Player Matchup

Chaac
Chaac
 
Chaac
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Blue_Sea_Wolf
Bacchus
Level 79
God Stats
3W - 6L
1,603 SR
Queue Stats
141W - 158L
1,501 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ItsthatGuyTed
Ah Muzen Cab
Level 36
God Stats
1W - 2L
1,642 SR
Queue Stats
77W - 76L
1,491 Elo+
Solo
Chronos
Chronos
PeriGSXR
Chronos
Level 113
God Stats
2W - 6L
1,184 SR
Queue Stats
723W - 732L
1,470 Elo+
Solo
Nu Wa
Nu Wa
QueenSlayer20
Nu Wa
Level 107
God Stats
25W - 24L
1,486 SR
Queue Stats
111W - 119L
1,440 Elo+
Solo
Team Averages
Level 79
1,483 SR
1,480 Elo+

VS

Team Averages
Level 103
1,502 SR
1,563 Elo+
Kali
Kali
Dark_Uchiha-_-
Kali
Level 155
God Stats
8W - 10L
1,419 SR
Queue Stats
267W - 258L
1,498 Elo+
Solo
Nu Wa
Nu Wa
Natasha_ID
Nu Wa
Level 92
God Stats
29W - 27L
1,629 SR
Queue Stats
496W - 505L
1,518 Elo+
Solo
Ymir
Ymir
ViTa_ChriS
Ymir
Level 38
God Stats
38W - 20L
1,603 SR
Queue Stats
302W - 229L
1,635 Elo+
Party 1
Yemoja
Yemoja
alexis_4-4
Yemoja
Level 158
God Stats
11W - 14L
1,357 SR
Queue Stats
487W - 426L
1,632 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bonneweizer-QC
Ah Muzen Cab
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 2 / 1
9,056
906
12,078
13,748
10,406
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
15
1 / 4 / 1
9,308
931
6,616
16,587
16,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
ItsthatGuyTed
Ah Muzen Cab
15
0 / 5 / 1
8,756
876
9,211
10,608
3,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
PeriGSXR
Chronos
15
0 / 2 / 0
8,620
862
4,779
7,107
2,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
0 / 3 / 2
8,956
896
7,588
5,533
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

225

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 6
10,595
1,060
9,165
9,932
6,526
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
16
1 / 0 / 9
9,218
922
9,572
4,380
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 7
10,168
1,017
9,623
15,166
16,738
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
alexis_4-4
Yemoja
17
4 / 0 / 8
10,621
1,062
12,345
9,713
4,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
bonneweizer-QC
Ah Muzen Cab
16
2 / 1 / 10
9,448
945
10,018
6,707
2,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
2
Kills
16
16
Deaths
2
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
1
0.75
L
Bacchus
1
4
1
0.38
W
6
0
6
9
L
Ah Muzen Cab
ItsthatGuyTed
Ah Muzen Cab
0
5
1
0.1
W
Nu Wa
1
0
9
5.5
L
Chronos
PeriGSXR
Chronos
0
2
0
0
L
0
3
2
0.33
W
3
1
7
6.5
W
Yemoja
alexis_4-4
Yemoja
4
0
8
8
W
Ah Muzen Cab
bonneweizer-QC
Ah Muzen Cab
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,272
Damage
50,723
53,583
Taken
45,898
34,927
Mitigated
32,204
6,180
Healing
10,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,078
2,700
13
4,210
13,748
10,406
0
6,499
6,852
0
32,638
L
Bacchus
6,616
1,294
0
0
16,587
16,894
0
8,636
7,337
11,433
0
W
9,165
7,298
0
1,346
9,932
6,526
0
2,565
7,367
0
18,589
L
Ah Muzen Cab
ItsthatGuyTed
Ah Muzen Cab
9,211
2,379
0
1,429
10,608
3,473
0
6,704
3,618
0
35,020
W
Nu Wa
9,572
2,925
193
213
4,380
1,510
0
2,380
2,000
23,991
0
L
Chronos
PeriGSXR
Chronos
4,779
1,911
0
189
7,107
2,238
0
3,506
3,283
24,357
0
L
7,588
2,970
315
24
5,533
1,916
0
4,378
953
36,401
0
W
9,623
1,469
740
560
15,166
16,738
0
7,855
7,311
27,412
0
W
Yemoja
alexis_4-4
Yemoja
12,345
2,712
4,947
1,049
9,713
4,617
0
3,503
6,210
36,610
0
W
Ah Muzen Cab
bonneweizer-QC
Ah Muzen Cab
10,018
2,917
0
1,239
6,707
2,813
0
2,680
4,027
0
27,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,696
Gold Earned
50,050
249
Minions Killed
222
6
Camps Cleared
7
952,246
Distance Traveled
1,006,227
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,056
906
48
5
0
189,499
0
L
Bacchus
9,308
931
16
2
1
197,949
0
W
Kali
10,595
1,060
24
2
6
205,773
0
L
Ah Muzen Cab
8,756
876
67
7
1
201,482
1
W
Nu Wa
9,218
922
38
4
1
199,481
0
L
Chronos
8,620
862
57
6
4
178,814
1
L
Nu Wa
8,956
896
61
6
0
184,502
4
W
Ymir
10,168
1,017
37
4
0
194,465
0
W
Yemoja
10,621
1,062
82
8
0
201,500
1
W
Ah Muzen Cab
9,448
945
41
4
0
205,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role