Player Matchup

Cthulhu
Cthulhu
DC_Universe_Maax
Cthulhu
Level 68
God Stats
1W - 2L
1,517 SR
Queue Stats
26W - 25L
1,457 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FelipeMaximusBR
Tsukuyomi
Level 87
God Stats
0W - 3L
1,269 SR
Queue Stats
44W - 47L
1,437 Elo+
Solo
Rama
Rama
KennStark
Rama
Level 36
God Stats
1W - 1L
1,839 SR
Queue Stats
59W - 64L
1,483 Elo+
Solo
Merlin
Merlin
LuckyPandaa
Merlin
Level 46
God Stats
30W - 34L
1,525 SR
Queue Stats
229W - 220L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
ZeekoFr
Gilgamesh
Level 63
God Stats
6W - 5L
1,380 SR
Queue Stats
25W - 26L
1,456 Elo+
Party 1
Team Averages
Level 60
1,506 SR
1,462 Elo+

VS

Team Averages
Level 65
1,633 SR
1,483 Elo+
Danzaburou
Danzaburou
Ashingflames
Danzaburou
Level 144
God Stats
7W - 5L
1,521 SR
Queue Stats
18W - 17L
1,526 Elo+
Solo
Ra
Ra
R4ft3l
Ra
Level 68
God Stats
13W - 16L
1,445 SR
Queue Stats
355W - 380L
1,445 Elo+
Solo
Sobek
Sobek
SirBowmanDrew
Sobek
Level 29
God Stats
4W - 0L
1,810 SR
Queue Stats
31W - 31L
1,482 Elo+
Party 2
Medusa
Medusa
SirMikeMuffin
Medusa
Level 33
God Stats
11W - 9L
1,701 SR
Queue Stats
35W - 42L
1,470 Elo+
Party 2
Anubis
Anubis
SirPimpDaddy
Anubis
Level 50
God Stats
17W - 11L
1,685 SR
Queue Stats
56W - 59L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 8 / 14
10,525
957
12,188
28,103
26,892
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
FelipeMaximusBR
Tsukuyomi
17
2 / 13 / 9
10,858
987
11,026
21,878
14,249
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
17
3 / 7 / 10
11,372
1,034
17,358
19,259
6,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
18
10 / 6 / 6
13,853
1,259
24,946
18,951
6,130
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
ZeekoFr
Gilgamesh
17
3 / 12 / 9
11,050
1,005
17,107
28,777
18,623
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ashingflames
Danzaburou
20
19 / 3 / 20
16,000
1,455
33,283
15,444
6,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
19
2 / 1 / 22
11,359
1,033
8,332
10,176
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
1 / 3 / 27
11,010
1,001
11,713
17,498
22,419
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
9 / 5 / 21
11,863
1,078
25,302
23,419
9,932
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
15 / 6 / 21
13,995
1,272
29,936
20,492
11,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
157
18
Kills
46
46
Deaths
18
48
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ashingflames
Danzaburou
19
3
20
9.67
L
0
8
14
0.88
L
Tsukuyomi
FelipeMaximusBR
Tsukuyomi
2
13
9
0.5
L
Rama
3
7
10
1.14
L
Merlin
10
6
6
2.17
W
Ra
2
1
22
13
W
1
3
27
4.83
W
9
5
21
3.9
W
Anubis
15
6
21
4.25
L
Gilgamesh
ZeekoFr
Gilgamesh
3
12
9
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,625
Damage
108,566
116,968
Taken
87,029
72,092
Mitigated
54,441
7,393
Healing
34,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ashingflames
Danzaburou
33,283
15,626
0
3,983
15,444
6,588
0
7,599
7,845
0
62,887
L
12,188
599
839
33
28,103
26,892
0
10,660
17,443
29,849
0
L
Tsukuyomi
FelipeMaximusBR
Tsukuyomi
11,026
2,852
0
334
21,878
14,249
0
8,615
13,263
0
23,399
L
Rama
17,358
12,793
0
2,384
19,259
6,198
0
8,448
10,811
0
40,999
L
Merlin
24,946
587
456
2,222
18,951
6,130
0
8,644
10,307
55,731
0
W
Ra
8,332
1,400
2,091
3,266
10,176
4,323
0
5,441
4,735
31,294
0
W
11,713
864
0
4,336
17,498
22,419
0
7,933
9,565
18,128
0
W
25,302
17,531
0
9,151
23,419
9,932
0
9,246
14,173
0
34,023
W
Anubis
29,936
1,910
0
11,379
20,492
11,179
0
6,915
13,577
53,368
0
L
Gilgamesh
ZeekoFr
Gilgamesh
17,107
3,957
0
1,125
28,777
18,623
0
13,614
15,163
0
28,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,658
Gold Earned
64,227
201
Minions Killed
210
7
Camps Cleared
7
1,024,572
Distance Traveled
907,546
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,000
1,455
64
6
2
186,678
0
L
Cthulhu
10,525
957
36
3
1
231,772
0
L
Tsukuyomi
10,858
987
28
3
2
172,124
0
L
Rama
11,372
1,034
53
5
0
195,000
0
L
Merlin
13,853
1,259
67
6
1
211,351
0
W
Ra
11,359
1,033
65
6
1
186,544
1
W
Sobek
11,010
1,001
11
1
0
208,546
0
W
Medusa
11,863
1,078
18
2
2
176,676
0
W
Anubis
13,995
1,272
52
5
2
149,102
0
L
Gilgamesh
11,050
1,005
17
2
3
214,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role