Player Matchup

Sylvanus
Sylvanus
DrOpSHoKzZ
Sylvanus
Level 27
God Stats
46W - 18L
1,668 SR
Queue Stats
154W - 52L
1,756 Elo+
Party 1
Achilles
Achilles
Gisemir
Achilles
Level 91
God Stats
3W - 0L
1,191 SR
Queue Stats
202W - 100L
1,690 Elo+
Party 1
Charybdis
Charybdis
jochberger
Charybdis
Level 40
God Stats
8W - 5L
1,574 SR
Queue Stats
138W - 81L
1,584 Elo+
Party 1
Team Averages
Level 53
1,478 SR
1,677 Elo+

VS

Team Averages
Level 31
1,371 SR
1,483 Elo+
Ullr
Ullr
Krumper0
Ullr
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 89L
1,578 Elo+
Solo
Hel
Hel
Nkluinic
Hel
Level 9
God Stats
0W - 1L
1,137 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Xenota
Bacchus
Level 55
God Stats
0W - 2L
1,476 SR
Queue Stats
19W - 23L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DrOpSHoKzZ
Sylvanus
14
4 / 1 / 5
9,282
714
11,376
7,974
4,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Gisemir
Achilles
13
2 / 0 / 7
8,655
666
11,639
11,381
12,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
jochberger
Charybdis
12
3 / 2 / 3
8,745
673
6,610
7,477
3,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 4 / 0
7,708
593
7,375
11,467
4,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 2
7,389
568
2,479
11,880
6,927
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Xenota
Bacchus
11
2 / 0 / 1
8,717
671
8,434
10,248
12,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
3
3
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DrOpSHoKzZ
Sylvanus
4
1
5
6.5
W
Achilles
Gisemir
Achilles
2
0
7
5.5
L
Ullr
1
4
0
0.25
L
0
5
2
0.2
L
Bacchus
Xenota
Bacchus
2
0
1
2.5
W
Charybdis
jochberger
Charybdis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,625
Damage
18,288
26,832
Taken
33,595
20,753
Mitigated
24,290
12,172
Healing
11,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DrOpSHoKzZ
Sylvanus
11,376
4,360
3,518
4,542
7,974
4,787
0
4,560
3,414
35,290
8,349
W
Achilles
Gisemir
Achilles
11,639
2,954
0
2,238
11,381
12,869
176
2,831
8,550
0
22,959
L
Ullr
7,375
3,261
0
1,897
11,467
4,412
0
3,148
8,319
0
38,120
L
2,479
115
4,165
3,150
11,880
6,927
0
3,645
8,235
4,224
0
L
Bacchus
Xenota
Bacchus
8,434
796
0
2,176
10,248
12,951
0
3,142
7,106
22,000
0
W
Charybdis
jochberger
Charybdis
6,610
4,073
0
1,874
7,477
3,097
1,302
4,207
3,270
0
29,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,682
Gold Earned
23,814
155
Minions Killed
127
8
Camps Cleared
4
729,520
Distance Traveled
713,374
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,282
714
68
5
6
230,412
2
W
Achilles
8,655
666
23
2
2
275,846
3
L
Ullr
7,708
593
85
7
3
219,656
5
L
Hel
7,389
568
8
1
0
224,453
0
L
Bacchus
8,717
671
34
3
1
269,265
5
W
Charybdis
8,745
673
64
5
0
223,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role