Player Matchup

Da Ji
Da Ji
GloryBoySniper
Da Ji
Level 26
God Stats
24W - 23L
1,538 SR
Queue Stats
45W - 42L
1,535 Elo+
Solo
Thanatos
Thanatos
The Drippy Kid
Thanatos
Level 24
God Stats
3W - 1L
1,839 SR
Queue Stats
41W - 35L
1,465 Elo+
Solo
Ymir
Ymir
VictorVDort419
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,555 Elo+
Solo
Sol
Sol
YourFavSmurf250
Sol
Level 9
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 116L
1,722 Elo+
Solo
Xing Tian
Xing Tian
ZV booty
Xing Tian
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,641 Elo+
Solo
Team Averages
Level 13
1,575 SR
1,584 Elo+

VS

Team Averages
Level 19
1,663 SR
1,624 Elo+
Chang'e
Chang'e
GrumblyLeek48
Chang'e
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
1,935 Elo+
Solo
Merlin
Merlin
Lord_Grim8989
Merlin
Level 16
God Stats
2W - 2L
1,472 SR
Queue Stats
7W - 7L
1,444 Elo+
Solo
Izanami
Izanami
Poor_Frenchy-_-
Izanami
Level 29
God Stats
4W - 0L
1,877 SR
Queue Stats
114W - 108L
1,545 Elo+
Solo
Ymir
Ymir
Uavtokyo
Ymir
Level 8
God Stats
2W - 0L
1,800 SR
Queue Stats
2W - 0L
1,709 Elo+
Solo
Ravana
Ravana
Winter_Lanter
Ravana
Level 25
God Stats
4W - 5L
1,669 SR
Queue Stats
83W - 80L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,993
428
2,819
8,520
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
8
1 / 4 / 2
5,634
402
3,463
7,317
1,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 5 / 1
5,620
401
5,759
12,372
6,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
6 / 8 / 2
6,861
490
11,767
12,104
3,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
ZV booty
Xing Tian
6
0 / 4 / 4
5,090
364
1,853
5,496
1,967
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
8 / 0 / 10
9,939
710
10,926
9,551
4,317
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 3 / 12
8,883
635
8,643
7,395
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 6
8,872
634
3,383
6,739
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
10
3 / 3 / 10
6,940
496
5,490
12,867
10,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 2 / 11
8,421
602
6,209
6,117
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
8
Kills
26
26
Deaths
8
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Chang'e
8
0
10
13
W
6
3
12
4
W
4
0
6
7
L
Thanatos
1
4
2
0.5
W
Ymir
3
3
10
2.67
L
0
5
1
0.1
W
5
2
11
5.25
L
6
8
2
0.88
L
Xing Tian
ZV booty
Xing Tian
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,661
Damage
34,651
45,809
Taken
42,669
18,788
Mitigated
23,433
12,227
Healing
20,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,819
150
144
2,029
8,520
4,320
0
5,011
3,497
0
26,268
W
Chang'e
10,926
722
3,889
7,583
9,551
4,317
2,446
2,343
7,208
72,572
0
W
8,643
370
0
2,282
7,395
2,559
508
3,317
4,078
49,608
0
W
3,383
1,190
0
2,681
6,739
2,803
4,103
1,937
4,802
0
66,374
L
Thanatos
3,463
526
0
2,856
7,317
1,985
0
2,795
4,480
0
22,437
W
Ymir
5,490
1,763
0
2,105
12,867
10,797
22
7,237
5,630
17,778
0
L
5,759
797
0
2,736
12,372
6,652
112
6,309
5,902
27,257
0
W
6,209
1,214
0
1,966
6,117
2,957
0
3,207
2,910
0
44,565
L
11,767
4,607
0
4,212
12,104
3,864
531
7,078
4,628
32,665
3,657
L
Xing Tian
ZV booty
Xing Tian
1,853
310
0
250
5,496
1,967
0
3,019
2,243
4,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,198
Gold Earned
43,055
185
Minions Killed
459
0
Camps Cleared
0
1,138,762
Distance Traveled
1,372,724
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,993
428
45
3
0
258,339
0
W
Chang'e
9,939
710
137
10
0
279,655
0
W
Merlin
8,883
635
79
6
0
278,823
3
W
Izanami
8,872
634
128
9
0
254,326
6
L
Thanatos
5,634
402
32
2
0
253,799
4
W
Ymir
6,940
496
27
2
0
250,587
1
L
Ymir
5,620
401
43
3
0
261,975
3
W
Ravana
8,421
602
88
6
0
309,333
0
L
Sol
6,861
490
57
4
0
173,389
1
L
Xing Tian
5,090
364
8
1
0
191,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role