hera
23,541
7,466
217
6,038
18,354
9,087
2,354
5,017
13,108
117,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,992
Gold Earned
58,894
689
Minions Killed
546
0
Camps Cleared
0
2,405,666
Distance Traveled
2,143,894
36
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,579
503
131
5
0
446,034
1
W
Ganesha
12,719
509
15
1
0
506,426
19
L
Tsukuyomi
11,086
443
104
4
0
454,080
0
L
Fafnir
11,060
442
28
1
0
407,070
2
W
Da Ji
16,723
669
180
7
0
488,724
2
W
Medusa
12,972
519
126
5
0
454,670
0
L
Nu Wa
11,919
477
131
5
0
437,142
5
L
Skadi
12,250
490
152
6
0
399,568
6
W
Zhong Kui
14,662
586
186
7
0
462,104
11
W
Hera
13,916
557
182
7
0
493,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role