Player Matchup

Cthulhu
Cthulhu
DrowninNMuf
Cthulhu
Level 6
God Stats
10W - 6L
1,500 SR
Queue Stats
72W - 63L
1,335 Elo+
Solo
Artemis
Artemis
EmmaRG22
Artemis
Level 13
God Stats
20W - 21L
1,545 SR
Queue Stats
29W - 36L
1,386 Elo+
Solo
Nemesis
Nemesis
NewVapeDragon
Nemesis
Level 7
God Stats
23W - 19L
1,536 SR
Queue Stats
32W - 39L
1,125 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PJWinner
Morgan Le Fay
Level 18
God Stats
6W - 7L
1,449 SR
Queue Stats
34W - 44L
1,329 Elo+
Solo
Sol
Sol
lukmankgbblack10
Sol
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
923 Elo+
Solo
Team Averages
Level 10
1,506 SR
1,219 Elo+

VS

Team Averages
Level 7
1,469 SR
1,244 Elo+
Cthulhu
Cthulhu
CentaurOnFire
Cthulhu
Level 6
God Stats
1W - 4L
1,147 SR
Queue Stats
3W - 11L
924 Elo+
Solo
Ra
Ra
Gods_Seraph
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Artemis
Artemis
PUNISHER-_-115
Artemis
Level 6
God Stats
1W - 1L
1,698 SR
Queue Stats
9W - 14L
1,417 Elo+
Solo
Loki
Loki
Raposa Luis
Loki
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 26L
1,290 Elo+
Solo
Sol
Sol
munculjayamotor
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrowninNMuf
Cthulhu
19
5 / 2 / 18
12,505
1,042
15,610
20,487
20,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
EmmaRG22
Artemis
20
4 / 2 / 20
12,446
1,037
18,298
12,463
6,187
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
20
18 / 6 / 19
14,742
1,229
20,535
18,470
8,317
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
PJWinner
Morgan Le Fay
20
26 / 4 / 10
15,989
1,332
34,449
19,961
8,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 1 / 9
10,777
898
3,416
8,587
5,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
0 / 12 / 8
11,264
939
7,308
21,409
8,951
19
5 / 9 / 8
13,683
1,140
21,296
17,363
6,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 12 / 4
11,344
945
14,831
19,639
6,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 11 / 7
12,099
1,008
16,157
19,273
9,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 9 / 4
11,392
949
10,589
21,234
6,292
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
46
53
Kills
15
15
Deaths
53
76
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
12
8
0.33
W
Cthulhu
DrowninNMuf
Cthulhu
5
2
18
7
W
Artemis
EmmaRG22
Artemis
4
2
20
7
L
5
9
8
1
W
Nemesis
18
6
19
4.58
W
Morgan Le Fay
PJWinner
Morgan Le Fay
26
4
10
7.75
L
3
12
4
0.42
L
5
11
7
0.77
W
0
1
9
4.5
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,308
Damage
70,181
79,968
Taken
98,918
48,703
Mitigated
36,751
12,587
Healing
9,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
7,308
1,136
147
0
21,409
8,951
0
10,475
10,934
21,982
0
W
Cthulhu
DrowninNMuf
Cthulhu
15,610
975
98
2,767
20,487
20,174
0
10,076
10,411
32,303
0
W
Artemis
EmmaRG22
Artemis
18,298
9,084
0
3,836
12,463
6,187
0
8,218
4,245
0
42,473
L
21,296
4,170
1,301
3,082
17,363
6,164
0
8,476
8,887
52,955
0
W
Nemesis
20,535
9,710
0
798
18,470
8,317
0
9,148
9,322
0
30,114
W
Morgan Le Fay
PJWinner
Morgan Le Fay
34,449
2,644
0
4,892
19,961
8,674
0
7,301
12,660
49,585
0
L
14,831
6,106
0
852
19,639
6,193
0
10,702
8,937
0
23,868
L
16,157
4,416
0
0
19,273
9,151
0
13,359
5,914
0
22,610
W
3,416
2,149
0
196
8,587
5,351
0
4,450
4,137
18,530
0
L
10,589
3,377
0
4,357
21,234
6,292
0
10,463
10,771
34,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,459
Gold Earned
59,782
163
Minions Killed
205
4
Camps Cleared
2
1,085,457
Distance Traveled
1,034,935
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,264
939
65
5
0
211,078
0
W
Cthulhu
12,505
1,042
25
2
1
235,986
1
W
Artemis
12,446
1,037
46
4
0
204,208
4
L
Ra
13,683
1,140
54
5
0
190,761
1
W
Nemesis
14,742
1,229
19
2
0
250,370
0
W
Morgan Le Fay
15,989
1,332
33
3
3
233,591
0
L
Artemis
11,344
945
12
1
2
189,159
0
L
Loki
12,099
1,008
9
1
0
229,920
3
W
Sol
10,777
898
40
3
0
161,302
0
L
Sol
11,392
949
65
5
0
214,017
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role