Player Matchup

Osiris
Osiris
HeyMaker11
Osiris
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 50L
1,794 Elo+
Party 2
Nu Wa
Nu Wa
PLqPL4
Nu Wa
Level 142
God Stats
11W - 1L
1,742 SR
Queue Stats
137W - 55L
1,865 Elo+
Party 2
Charybdis
Charybdis
RqzuI3erry
Charybdis
Level 147
God Stats
10W - 2L
1,917 SR
Queue Stats
170W - 69L
1,754 Elo+
Party 2
Artio
Artio
momopi1228
Artio
Level 156
God Stats
14W - 6L
1,746 SR
Queue Stats
443W - 280L
1,660 Elo+
Party 2
Fenrir
Fenrir
wannchan1208
Fenrir
Level 137
God Stats
12W - 3L
1,802 SR
Queue Stats
395W - 156L
1,777 Elo+
Party 2
Team Averages
Level 120
1,741 SR
1,770 Elo+

VS

Team Averages
Level 50
1,511 SR
1,418 Elo+
Bacchus
Bacchus
Anonex_EcUx
Bacchus
Level 43
God Stats
4W - 3L
1,355 SR
Queue Stats
174W - 182L
1,428 Elo+
Solo
Arachne
Arachne
BF6 Dark
Arachne
Level 40
God Stats
24W - 24L
1,720 SR
Queue Stats
239W - 273L
1,402 Elo+
Party 1
Sun Wukong
Sun Wukong
FledMicrobe155
Sun Wukong
Level 42
God Stats
62W - 56L
1,525 SR
Queue Stats
135W - 144L
1,413 Elo+
Party 1
Anubis
Anubis
StogieWan
Anubis
Level 40
God Stats
24W - 19L
1,457 SR
Queue Stats
63W - 94L
1,374 Elo+
Party 3
Hou Yi
Hou Yi
xMuscles999x
Hou Yi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 101L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HeyMaker11
Osiris
10
7 / 1 / 2
6,541
654
4,410
7,707
5,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
PLqPL4
Nu Wa
11
4 / 0 / 7
6,661
666
5,620
2,948
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
RqzuI3erry
Charybdis
11
1 / 0 / 4
6,778
678
4,449
4,869
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
12
1 / 0 / 1
6,585
659
2,977
6,419
5,078
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fenrir
10
5 / 1 / 5
6,932
693
3,021
6,558
3,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anonex_EcUx
Bacchus
8
0 / 3 / 0
4,466
447
1,953
6,213
6,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
BF6 Dark
Arachne
5
0 / 4 / 1
4,082
408
2,582
5,471
1,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
FledMicrobe155
Sun Wukong
6
0 / 3 / 0
4,269
427
2,405
6,788
3,353
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
StogieWan
Anubis
8
2 / 5 / 0
5,488
549
2,303
5,245
2,277
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
7
0 / 3 / 1
4,753
475
2,385
6,034
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
18
Kills
2
2
Deaths
18
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Anonex_EcUx
Bacchus
0
3
0
0
L
Arachne
BF6 Dark
Arachne
0
4
1
0.13
L
Sun Wukong
FledMicrobe155
Sun Wukong
0
3
0
0
W
Osiris
HeyMaker11
Osiris
7
1
2
8
W
Nu Wa
PLqPL4
Nu Wa
4
0
7
7.5
W
Charybdis
RqzuI3erry
Charybdis
1
0
4
3
L
Anubis
StogieWan
Anubis
2
5
0
0.4
W
Artio
1
0
1
1.5
W
Fenrir
5
1
5
7.5
L
Hou Yi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,477
Damage
11,628
28,501
Taken
29,751
15,546
Mitigated
15,246
12,352
Healing
6,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Anonex_EcUx
Bacchus
1,953
529
0
521
6,213
6,738
0
479
5,734
14,539
0
L
Arachne
BF6 Dark
Arachne
2,582
1,531
0
1,208
5,471
1,586
0
959
4,512
0
12,388
L
Sun Wukong
FledMicrobe155
Sun Wukong
2,405
249
0
1,932
6,788
3,353
90
3,485
3,303
0
12,304
W
Osiris
HeyMaker11
Osiris
4,410
1,687
0
3,495
7,707
5,183
27
342
7,365
0
34,627
W
Nu Wa
PLqPL4
Nu Wa
5,620
1,029
0
723
2,948
770
2,142
474
2,474
40,577
0
W
Charybdis
RqzuI3erry
Charybdis
4,449
2,699
0
1,294
4,869
1,406
566
1,785
3,084
0
43,937
L
Anubis
StogieWan
Anubis
2,303
86
0
684
5,245
2,277
54
2,425
2,820
18,349
0
W
Artio
2,977
493
145
4,527
6,419
5,078
0
0
6,419
34,782
0
W
Fenrir
3,021
801
0
2,168
6,558
3,109
588
1,781
4,777
0
11,862
L
Hou Yi
2,385
972
0
1,960
6,034
1,292
0
1,249
4,785
0
22,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,497
Gold Earned
23,058
355
Minions Killed
159
0
Camps Cleared
0
993,420
Distance Traveled
803,249
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,466
447
25
3
0
166,989
1
L
Arachne
4,082
408
23
2
0
161,434
5
L
Sun Wukong
4,269
427
23
2
0
149,266
0
W
Osiris
6,541
654
70
7
0
221,077
3
W
Nu Wa
6,661
666
81
8
0
192,645
3
W
Charybdis
6,778
678
86
9
0
182,294
3
L
Anubis
5,488
549
28
3
0
148,799
5
W
Artio
6,585
659
91
9
0
200,619
0
W
Fenrir
6,932
693
27
3
0
196,785
4
L
Hou Yi
4,753
475
60
6
0
176,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role