Player Matchup

Persephone
Persephone
Silver I
EmoAsylum22
Persephone
Silver I
Level 142
God Stats
17W - 16L
1,501 SR
Queue Stats
424W - 450L
1,035 MMR
Party 1
Arachne
Arachne
Silver I
G3tTheMystery
Arachne
Silver I
Level 129
God Stats
50W - 33L
1,587 SR
Queue Stats
151W - 139L
1,092 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
LeoTheVirgo17
Sun Wukong
Gold II
Level 126
God Stats
7W - 11L
1,452 SR
Queue Stats
164W - 171L
1,598 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,514 SR
1,242 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,559 SR
1,192 MMR
Discordia
Discordia
Silver IV
Capt_Sno
Discordia
Silver IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,064 MMR
Solo
Medusa
Medusa
Silver I
Ready2Kill_Joel
Medusa
Silver I
Level 126
God Stats
23W - 27L
1,629 SR
Queue Stats
242W - 355L
1,151 MMR
Solo
Ymir
Ymir
Gold V
demexes_beast69
Ymir
Gold V
Level 84
God Stats
52W - 47L
1,549 SR
Queue Stats
103W - 123L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EmoAsylum22
Persephone
16
4 / 1 / 11
12,050
753
20,798
8,714
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
15
6 / 2 / 9
11,281
705
12,591
20,440
10,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
LeoTheVirgo17
Sun Wukong
15
5 / 2 / 9
11,008
688
9,193
13,997
12,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Morgan Le FayBacchusCu ChulainnChaacCupid

VS

Bans
CthulhuHe BoScyllaPoseidonZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Capt_Sno
Discordia
13
2 / 4 / 2
9,603
600
9,562
10,326
3,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 4
9,516
595
10,413
16,363
4,915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 6 / 2
10,111
632
6,463
21,727
17,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
15
Kills
5
5
Deaths
15
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
Capt_Sno
Discordia
2
4
2
0.75
W
Persephone
EmoAsylum22
Persephone
4
1
11
9.5
W
Arachne
6
2
9
5.25
W
Sun Wukong
LeoTheVirgo17
Sun Wukong
5
2
9
4.75
L
1
5
4
0.6
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,582
Damage
26,438
43,151
Taken
48,416
25,856
Mitigated
25,422
19,853
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Capt_Sno
Discordia
9,562
513
0
1,066
10,326
3,083
0
6,341
3,831
36,981
0
W
Persephone
EmoAsylum22
Persephone
20,798
399
0
2,586
8,714
2,482
1,093
3,148
5,565
70,970
0
W
Arachne
12,591
7,961
0
12,226
20,440
10,697
595
8,259
12,181
0
45,705
W
Sun Wukong
LeoTheVirgo17
Sun Wukong
9,193
1,712
0
5,041
13,997
12,677
307
6,043
7,954
0
34,629
L
10,413
4,232
0
2,437
16,363
4,915
0
5,948
9,923
0
33,174
L
6,463
386
0
3,018
21,727
17,424
0
8,802
11,738
28,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,339
Gold Earned
29,230
213
Minions Killed
178
11
Camps Cleared
4
936,199
Distance Traveled
857,749
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,603
600
77
5
2
302,626
5
W
Persephone
12,050
753
119
7
5
301,671
2
W
Arachne
11,281
705
52
3
4
334,974
2
W
Sun Wukong
11,008
688
42
3
2
299,554
2
L
Medusa
9,516
595
40
3
1
295,225
2
L
Ymir
10,111
632
61
4
1
259,898
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role