Player Matchup

Sol
Sol
AnkratSamdi
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,587 Elo+
Party 2
Rama
Rama
BatinaOpleyxa
Rama
Level 4
God Stats
5W - 1L
1,500 SR
Queue Stats
13W - 7L
1,369 Elo+
Party 3
Agni
Agni
LinaMurder
Agni
Level 45
God Stats
3W - 0L
1,730 SR
Queue Stats
74W - 56L
1,562 Elo+
Party 3
Izanami
Izanami
Resus42
Izanami
Level 13
God Stats
3W - 3L
1,556 SR
Queue Stats
15W - 13L
1,469 Elo+
Party 2
Mercury
Mercury
Гроденес
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 134L
1,477 Elo+
Solo
Team Averages
Level 21
1,557 SR
1,493 Elo+

VS

Team Averages
Level 14
1,565 SR
1,407 Elo+
Scylla
Scylla
DoRoq
Scylla
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 36L
1,214 Elo+
Solo
Thor
Thor
Godfunky
Thor
Level 6
God Stats
17W - 12L
1,574 SR
Queue Stats
98W - 101L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
Hedgehogee
Sun Wukong
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 42L
1,391 Elo+
Solo
Hachiman
Hachiman
NoobPillow
Hachiman
Level 7
God Stats
11W - 9L
1,645 SR
Queue Stats
34W - 27L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
yerry123
Cthulhu
Level 18
God Stats
9W - 9L
1,606 SR
Queue Stats
44W - 37L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 20
10,942
1,094
10,777
15,294
5,462
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
31 / 6 / 14
17,019
1,702
51,191
18,820
8,307
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 1 / 30
12,024
1,202
9,379
7,864
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Resus42
Izanami
19
9 / 5 / 21
12,921
1,292
15,753
18,227
7,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
7 / 4 / 19
11,932
1,193
9,272
13,205
5,973
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

176

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DoRoq
Scylla
17
3 / 12 / 9
10,598
1,060
13,269
16,249
6,576
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
17
4 / 16 / 11
11,335
1,134
11,191
23,073
10,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Hedgehogee
Sun Wukong
18
9 / 6 / 7
13,007
1,301
14,304
22,986
23,663
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
NoobPillow
Hachiman
18
3 / 11 / 13
11,114
1,111
15,002
17,723
7,988
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
yerry123
Cthulhu
17
4 / 9 / 11
11,229
1,123
13,373
22,784
25,273
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
74
54
Kills
23
23
Deaths
54
104
Assists
51
Player
Kills
Deaths
Assists
KDA
W
4
7
20
2
W
31
6
14
6.33
L
Scylla
DoRoq
Scylla
3
12
9
0.63
L
Thor
4
16
11
0.59
L
Sun Wukong
Hedgehogee
Sun Wukong
9
6
7
2.08
W
3
1
30
18
L
Hachiman
NoobPillow
Hachiman
3
11
13
0.86
W
Izanami
Resus42
Izanami
9
5
21
3.9
L
Cthulhu
yerry123
Cthulhu
4
9
11
1.06
W
7
4
19
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,372
Damage
67,139
73,410
Taken
102,815
30,767
Mitigated
74,184
8,995
Healing
865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,777
4,220
0
2,091
15,294
5,462
0
6,305
8,989
20,129
0
W
51,191
44,945
0
3,478
18,820
8,307
0
6,067
12,624
0
70,782
L
Scylla
DoRoq
Scylla
13,269
1,474
0
230
16,249
6,576
0
2,651
13,598
23,808
0
L
Thor
11,191
2,815
0
0
23,073
10,684
0
2,303
20,770
0
19,678
L
Sun Wukong
Hedgehogee
Sun Wukong
14,304
2,946
0
325
22,986
23,663
0
6,968
16,018
1,008
45,955
W
9,379
384
0
0
7,864
3,239
0
3,527
4,337
23,942
0
L
Hachiman
NoobPillow
Hachiman
15,002
7,240
0
0
17,723
7,988
0
1,943
15,780
0
36,891
W
Izanami
Resus42
Izanami
15,753
11,566
0
2,639
18,227
7,786
0
7,557
10,670
0
34,490
L
Cthulhu
yerry123
Cthulhu
13,373
865
310
0
22,784
25,273
0
6,291
16,493
27,987
0
W
9,272
5,164
0
787
13,205
5,973
0
3,892
9,313
0
22,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,838
Gold Earned
57,283
172
Minions Killed
170
6
Camps Cleared
5
978,609
Distance Traveled
932,345
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,942
1,094
11
1
1
156,744
0
W
Rama
17,019
1,702
46
5
3
164,815
1
L
Scylla
10,598
1,060
21
2
0
179,136
0
L
Thor
11,335
1,134
8
1
0
172,856
0
L
Sun Wukong
13,007
1,301
69
7
4
204,352
3
W
Agni
12,024
1,202
35
4
0
219,783
0
L
Hachiman
11,114
1,111
40
4
0
187,622
0
W
Izanami
12,921
1,292
41
4
1
188,322
2
L
Cthulhu
11,229
1,123
32
3
1
188,379
0
W
Mercury
11,932
1,193
39
4
1
248,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role