Player Matchup

Thoth
Thoth
 
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
AI-ed_qZ
Cerberus
Level 66
God Stats
1W - 3L
1,489 SR
Queue Stats
19W - 31L
1,407 Elo+
Party 2
Neith
Neith
KIMURAgoodsmell
Neith
Level 14
God Stats
0W - 5L
1,262 SR
Queue Stats
9W - 15L
1,454 Elo+
Party 2
Da Ji
Da Ji
ViciouslyVivid
Da Ji
Level 87
God Stats
22W - 32L
1,262 SR
Queue Stats
513W - 599L
1,298 Elo+
Solo
Osiris
Osiris
Waffleninja20
Osiris
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 68
1,403 SR
1,432 Elo+

VS

Team Averages
Level 104
1,557 SR
1,584 Elo+
Artemis
Artemis
Drip_To_Hard2003
Artemis
Level 9
God Stats
2W - 0L
1,790 SR
Queue Stats
10W - 1L
1,814 Elo+
Party 1
Bacchus
Bacchus
Eldonquecristal
Bacchus
Level 85
God Stats
71W - 98L
1,324 SR
Queue Stats
446W - 524L
1,387 Elo+
Solo
Hun Batz
Hun Batz
Guildling
Hun Batz
Level 152
God Stats
2W - 0L
1,546 SR
Queue Stats
171W - 147L
1,611 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tyquace
Cu Chulainn
Level 152
God Stats
12W - 5L
1,622 SR
Queue Stats
392W - 370L
1,586 Elo+
Party 1
Poseidon
Poseidon
xRedShirtMenace_
Poseidon
Level 124
God Stats
7W - 6L
1,502 SR
Queue Stats
332W - 326L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 3 / 2
5,417
492
2,281
5,858
2,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
AI-ed_qZ
Cerberus
7
0 / 1 / 1
4,835
440
2,209
8,162
3,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
1 / 4 / 0
5,070
461
2,075
6,243
1,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 8 / 1
4,350
395
1,799
8,537
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 6 / 0
4,602
418
1,602
9,208
6,219
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 3
6,439
585
11,231
6,850
2,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8
0 / 1 / 4
4,793
436
1,703
5,388
3,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Guildling
Hun Batz
10
2 / 1 / 3
6,065
551
1,896
5,134
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Tyquace
Cu Chulainn
13
12 / 0 / 1
8,235
749
10,297
5,402
3,544
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
2 / 0 / 4
6,390
581
3,837
3,316
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
1
Kills
22
22
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
3
2
0.33
L
Cerberus
AI-ed_qZ
Cerberus
0
1
1
0.5
W
6
1
3
7.5
W
0
1
4
2
W
Hun Batz
Guildling
Hun Batz
2
1
3
3.5
L
1
4
0
0.25
W
Cu Chulainn
Tyquace
Cu Chulainn
12
0
1
12.5
L
0
8
1
0.06
L
0
6
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,966
Damage
28,964
38,008
Taken
26,090
15,000
Mitigated
11,628
7,016
Healing
9,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,281
184
0
1,492
5,858
2,038
0
2,290
3,358
31,194
0
L
Cerberus
AI-ed_qZ
Cerberus
2,209
32
0
2,261
8,162
3,243
0
1,264
6,836
11,430
0
W
11,231
5,636
0
2,538
6,850
2,041
1,330
2,158
4,692
0
43,350
W
1,703
304
0
1,632
5,388
3,529
85
365
5,023
7,901
0
W
Hun Batz
Guildling
Hun Batz
1,896
905
0
3,130
5,134
1,577
0
264
4,870
0
31,909
L
2,075
1,339
0
1,371
6,243
1,371
0
566
5,677
0
14,967
W
Cu Chulainn
Tyquace
Cu Chulainn
10,297
2,024
0
1,178
5,402
3,544
282
609
4,793
7,762
45,398
L
1,799
350
0
852
8,537
2,129
0
1,297
7,202
0
14,269
L
1,602
1,080
0
1,040
9,208
6,219
325
1,322
7,886
0
12,526
W
3,837
1,030
0
636
3,316
937
650
1,094
2,222
37,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,274
Gold Earned
31,922
190
Minions Killed
362
0
Camps Cleared
0
900,693
Distance Traveled
1,029,797
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,417
492
69
6
0
193,620
4
L
Cerberus
4,835
440
29
3
0
197,549
2
W
Artemis
6,439
585
76
7
0
178,622
0
W
Bacchus
4,793
436
14
1
0
209,632
0
W
Hun Batz
6,065
551
75
7
0
226,763
4
L
Neith
5,070
461
35
3
0
175,570
0
W
Cu Chulainn
8,235
749
121
11
0
216,519
4
L
Da Ji
4,350
395
30
3
0
142,086
2
L
Osiris
4,602
418
27
2
0
191,868
0
W
Poseidon
6,390
581
76
7
0
198,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role