Player Matchup

Bastet
Bastet
 
Bastet
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
NamNem
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,416 Elo+
Solo
Heimdallr
Heimdallr
Z_Musa05
Heimdallr
Level 80
God Stats
4W - 6L
1,395 SR
Queue Stats
67W - 75L
1,397 Elo+
Solo
Team Averages
Level 44
1,465 SR
1,438 Elo+

VS

Team Averages
Level 67
1,646 SR
1,401 Elo+
Guan Yu
Guan Yu
HipRapperDaBaby
Guan Yu
Level 28
God Stats
35W - 21L
1,757 SR
Queue Stats
101W - 104L
1,491 Elo+
Solo
Skadi
Skadi
ST3AMjr
Skadi
Level 103
God Stats
10W - 9L
1,581 SR
Queue Stats
102W - 104L
1,489 Elo+
Solo
Terra
Terra
gijutsu sama
Terra
Level 69
God Stats
20W - 12L
1,601 SR
Queue Stats
75W - 118L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
5 / 6 / 7
13,834
629
17,312
22,898
9,297
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ra
17
3 / 9 / 10
13,655
621
19,064
17,926
12,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Z_Musa05
Heimdallr
18
7 / 7 / 4
14,505
659
28,165
24,917
10,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 12
15,338
697
18,467
34,651
53,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
ST3AMjr
Skadi
19
10 / 8 / 10
15,626
710
28,573
23,431
8,404
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 2 / 17
14,690
668
10,357
31,882
53,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
15
Kills
22
22
Deaths
15
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
6
7
1.42
W
10
5
12
3.2
L
Ra
3
9
10
0.89
W
Skadi
ST3AMjr
Skadi
10
8
10
1.88
L
Heimdallr
Z_Musa05
Heimdallr
7
7
4
1.29
W
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,541
Damage
57,397
65,741
Taken
89,964
31,933
Mitigated
115,167
13,129
Healing
37,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
17,312
5,896
0
1,111
22,898
9,297
0
3,677
18,352
20
36,354
W
18,467
1,734
7,753
16,474
34,651
53,707
463
7,122
26,830
0
67,859
L
Ra
19,064
1,847
2,462
3,899
17,926
12,300
202
3,824
13,525
53,291
0
W
Skadi
ST3AMjr
Skadi
28,573
14,952
0
2,482
23,431
8,404
2,352
4,753
18,427
0
71,915
L
Heimdallr
Z_Musa05
Heimdallr
28,165
11,510
288
5,369
24,917
10,336
1,253
3,494
20,618
0
89,055
W
10,357
1,416
4,041
6,319
31,882
53,056
514
6,503
24,758
33,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,994
Gold Earned
45,654
225
Minions Killed
252
8
Camps Cleared
9
1,080,272
Distance Traveled
1,311,182
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,834
629
42
2
4
393,704
1
W
Guan Yu
15,338
697
100
5
6
539,286
2
L
Ra
13,655
621
80
4
2
337,621
1
W
Skadi
15,626
710
95
4
2
369,681
3
L
Heimdallr
14,505
659
103
5
2
348,947
4
W
Terra
14,690
668
57
3
1
402,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role