Player Matchup

Morgan Le Fay
Morgan Le Fay
Andrewf
Morgan Le Fay
Level 54
God Stats
10W - 5L
1,677 SR
Queue Stats
55W - 48L
1,547 Elo+
Party 1
Cerberus
Cerberus
Ytucasu
Cerberus
Level 146
God Stats
3W - 2L
1,696 SR
Queue Stats
207W - 180L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
goldenpangolier
Sun Wukong
Level 62
God Stats
1W - 0L
1,593 SR
Queue Stats
184W - 81L
1,818 Elo+
Party 1
Team Averages
Level 87
1,656 SR
1,650 Elo+

VS

Team Averages
Level 95
1,477 SR
1,467 Elo+
Xbalanque
Xbalanque
Adrian990531
Xbalanque
Level 109
God Stats
10W - 15L
1,521 SR
Queue Stats
131W - 154L
1,581 Elo+
Solo
Fenrir
Fenrir
Ciliares
Fenrir
Level 88
God Stats
10W - 15L
1,409 SR
Queue Stats
32W - 58L
1,322 Elo+
Solo
Janus
Janus
Tyrano23
Janus
Level 89
God Stats
1W - 4L
1,501 SR
Queue Stats
54W - 78L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Andrewf
Morgan Le Fay
18
11 / 11 / 10
16,911
735
22,921
24,570
9,657
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
Ytucasu
Cerberus
20
7 / 3 / 16
16,592
721
20,815
29,323
36,762
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
goldenpangolier
Sun Wukong
19
12 / 4 / 10
16,811
731
28,911
27,895
35,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Adrian990531
Xbalanque
17
7 / 12 / 6
14,798
643
27,216
27,890
8,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Ciliares
Fenrir
19
10 / 8 / 4
16,883
734
16,183
31,032
22,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Janus
Tyrano23
Janus
17
1 / 10 / 11
14,127
614
19,347
25,628
9,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
30
Kills
18
18
Deaths
30
36
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Adrian990531
Xbalanque
7
12
6
0.83
W
Morgan Le Fay
Andrewf
Morgan Le Fay
11
11
10
1.45
L
Fenrir
Ciliares
Fenrir
10
8
4
1.5
L
Janus
Tyrano23
Janus
1
10
11
0.65
W
Cerberus
Ytucasu
Cerberus
7
3
16
5
W
Sun Wukong
goldenpangolier
Sun Wukong
12
4
10
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,647
Damage
62,746
81,788
Taken
84,550
82,222
Mitigated
40,813
13,723
Healing
14,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Adrian990531
Xbalanque
27,216
16,860
0
5,188
27,890
8,948
957
12,149
14,749
0
71,325
W
Morgan Le Fay
Andrewf
Morgan Le Fay
22,921
2,229
0
3,190
24,570
9,657
552
4,216
20,354
56,378
0
L
Fenrir
Ciliares
Fenrir
16,183
5,802
0
5,488
31,032
22,750
708
15,107
14,652
0
50,675
L
Janus
Tyrano23
Janus
19,347
540
387
3,707
25,628
9,115
174
15,740
8,882
74,048
0
W
Cerberus
Ytucasu
Cerberus
20,815
1,236
900
7,192
29,323
36,762
649
8,688
20,635
57,492
0
W
Sun Wukong
goldenpangolier
Sun Wukong
28,911
7,292
0
2,441
27,895
35,803
1,368
7,330
20,565
0
64,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,314
Gold Earned
45,808
262
Minions Killed
243
10
Camps Cleared
11
1,248,668
Distance Traveled
1,196,729
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
14,798
643
67
3
4
349,195
3
W
Morgan Le Fay
16,911
735
89
4
1
340,524
2
L
Fenrir
16,883
734
74
3
5
451,602
6
L
Janus
14,127
614
102
4
2
395,932
0
W
Cerberus
16,592
721
93
4
4
447,332
0
W
Sun Wukong
16,811
731
80
3
5
460,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role