Player Matchup

Discordia
Discordia
Diamond210
Discordia
Level 18
God Stats
4W - 3L
1,512 SR
Queue Stats
45W - 40L
1,539 Elo+
Party 1
Odin
Odin
JockMcNugget
Odin
Level 13
God Stats
3W - 4L
1,339 SR
Queue Stats
115W - 106L
1,622 Elo+
Solo
Da Ji
Da Ji
KraKoune
Da Ji
Level 14
God Stats
1W - 1L
1,335 SR
Queue Stats
24W - 20L
1,597 Elo+
Solo
Ymir
Ymir
Samlolzzz
Ymir
Level 21
God Stats
20W - 12L
1,678 SR
Queue Stats
71W - 67L
1,576 Elo+
Party 1
Rama
Rama
aminsolo
Rama
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 31L
1,623 Elo+
Solo
Team Averages
Level 16
1,473 SR
1,592 Elo+

VS

Team Averages
Level 17
1,502 SR
1,629 Elo+
Xing Tian
Xing Tian
Angrypotat0
Xing Tian
Level 17
God Stats
1W - 2L
1,849 SR
Queue Stats
8W - 11L
1,552 Elo+
Party 2
Bellona
Bellona
JakubZ25
Bellona
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 5L
1,681 Elo+
Solo
Artemis
Artemis
Raijin982
Artemis
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,741 Elo+
Solo
Nemesis
Nemesis
Stickyballz
Nemesis
Level 29
God Stats
0W - 1L
1,370 SR
Queue Stats
6W - 10L
1,550 Elo+
Party 2
Janus
Janus
xxxxxzatoxxxxx
Janus
Level 16
God Stats
1W - 4L
1,292 SR
Queue Stats
60W - 59L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Diamond210
Discordia
10
2 / 0 / 3
6,278
628
3,231
3,924
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 3
6,895
690
2,812
4,138
3,069
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
KraKoune
Da Ji
12
5 / 0 / 1
7,190
719
4,556
6,700
3,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
9
4 / 0 / 12
6,573
657
3,315
6,645
3,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
13
12 / 0 / 4
7,944
794
9,530
3,391
950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Angrypotat0
Xing Tian
7
0 / 4 / 0
4,409
441
892
5,827
2,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
JakubZ25
Bellona
6
0 / 5 / 0
4,142
414
2,363
8,263
4,506
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Raijin982
Artemis
6
0 / 7 / 0
4,172
417
1,573
6,689
1,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Stickyballz
Nemesis
6
0 / 6 / 0
4,318
432
2,892
7,561
1,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 3 / 0
4,285
429
1,171
3,499
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
25
Kills
0
0
Deaths
25
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Angrypotat0
Xing Tian
0
4
0
0
W
Discordia
Diamond210
Discordia
2
0
3
3.5
L
Bellona
JakubZ25
Bellona
0
5
0
0
W
2
0
3
3.5
W
Da Ji
KraKoune
Da Ji
5
0
1
5.5
L
Artemis
Raijin982
Artemis
0
7
0
0
W
Ymir
4
0
12
10
L
Nemesis
Stickyballz
Nemesis
0
6
0
0
W
Rama
12
0
4
14
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,444
Damage
8,891
24,798
Taken
31,839
11,698
Mitigated
10,464
7,023
Healing
3,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Angrypotat0
Xing Tian
892
209
0
366
5,827
2,182
0
1,132
4,695
6,071
0
W
Discordia
Diamond210
Discordia
3,231
343
79
1,189
3,924
1,126
368
589
3,335
28,782
0
L
Bellona
JakubZ25
Bellona
2,363
1,325
0
1,261
8,263
4,506
0
3,040
5,223
0
16,615
W
2,812
651
0
1,600
4,138
3,069
678
0
4,138
4,969
31,352
W
Da Ji
KraKoune
Da Ji
4,556
1,251
0
2,091
6,700
3,218
1,132
0
6,700
0
45,008
L
Artemis
Raijin982
Artemis
1,573
896
0
836
6,689
1,308
0
634
6,055
0
13,741
W
Ymir
3,315
648
0
250
6,645
3,335
265
991
5,654
13,066
0
L
Nemesis
Stickyballz
Nemesis
2,892
1,684
0
541
7,561
1,756
0
1,255
6,306
0
18,534
W
Rama
9,530
7,626
0
1,814
3,391
950
3,082
483
2,908
0
49,222
L
1,171
86
0
280
3,499
712
0
1,044
2,455
17,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,880
Gold Earned
21,326
338
Minions Killed
138
0
Camps Cleared
0
1,028,770
Distance Traveled
857,424
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,409
441
8
1
0
193,228
1
W
Discordia
6,278
628
54
5
0
198,740
1
L
Bellona
4,142
414
29
3
0
186,754
0
W
Odin
6,895
690
88
9
0
219,160
4
W
Da Ji
7,190
719
78
8
0
203,890
5
L
Artemis
4,172
417
33
3
0
171,678
3
W
Ymir
6,573
657
34
3
0
215,355
4
L
Nemesis
4,318
432
38
4
0
186,798
1
W
Rama
7,944
794
84
8
0
191,625
2
L
Janus
4,285
429
30
3
0
118,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role